Amazing work. Barrier wither cages will be the ultimate flex

People will no longer be able to say "bedrockless wither cages are never reliable"


@JimTheScientist  can we talk in this comments section lmao cause were both on

@JimTheScientist I like ur vids but HHHHHH

@gam ing They patched chunk savestates on 2b2t

@gam ing They already have tons of bedrock. Someone just took it out of creative and players with dupping machines did the rest.

@gam ing I think they have it since 2b2t got backdoored a while ago

Hey sal!<br>Also, on 2b2t there's no need as they already got it the boring way (tricking an admin to install a plugin).

Hey sal!
Also, on 2b2t there's no need as they already got it the boring way (tricking an admin to install a plugin).

2b2t is 1.12, imagine if somebody managed to do it???


very well put and clear video, I hope everyone else feels the same way and is able to understand what is going on. <br>now to get it in item form and then we can say that we have accomplished one of the biggest achievements in vanilla survival minecraft

very well put and clear video, I hope everyone else feels the same way and is able to understand what is going on.
now to get it in item form and then we can say that we have accomplished one of the biggest achievements in vanilla survival minecraft

@Earthcomputer and now you got the everything falls method to work, is the barrier item now possible?

@Arnout correct. We need the falling block method.

@Earthcomputer so if i get it correct, the same technique used for getting bedrock item wouldn't work.

@Earthcomputer oh epic, then the most logical option is the tile entity sand, right?

@hobrin piston pushing wouldn't work, because the barrier block is coded not to drop an item

wait how did we get the item again? Ooh wait yes I think it was the piston pushing thing, but then you would need a tile entity that also breaks when a piston pushes it, a sign


I came here just because of the newest ElRichMC's video where he uses this feature to his SurvivalSinglePlayer World, but I think I'm gonna stay because of the great content of this channel. Take my sub! :D


Very well compiled video! I love that you also showed a non-instant-tile-tick version for those who are too lazy to build that.<br>Also btw, did you try to obtain the item using the bedrock method yet?

Very well compiled video! I love that you also showed a non-instant-tile-tick version for those who are too lazy to build that.
Also btw, did you try to obtain the item using the bedrock method yet?

@Matthias Verlinden (It's not possible with the same method, it's just a running gag on PT :P)

Yeah I thought also it's maybe possible to get the barrier item with the same method as with the bedrock item


That was a really clear explanation! It is impressing that this could be achieved


Wonderful explanation video! It actually refreshed my memory on so many cool mechanics! GG on getting that barrier block too! Now go get that in item form ;)


1 thing isnt clear for me : when the update suppresion happend and you get the stack overflow and the game stop updating blocks, what the game do instead ? Skip to the next tick ? Return to the main game loop ? What happend ?

An exception is thrown and the JVM jumps to the catch block. All throwables are caught in player actions (so the rest of the player action will be skipped) and in world generation (the rest of the chunk population will be skipped). Many other cases crash the server as the exception is left unhandled.
If you're unfamiliar with Java exception handling, here's an article explaining the basics: https://stackify.com/specify-handle-exceptions-java/


Congratulations! Prototech never ceases to amaze.

Сергей Быков


Wow. I'm at a loss for words. This is amazing.


Son unos genios, el barrier de Rich quedó nashe


How would this work with the falling block swaps? would be cool (if difficult) to try...


This is amazing. Next is a way to get the item!


Next how to get creative mode in survival mode

Back than you could backdoor mc and use commands in survival. Command usage was creative only so basically through this you had been able also to change ur game mode to creative lol

I know, in bedrock only, you can use some sort of exploits to hack creative mode. I do not know if it works on servers,

In older version you was able to press B, also with cheats off, to go in creatuve mode


24:10 or a week, in my case when trying to figure out instant fall


@
Earthcomputer Can you now use the same method for getting the bedrock item so you can also get the barrier block item?


Wow I thought I was the only Java modder who does these dirty patches, looks like Mojang does it as well LOL


So not only can we get bedrock items but now we can get barrier blocks. It gets crazier every time 😂


Is there anything you cant do with update supression?


Just a theory could you do the same thing you do with bedrock and how you got the item for it I was talking with people on wavetech and blockder had the idea to turn it into a falling block then get it that way

No, the only reason bedrock was obtainable as an item is because there is special code to be able to mine it with silk touch, but this does not exist for barriers (that I know of)


Oh man, it is just crazy to think about the level of technical wizardry that can go into this.<br>Using Instant Tile Tick to Update Suppress the removal of a Barrier Block placed during population reset by Chunk Save States so that in the future you can potentially use Falling Block Swap to make a Barrier FallingBlockEntity to get the Barrier Block Item in Vanilla Survival Minecraft.

Oh man, it is just crazy to think about the level of technical wizardry that can go into this.
Using Instant Tile Tick to Update Suppress the removal of a Barrier Block placed during population reset by Chunk Save States so that in the future you can potentially use Falling Block Swap to make a Barrier FallingBlockEntity to get the Barrier Block Item in Vanilla Survival Minecraft.

