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Mickey mouse meets Undertale

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Mickey Mouse meets Undertale
Mickey Mouse is a funny animal cartoon character and the official mascot of The Walt Disney Company. He was created by Walt Disney and Ub Iwerks at the Walt Disney Studios in 1928. An anthropomorphic mouse who typically wears red shorts, large yellow shoes, and white gloves, Mickey has become the most recognizable cartoon character in the world.
Mickey first was seen in a single test screening (Plane Crazy). Mickey officially debuted in the short film Steamboat Willie (1928), one of the first sound cartoons. He went on to appear in over 130 films, including The Band Concert(1935), Brave Little Tailor (1938), and Fantasia (1940). Mickey appeared primarily in short films, but also occasionally in feature-length films. Ten of Mickey's cartoons were nominated for the Academy Award for Best Animated Short Film, one of which, Lend a Paw, won the award in 1942. In 1978, Mickey became the first cartoon character to have a star on the Hollywood Walk of Fame.
Beginning in 1930, Mickey has also been featured extensively as a comic strip character. His self-titled newspaper strip, drawn primarily by Floyd Gottfredson, ran for 45 years. Mickey has also appeared in comic books and in television series such as The Mickey Mouse Club (1955–1996) and others. He also appears in other media such as video games as well as merchandising, and is a meetable character at the Disney parks
Undertale (stylized as UnderTale or UNDERTALE) is a role-playing video game developed and published by indie developer tobyfox. The game was written, designed and composed for by creator Toby Fox, with additional art by Temmie Chang, and was released for Microsoft Windows and OS X on 15 September 2015.
In Undertale, the player controls a human child as they navigate the fictional Underground: a large, secluded region underneath the surface of the Earth. The inhabitants of the Underground are called "monsters", a diverse and intelligent group who have been banished from the surface following a war with humanity. The child interacts with many monsters on their quest to return to the surface, with the player making decisions on whether to kill or befriend them. These choices affect the outcome of the game to a large degree, with the dialogue and story outcome changing based on their decisions.
The game received acclaim from video game critics, with particular praise for its writing and characters. Reviewers enjoyed the game's intuitive yet deep combat system, the contrast of its witty humor with a dark story, as well as its references to older role-playing games (such as EarthBound and Shin Megami Tensei) while still having a modern feel.
Undertale features traditional role-playing mechanics, such as experience points,[1] an overworld, equipment, and health, though with several differences. The game casts players in the role of a child as they explore an underground world full of monsters who they can either kill or befriend. The overworld lets the player navigate in a top-down perspective, visiting locations such as towns, shops, and large buildings. Progression through the game requires interacting with puzzles and non-player characters, moving forward through locales. Save points appear frequently in the overworld, refilling the player's health while saving the player's progress.[2]
This video is fair use under U.S. copyright law because it is noncommercial and transformative in nature, uses no more of the original than necessary, and has no negative effect on the market for the original work
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