One of the deepest, most beautiful game trailers I've ever seen. Whether or not this is a success, I admire and demand its existence. Gaming is capable of so much more than Candy Crush, Civilization and Call of Duty. Games don't just have to challenge our reflexes. Bravo, David OReilly. Bravo.
up until now I didn't realise anyone had ever claimed "gaming is not capable of more than Candy Crush, Civilisation and Call of Duty", but now I know this is apparently a belief, I support your cause of passively expecting indie games with philosophy lectures played over the top to keep happening
I smiled like a little kid when you went even higher past the universe and ended up in a cell again. This trailer made my day. Now I got some Alan Watts to listen to...
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Replies (11)
C B2017-03-15 10:05:02 (edited 2017-03-15 10:05:32 )
There's a decades old SF novel (1950s I think) where the protagonist gets injected with a "shrinking vial", placed on a block of dense lead, and shrinks, finding a world on an atom, starting out as a giant, shrinking to "normal' size, then shrinking to a relative microbe and finding a new world over and over and over in different worlds. After a zillion worlds it's implied he visits his own world again while he continues to shrink forever.
i'm amazed at how cyclical they made this. Not just literally, zooming out from galaxies into microscopic particles, but emotionally- it begins with the ridiculous, ascends to the sublime, before wrapping right back around to ridiculous.
Not gonna lie, this is not the type of game I would usually enjoy playing, but this trailer is so well made, with a beautiful speech in the background making it perfect. Well done
Been playing this for a few years now, it still has things to discover, and Alan Watts always has something interesting and awesome to say and a new perspective to share.
Some people say this is too pretentious or not a video game. You need to open up your mind to art effort put into this. This is beautiful and I can't express how much it moved me.
+Watcher08121 345, Breath of the Wild has nothing to offer but the premise of the simulated content itself. Portal has nothing to offer but the premise of the simulated content itself. It happens that most people seem to like the simulated content of Prtal and Breath of the Wild. It's an artsy fartsy game, get over it.
A game is an interactive visual and (usually) audio medium where the player of the game interacts with the game through a peripheral to influence the audio and/or visual outputs. In general, games hav ethe player take control of one or more avatars which they control directly through use of the peripheral. Everything fits all of this.
"All" Breath of the Wild has to offer is the premise it simulates, but you seem to not notice that that does in fact cover every single game, as well as every movie, anime, cartoon etc. What Breath of the Wild simulates many people enjoy ie. riunning around killing enemies and going through dungeons. Portal simulates test chambers, and it's premise is using the portal gun to solve puzzles. Everything simulated amusingly animated animals and plantes and such and the premise is of controlling many different living and non living things and to perhaps give you perspective, but just moving arounf the animals can be enjoyable on it's own too.
I think it works better as a youtube video than a game, in that I won' buy this game, but it is still a game.
The Stanley Parable is a video game. It simulates an invisible office worker and his choices, wehich you make, with the intention of giving a meta-commentary on video games and choice in their narratives.
+Watcher08121 345, I have reccently learned that Everything has a goal: You can collect the thoughts of things you interact with to earn thoughts of "your' own which will display along the bottom of the screen once you've earned them after collecting enough other thoughts (kind of like achievements in other games).
Once you have collected all of them, you gain the opportunity to enter the previously un-enterable golden figures. Doing so lets you interact with a completely different world, which you get trapped in, and then you have to search through this world to trigger a sequence of events that lets you escape the golden figure you entered.
I'm not saying this is not a videogame because I don't like this "game". Simply because something is an interactive experience it does not belong to videogames automatically in my oppinion. We should define this kind of content with something else, it's something new. But video game!? deffinitely not! And by the way what kind of goal or victory state are you talking about here?! There is only a gamemechanic where you can switch forms from small creatures to huge (there are a lot of 3d modells to choose from which are organised in a specific order), while you can find random psichology quotes "ingame" which has nothing to do with the "game" at all.