@CheaterCodes Without savestates and instant tile tick? How exactly? Do you plan on pearling during a lag spike to both place a shulker and a floating comparator pointing into an update suppressor?

I've only thought about this recently, but technically you can do this without instant tile tick and without save states. Would just be much more painful.<br>And falling block... We're getting there :)

I've only thought about this recently, but technically you can do this without instant tile tick and without save states. Would just be much more painful.
And falling block... We're getting there :)


very cool , congratulations , next goal is the falling block :D

@JJB
<br>I meant the falling block of the bedrock and then the portal in 1.12.2 ..

@JJB
I meant the falling block of the bedrock and then the portal in 1.12.2 ..

Actually Ray sort of did that really early on in his Prototech series. Episode 3 maybe?


Ok so this is basically just magic, right?


1,614th view! also, what software are you using to view the raw Minecraft code? I'm getting into Java coding, and I want to create my own client mods, and I'm trying to learn the ins and outs of MC code viewing and/or editing.


Now just waiting for your's/Xcom's/coolman's video on getting every item

@Johnny Sun Inb4 they downgrade to Beta 1.9 pre release 3 to get spawners

And did you know? Spawner minecarts don't actually exist as an item, only as an entity

they just need command block, structure block, structure void,  spawner, spawner minecart, command block minecart, ......


1:56 you ever managed to get it as an item, like you mentioned?


This video has update suppression and YouTube compression of rails


i wonder if the scicraft guys will be interested in getting their own barrier block

its not really useful to them unlike bedrock so prob not


block updates: exist<br>earth computer: we don‘t do that here

block updates: exist
earth computer: we don‘t do that here


theoretically using the method used to get bedrock, you could get that item has a held thing?
i apologize if that's a dumb idea because i have 0 understanding of that bedrock obtaining method

edit: yeah i thought so i'm dumb and this won't work

aside from that incredible video!!!!! you guys amaze me every time!!!

I addressed this question at the very start of the first bedrock video


Are observers the only thing that react to (observer updates) in .12?

@Megaminx I get it, I was confused by their question

Uhm, since 1.13, they are used for quite a few things other than just triggering observers. Myren made a video on it "block updates in 1.13"

Only observers react to observer updates (in newer versions too), which is a distinct concept from block updates, which pistons, sand, etc react to. Most of the time you don't notice because both normal block updates and the observer updates happen, but you can get one without the other. An interesting example is that the block update order of redstone dust is very complicated, but the observer update order is simply closest-first (notwithstanding branches)

@SRAZKVT not in .12, and for the record lots of things react to (observer updates) in newer versions.

i think sand also react to state updates


This is insane and I really don’t get it but gg guys!!


wouldn’t it be possible to pair this with falling block swap?

Yes, we only need to get that working first lol


Just saw youtuber elrichmc do this in his minecraft survival world, so awesome


Impossible...

I actually understood all of that...


wait what how do you get instant tile tick in survival vanilla?

You update suppress a waterfall. I think there's a video linked in the description.


what the heck, next video will be about getting creative mode in survival


Its is an glith with an 1.16 snaphot that have a barier block in the bastion.


ye finally we got the real java code! Way more readable! Also, as a mc hacked client programmer I was able to follow every word you said very well, and it was easy to understand.


This isn't that impressive, I could do this with a texture pack.

True, should have just faked the video tbh would have been way easier


can you use this method to get end portal frames???

@zay_dog I know it, the comment was a joke

Lmao Sploosh you're such a troll. But technically yes, if you really wanted to, you can get the end portal block that way. But... Why xD

We haven't been able to get them since 1.2 I think

No, as the method in its current state only <b>places</b> the blocks, not breaking them. Coolmann does have a potential method of getting them using beacon beam multithreading to change the type of a gravity block., though

No, as the method in its current state only *places* the blocks, not breaking them. Coolmann does have a potential method of getting them using beacon beam multithreading to change the type of a gravity block., though


One thing that confused me is when describing update suppression you say that the game "runs out of memory" just from it having to process a few hundred block updates (which would only be a few hundred KB like you said). Obviously that tiny amount of memory usage is not going to make modern machines run out of memory and if a process actually runs out of memory it usually means the whole process terminates so the game wouldn't just carry on running.

I guess what you actually mean is its more like a stack overflow? From it recursively calling the same function over and over again (the one that updates neighbours)

It's a stack overflow, correct. Explaining these things to an audience of majority non-programmers is hard. "Running out of memory on the stack" is more correct but then I'd have to explain what "the stack" is, so I went for something along the lines of "running out of memory for things like this".


Take my subscribe and get a better microphone, please


yeah, just a new video from earthcomputer


@Earthcomputer is Myren known more for his mc skills/knowledge, or for his mic?

If you want better quality videos, I suggest you subscribe to Myren Eario


When are you going to get the barrier item???


Obviously doesnt work as silk touch doesnt let the barrier item drop