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Cowboy Bebop meets Angry Birds

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Cowboy Bebop meets Angry Birds
what happen when cowboy bebop meets angry birds?check it out...
Cowboy Bebop (カウボーイビバップ Kaubōi Bibappu?) is a 1998 Japanese anime series developed by Sunrise. It featured a production team led by director Shinichirō Watanabe, screenwriter Keiko Nobumoto, character designer Toshihiro Kawamoto, mechanical designer Kimitoshi Yamane, and composer Yoko Kanno. The twenty-six episodes (sessions) of the series are set in the year 2071. It follows the adventures, misadventures and tragedies of a bounty hunter crew travelling on the Bebop, their starship. Cowboy Bebop explores philosophical concepts including existentialism, existential ennui,loneliness, and the past's influence.[1]
The series premiered in Japan on TV Tokyo's 18:00 timeslot originally occupied by Kodomo no Omocha, from April 3 until June 26, 1998, broadcasting only twelve episodes and a special due to its controversial adult-themed content. The entire twenty-six episodes of the series were later broadcast on WOWOW from October 24 until April 24, 1999. The anime was adapted into two manga series which were serialized in Kadokawa Shoten's Asuka Fantasy DX. A film was later released to theaters worldwide.
Two manga series adaptations were published by Kadokawa Shoten and serialized in Asuka Fantasy DX. The first manga series titled Cowboy Bebop: Shooting Star (シューティングスタービバップ―カウボーイビバップ Shūtingu sutā bibappu - kaubōi bibappu ?, lit. "Shooting Star Bebop - Cowboy Bebop") was written and illustrated by Cain Kuga, distributed in North America by Tokyopop and was collected into two volumes.
The second manga series simply titled Cowboy Bebop written by Hajime Yatate and illustrated by Yukuta Nanten. The manga was released in Japan by Kadokawa Shoten, in North America by Tokyopop, in Poland by JPF and in Australia by Madman Entertainment. It was collected into three volumes
Bandai released a Cowboy Bebop video game in Japan for PlayStation in 1998. A PlayStation 2 video game, Cowboy Bebop: Tsuioku no Serenade, was released in Japan, and the English version had been set for release in North America during the first quarter of 2006. However, in November 2007, GameSpot reported that the release had been cancelled, likely due to the Bandai-Namco merger
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