The read more button isn't just for show, you know
"Once you have collected all of them, you gain the opportunity to enter the previously un-enterable golden figures. Doing so lets you interact with a completely different world, which you get trapped in, and then you have to search through this world to trigger a sequence of events that lets you escape the golden figure you entered."
This is a unbelievable project. Have you ever thought of making a short film or movie or documentary about something like this, about the way the game was made or what it's about. Watch indie game the movie if you haven't already because this game would make a amazing documentary. This is everything I have ever wanted to make and everythway I wanted to make people feel. Thank you.
I think it will probably serve as it's own documentary... in the way that best suits the style. But I dig people who like to know how everything works, even if maybe we aren't supposed to? Dangerous kind of emotion to make people want to feel something. I dig how that is though. You either feel bad because no one sees or understands your art, you end up forcing people into camps and subject them to mind control, or just go, "Eh, what a fabulously wonderful, shitty and absurd existence this is.
I'll have to wait for the PC release, but I've been waiting for this since you first started talking about it on FB. I dig the addition of Watt's voice. He's gotten me through a lot of putting up with myself. The way the animals moved reminded me of the horse and that made me smile.
This is a huge inspiration to me, thank you for making this. Thank you that you made not only this beautiful game, but also this beautiful film. Truly wonderful.
I've always wanted to create something like this, an experience where you can explore not just the universe but also time, and at every scale. This is pretty close to how I would have done it as well, but this is even more abstract than I would have come up with.
I am so happy to finally see gameplay footage, I have been following this game for quite some time. It looks gorgeous and I am very pleased that it will be eventually released on PC.
Wow. This goes into the whole "Year Million" show and how I've been feeling my whole life. The point is to just live the best and happiest you can. Don't stress yourself on what you can not control. Be content. Be happy.
First off, I'd like to say that I approve of exploring ideas using interactive experiences (games?) like this. Interactive experiences should provide some ways to handle topics that other mediums don't provide, and these can be good. So I sorta hope this project does well enough.
However, I think I rather disagree with many of the philosophical ideas expressed in the first 3.5 minutes of this video.
I'm quite skeptical that say, bacteria, for example, experience any sort of qualia.
I believe that humans are qualitatively different from other animals, at least other animals that we have encountered. (Perhaps in the future this could change somewhat)
Now, do starfish have qualia? What about tardigrades/waterbears? I don't know, and perhaps it is impossible for me to know, but I very much doubt that it is really the same sort of thing as for humans.
I do think the human point of view is privileged over that of animals we see, not only from our own point of view by nature of being our point of view, but also as a fact independent of our point of view.
However, I do think exploring the idea of points of view through an interactive-experience/game is a great idea! (I also have an idea for an experience/game with a related topic, though one which is /much/ more limited in scope. The chances that I'll actually get it to a publishable state are very small and I don't want to go off topic by talking about it too much, so I will stop now.)
Oh also, I should say congratulations on making this, and it looks cool, even if I don't agree with the philosophy expressed.
(Also the movement animations are funny. Don't mind the people who think they look "bad" or whatever, especially if they fit the point you are going for better.)
a slow smile crept on my face as soon as we zoomed in on the grass. this is such a beautiful concept, and it's so well done i love everything about it. Thank you, I applauded at the end even though I'm alone in my room :D
Would you believe me if I said to you that I (being a huge fan of Alan Watts) only came to know that a video games with his voice existed in an exam, while reading and making a summary of texts about video games and their link to art ?
This is crazy i'm going to play it right away
Yes, this is a video game, and it seems to fail in the traditional sense of a video game. By that I mean, people are used to games being objective-based, with some end goal or purpose in sight. But this game really challenges that original meaning and sheds some light on what other purposes a game could serve. Overall, the underlying mechanics are extremely impressive. With a large team, I bet this could turn into a pretty successful educational series. Thanks for posting this. I've shared it with some other co-workers and they were also impressed by the concept of this game.
