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Drawing One Punch Man (Speed art) time lapse

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Drawing One Punch Man (Speed art) time lapse
One-Punch Man (Japanese: ワンパンマン Hepburn: Wanpanman?) is an ongoing Japanese webcomic created by an author using the pseudonym One, which began publication in early 2009.[3] The series quickly went viral, surpassing 7.9 million hits in June 2012.[4] The Japanese shortened name Wanpanman is a play on the long-running children's characterAnpanman,[5] wanpan being a contraction of wanpanchi ("one punch").[6]
A digital manga remake of the series, illustrated by Yusuke Murata, began publication on Shueisha's Young Jump Web Comics website in 2012.[3] Viz Media has licensed the remake for English serialization in its Weekly Shonen Jump digital magazine.[7] A television anime adaptation by Madhouse aired in Japan between October and December 2015
One began publishing One-Punch Man as a webcomic in 2009.[3] As of February 2016, the webcomic has released 106 chapters.[11] When the series became popular, receiving 7.9 million hits by June 2012, Yusuke Murata contacted One with a proposal to redraw the comic for digital publication in Weekly Young Jump's spin-off manga website Young Jump Web Comics (となりのヤングジャンプ Tonari no Yangu Janpu?), published by Shueisha.[3][4][5] The first chapter was published on June 14, 2012.[4] A drama CD was bundled with the ninth volume, which was released in August 2015.[12]
The series began publication in Viz Media's Weekly Shonen Jump (Shonen Jump Alpha at the time) in North America on January 21, 2013.[7] The first digital volume was released in February 2014.[13] One-Punch Man was one of a number of series that Viz made available on ComiXology in June 2014.[14] The manga was released in print in the United States starting in September 2015
Time-lapse photography is a technique whereby the frequency at which film frames are captured (the frame rate) is much lower than that used to view the sequence. When played at normal speed, time appears to be moving faster and thus lapsing. For example, an image of a scene may be captured once every second, then played back at 30 frames per second; the result is an apparent 30 times speed increase. Time-lapse photography can be considered the opposite of high speed photography or slow motion.
This video is fair use under U.S. copyright law because it is noncommercial and transformative in nature, uses no more of the original than necessary, and has no negative effect on the market for the original work
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