+Watcher08121 345 literally all video games are interactive simulations. In Mario you interact with a simulation of the fictional mushroom kingdom, for instance.
+Watcher08121 345 you can't just say everything isn' a game because it lacks undefined requirements for being a game. What are these parameters that Everything lacks?
+Charlie Sloan, 'a contest or sport played according to rules with the players in direct opposition to each other'. that definition leaves out every single player game.
squirrels do somersaults and plants pop up with heart icons nonsensically. this is all very brilliant and thought provoking, you see, because there's a british guy narrating and that means that someone with a lot of intelligence is in charge of the production, no question. if it seems stupid, you obviously aren't oxford material.
I actually like this. It's "outside the box" thinking, and we need more ideas like that. I'd buy this like Goat Simulator: a simple game to mess around with, as a break from "normal" games to relax with. Shame it's for PS4, hope it comes to the Box.
Me encuentro en ese estado en el que cuestiono como el todo puede contener lo bueno y lo malo y ser considerado un ser benefico para si mismo y por ende para todo lo existente, sea "en terminos humanos" bueno o malo.
Siento que este corto guarda mucha relacion con esa concepcion que tengo del mundo, de pasar de niño a ser dogmatico con cierta religion, a volverme un renegado falso ateo para comenzar ya no a negar o afirmar, si no mas bien a dudar como agnostico y por ende a buscar una respuesta que nos englobe a todos. Parte de eso consiste al panteismo, una muestra que si bien es cierto no me da forma de explicar los fenomenos sobrenaturales que engloba lo que no podemos ver o entender como agnostico, si me permite tratar de entender la funcion del mundo en si, tomando en cuenta la materia viva e inerte, y como hay una dependencia de una a la otra, como un sistema, como parte de un cuerpo, como un ser humano, que siente, piensa y desea felicidad.
It's absolutely breathtaking. Followed your work for some years now, but only found out about this game in a youtubers playthrough. As soon as I saw the aesthethic of everything, I thought. Looks just like David OReillys work. And after the first second of the "walking" animation, I knew it could be none other. Thank you for making this game and I wish you the best of luck in your future endeavours!
I dunno why this trailer made me emotional. It's like the Civilization trailers feels. :'D Oh the great expanse of everything, and human and cosmic achievements.
hey David. I'm into The external World since the beginning. I was sure you would keep doing great stuff. and this is great above every fokin expectation NICE JOB Man . I wish I could talk with you about this and the external world some day . sincerely yours C
Ever since this came out on ps4 and then again on Switch this game doesn't cease to amaze me. The bliss that comes over you from the vibes, the snippets of Watts' speeches, the way everything interconnects - the fact alone that for example being a fish under water, changing yourself into a galaxy there, going into that galaxy onto a planet and further below, back outside that galaxy and still being under water where you were a fish a moment ago, it just melts my mind in a very good way. One of the best games and things in general ever made.
Nile Lata2017-03-18 15:13:39 (edited 2017-03-18 15:14:26 )
Who am i to tell you what's good, but who are you to tell me what's bad? If it's junk to you, then why are you here? This IS a game b/c SOMEONE will be entertained by it. Just b/c that someone isn't you, doesn't make it less of a game.
I would have liked to see the Acme Retirement Center as a game this was like a motivational game where you are simply exploring look for an objective in the game but devs make subliminal plots because they are the ones that made that one specific game not all games will be made this way this is just to show artwork and mechanics in a game nobody has ever seen yet but you could never compare to your own imagination, great art work style hopefully you are funded this work is very professional looking
It's really art, isn't it? Art is the only reason we care, whether we call it that or not. We see beauty in things in the moment (relationships, progress, sunsets, people), or we just see the motion of things (molecules, cars, years, controversies), all out of focus. That's why things matter.
This is by far the most deep video I have seen on youtube. It's hard to believe but pewdiepie send me here. This is amazing. I love your voice David. You truly had a glimpse at the truth.
this would be great, redone using the unreal engine and megascans, nanite, lumen, and actual physics, going down into molecular levels with the rocks and then onto quantum mechanical assets of those molecules and atoms... then onto electrons, probability clouds, quarks and quantum states..
then back out to be a wolf, bear, duck, ant, whatever, at photorealistic quality...
One of the first things which everybody should understand is that every creature in the universe that is in any way sensitive and in any manner of speaking conscious regards itself as a human being. It knows and is aware of a hierarchy of beings above it and a hierarchy of beings below it. That is to say, that wherever you are, and whoever you are, and whatever you are you're in the middle. That's the game. Your senses, extend a certain direction. In all directions. And therefore give you the impression of being in the middle. Because the definition of a person is where you look from. Now everything in the world feels like that. And also, it has its own kind you see, spiders and hydras, and sea urchins, and so on, don't look very natural to us. We say, "Well I wouldn't want to look like that!". But they say when they see us, well "What kind of an awful thing is that?" And what a lot of nonsense it does. Now, we come here, right at the start to an extremely important principle. Which is: the different points of view you get when you change your level of magnification. That is to say, you can look at something with a microscope and see it a certain way. You can look at it with a naked eye and see it in a certain way. You look at it with a telescope and you see it in another way. Now which level of magnification is the correct one? Well obviously, they're all correct. They're just different points of view. When we examine our bloodstreams under a microscope, we see there's one hell of a fight going on. All sorts of micro-organisms are chewing each other up. And if we got overly fascinated with our view of our own bloodstreams in the microscope, we should start taking sides. Which would be fatal! Because the health of our organism depends of the continuance of this battle. What is, in other words, conflict at one level of magnification is harmony at a higher level. Now could it possibly be, therefore that we, with all our problems, conflicts, neuroses, sicknesses, political outrages, wars, tortures, and everything that goes on in human life are a state of conflict which can be seen in the larger perspective as a situation of harmony. Every minute little fruit fly or gnat or bacterium I will go so far as to say is an event upon which this whole cosmos depends. This thing goes both ways. It's not only, that every little organism which exists depends on its total environment. The reverse is also true, that the total environment depends on each and every one of those little organisms. So that you could say, this universe consists of a, an arrangement of patterns in which every event is essential to the whole thing. Now, we screen that idea out of our consciousness just as we pay attention to the figure and ignore the background. So, we see one way of looking at things, mainly, that the organism is very frail against the environment. It lasts a long time, the environment but the organism lasts only a short time. But actually, the whole thing is arranged, in a polar system. Where the enormous depends on the tiny, and the tiny depends on the enormous. When you came into this world there gradually arose into being the sensation of 'I'. And it stays there a while it goes though a development and then it drops off. But, all the time, everywhere there are other 'I's' starting up. See? Whether they be human, animal anything you like. It could be in other galaxies, et cetera always, they're starting up. Now- we would think, there is no connection between them. No, in the same way there is no connection between the molecules in your hand. And yet you say, it is a hand. But if you look at it under a powerful enough microscope the molecules in your hand are miles apart! What's the connection between this galaxy and other galaxies? Well we can't see any connection. And yet, there are gravitational swings, whereby they respond to each other and move, in a certain collective order. See, what we're doing in this, is not setting down a doctrine. But it is doing an exercise in perception. You could see it either way. You can see yourself, in other words as existing only now. That's the only you there is. The alternative to that logically, is to see yourself as everything. So in all this, you see, when you get a game going, of this kind there comes the point of what you might call 'emotional investment'. When you feel that the outcome of this particular feature in the game is urgent. See, this matters. And it's up to you what you think matters. We teach our children what matters, what's important for them to learn. And we teach them basically that it's important to live. And in a way, every being in this world is torn between going on and goofing off. We feel - that's the basis of our distinction between work a play. Play is everybody needs some time to goof off. But they must go back to work, because you've got to farm and fish and manufacture and produce so that you can go on. But when you see you have this terrifying urgency to go on and feel you must - this is important, this matters we screen out of our consciousness the fact that this is our own volition and our own game. And the difficulty is that as we become disturbed and anxious about this it's more difficult to keep the game going. In proportion as we are frightfully concerned to survive we start fighting other people. We start clobbering our neighbors and whatever it is. All the old fights start. And it is these fights which, more than anything else at the moment, you see are endangering the entire human project. But all fundamentally based on the illusion that it's utterly important that we survive. But you see, in all this, what underlies is the illusion that I am going on. That I constitute a real continuity from this moment to the next moment to the next moment to the next moment. What are you afraid of losing when you die? Yes, everything that you've acquired as an individual stored in your brain is dissolved and distributed. But at the same time, it is equally obvious that when you die, there won't be following the moment of death everlasting nothingness. So... you can become aware of this tremendous interconnectedness of everything just as fronts go with backs and tops with bottoms insides and outsides solids with spaces so everything that there is goes together. It makes no difference whether it lasts a long time or whether it lasts a short time. A galaxy goes together with all the universe just as much as a mosquito. You can get a certain vision of life where everything is seen to be a complex pattern of rhythm dances the human dance the flower dance the bee dance the giraffe dance. And that's what this all is, it's jazz. You see? This is a big jazz, this world. And what it's trying to do is to see how jazzed up it can get. How far out this play of rhythm can go.
I love it its beautiful! It made me cry! It made me think !Its original what can you posibly say to it i dont know i just dont and im a guy who is accused as a very very funny and talkative guy who doesnt run out of words thanks David
If folks want to better understand some of the philosophical underpinnings of this game I would recommend 'a thousand plateaus,' especially the chapter 'of one or several wolves'
Prolly because the Alan Watts audio with the footage of small/big things makes it seem deep to some, while to others it may seem as silly, pretentious advertisement of a product that would get boring in like 10 minutes.
From my observations, people seem to have the having the most emotional reaction to the jerky movements of the animals. Maybe they are sublimating an inability to understand or enjoy the lecture part of it, and displacing it on that. Or maybe it really is that the combination of the two seem too anachronistic to them. My reaction at the animals was to laugh, because I thought it a perfect representation of the kind of sensation Alan Watts tries to convey in his lectures, that is, that our reality is our perception and absurdist humor can be used to hone our consciousness of it.
@Kaput Otter: Yes, but the thing is the guy who made the lecture is unaffiliated and doesn't seem to be contributing any further considering the man has long passed. Is it a narrative driven game despite that, such as The Stanley Parable or Dear Esther? Probably not, but it sure seems to cash in on the idea without even really implementing it.
It really depends on how much you like pretentious art pieces. I like them a lot, so I'm way into this, but I can understand other people want to have a defined 'point' to a game when they play it.
do you actually know what pretentious means? it means when something affects greater importance than it actually possesses. so you basically just said i like fake art.
+Watcher08121 345 Remind me what Everything is missing for it to qualify as a game, because I'm pretty sure you haven't actually made that bit clear yet.
Anything not commented on is probably fine in my view
chance - I don't think chance needs to be included as a requirement of games. Plenty of games are very linear and are hard programmed to spawn things in a certain layout and for them to act in specific ways. It's possible you meant the ability to act differently, but that's player freedom, not chance. In super Mario 64, every time you play, the same things will be in every level, and if you were to at the exact same way as a previous playthrough, you'd end up with an identical experience.
Game Rules - You can move the character you are controlling, and when you inreact with other creatures of the same type, they become part of what you control. You can at any point change what you are controlling by pointing at it and chosing to do so, but only on creatures within range of sight. Movement is halted by physical obstacles including other typesd of lifeforms than the type you currently control and parts of the environment. Non flying creatures cannot fly and must move along the ground.
effect - I don't thbink this should be a part of the criteria for games either, unless you mean "It makes me feel like I'm having fun" counts as an effect.
basic criteria - I'm not sure what's missing from Everything here, and also there exist games without an even playing field. I wanna be the Guy is marketed on being unfairly hard, and it's definitely a game.
goal - also not required. I don't know if you read my scribblenauts post, but the sanbox mode where you aren't given a goal is still fun as a game. There is no goal to minecraft, especially if you turn of mobs. Survival is a player devised goal, not one enforced by th systems in place. the only reward for staying alive in minecraft is you get to keep playing minecraft and doing whatever the heck you want.
competition/challenge - I efer back to scribblenauts and minecraft.Alternatively, already covered in the Game Rules part where the limitations on interaction were listed.
It's not a fun looking game, I can get behind that, but there are plenty of ways to say that while agknowledging that it's a video game. FOr instance, say it has limited challenge and you care about challenge in your gaming, say it's shallow and offeres little to no replayability, say it's more interesting as a youtube video with narration, which I did.
I didn't throw out criteria, I threw out an even palying field becasue not all games are fair to the player.
If I haven't made myself clear, I won't be buying or playing this game becaue it looks super boring. I care about what your criteria exclude, which I already said. Mario 64 has no element of chance, Minecraft and Scribblenauts has no real goal, I still don't understand what you mean by effect but if it's what I think it is, plenty of games are made with gameplay at the core and not a narrative or deeper meaning. Tetris comes immediately to mind. Challenge was also unclear, but it seemed to be covered by the limitations set on the palyer, which everything does have. It resits some actions.
One might say it's simulating the experience of surviving. Crafting is a thing you can do, but it's not required. You can play for as long as you want not even mining or crafting, just rnning around, because the game lets you do that.
Thank you for clarifying effect as interatcivity, which Everything has. You run into another planet while controlling a planet and now you control 2 planets. You point at a smaller thing, and now you control the smaller thing.
You're referring to a failure state, which not all games have either. Kirby's Epic Yarn has you only ever "lose" a level if you quit out. You cannot die in The Stanely Parable. Since there is no goal in the sandbox of Scribblenauts, you can't lose.
I've fallen out of the Minecraft loop, but when i did paly it, it had no ending and no in game goal aside from build stuff if you want, or don't. Everyone I knew called it a game back then. It certainly seems to have resonated well with the youtube gaming audience.
From what I've seen, the game's goal is to have checked out every type of thing available, as if they were collectibles. This triggers new quotes and dialogue and allows you to take their forms in different scopes of dimension. Granted, the lack of failure state that sets you back declassifies it from most game genres, with this exploration "goal" I suppose it can be classified as an adventure of sorts.
Cause it's the Internet and EVERYONE must have an opinion about ANYTHING. Even if that opinion changes one minute later it must be shared! Apparently...
Intriguing at worst and incredible at best. Can't wait to see what this is about. If anyone know's what music is playing around the 8 min mark, please let me know!
definitively no. Not everyone is trying to make an iteractive lecture on the meaning of life or existence. SOme people do want to just make fun mechanics to play.
That's not what I said, pay atention. I love this interactive lecture on perspective, it's great. I also enjoyed The Stanly Parable. I can't speal to those other2, but I'm sure there good too.
What OP was doing was shitting on this game for not being different enough from, quote "every other Indie Game ever", and that's a load of bull. Indie games are a huge mised bag, there's so much variety. This game is not like plenty of other indie games. It's not like Undertale, it's not like Fez, it's not like Downfall, it's not like Axiom Verge, etc.
Op was the one not recognizing diversity or creativity, mate.
I'm not sure the enthusiastic comments are moved by what's onscreen or if it's just Alan Watts doing all the heavy lifting. Everything looks more to me like an evolved form of that "Scale of the Universe" Flash than anything with deeper meaning. Unless this comes with a repository of Alan Watts's lectures, I don't see terribly much value. Awesome trailer, though.
Seeing a lot of comments about whether this is really a "game" or not :
Seems like more a sandbox than a game, but that's not a bad thing. Games usually have an objective, a set of rules you adhere to, and a skill that you get better at. Without those three components, you wind up with "play" and not a "game."
"Play" would be like running with, rolling , kicking a ball around. There's no real objective in what you're doing, you're just kind of interacting and finding out the properties of the ball. "Game" would be like soccer, using only your feet to kick the ball into a designated area more time than the opposition trying to stop you. Now you have some unchanging objective to get better at.
A game will never NOT have a purpose, but play has fluidity in purpose, and that's a key distinguishing factor when we look at "open-ended" games, which are really about play.
At least from what I've seen here, it lacks an objective and skill you get good at. Again, not trying to dismiss the work of this, just an observation when we're trying to talk about what things are. I work at a design firm as an animator so I'm aware of some of the horrors employees can go through.
Nonetheless, this is a great trailer and I'm happy to see it got nominated for an Academy Award.
What a beautiful face I have found in this place That is circling all round the sun And when we meet on a cloud I'll be laughing out loud I'll be laughing with everyone I see Can't believe how strange it is to be anything at all
I really wish I hadn't watched this on the way to work. I'm pretty sure the interconnectedness of the universe doesn't rely on me drinking yorkshire tea and writing plsql
Ok, you need to do something about the way the animals move. This looks like an ambitious project, and it is very poetic, possibly quiet deep, but nonetheless it is impossible to take it seriously with these cartwheeling lions. Unless the way the animals move is intentional, in which case I really need the explanation.
At first I was like, what? But does have some interesting aspects. I was more interested in the speaker more than the video itself. Was like the video was accompanying the speaker. Not the other way around.
2:43, not harmony, but rather undetectable/insignificant. 3:29, only necessary for matching the exact configuration. 7:56, most important message. 8:08, I may not be going on, but I cannot deny the consciousness/thought that arisen. 8:45, unless everything was created in my mind.
my thought processes through this -- oh hey it's a bear -- aaaaaaah why is it rolling along instead of walking -- why are all the animals rolling along -- where did all those peacocks come from -- OK so you can become a plant. And plants can move by speedgrowing a new part then making the old one instantly vanish.... ok, what? -- the trees as well? huh?! -- ah, you can be a bug. And the bugs move in a relatively sensible way. Why couldn't the large animals do similar? -- pretty certain ladybirds aren't known for swarming like that -- ooh, microscopic. strange. -- this would make a pretty cool screensaver if it had an automatic / random shuffle zooming/moving/swapping mode -- oop, somehow now we're an island. moving around in a similar way, against all normal laws of tectonics -- and now a planet. Not moving. Just evolving in a blobby way -- aaaaand now a galaxy... this would also make a cool screensaAAH WHY ARE THERE SUDDENLY LOTS OF GALAXIES -- that's really going to cause a serious radiation soak / gravitational density problem in the local spacetime -- and we've turned into ... shapes? um. ok. pretty though. restating desire to see a screensaver version. -- zooming out into.... atoms? pollen and sand grains? this old idea again. huh. -- old bits of bone and shell count as animals? -- so a lion instead of a bear. Seems fair, even though this initially looked Wild West rather than.... alright, so that's rolling around too. And... bossing around the other lio----OK WHY IS IT EXPANDING -- SO NOW WE HAVE A GIANT LION ROLLING AROUND WTF ... and giant gazelles. But also normal size ones. -- what exactly were these guys smoking -- so now we're just going for a slideshow of everything else. that's neat i guess. turtles and birds and things. -- the background lecture is kinda zen but at this point it's making me feel actively suicidal because of ruminations on the pointlessness of everything. Also possibly an inspiration for Pullman. Yknow, Dust and all that. The physical parts of your brain return to literal dirt, and the electrical patterns of consciousness to ethereal dust... =jumps off a bridge= -- balloons? space shuttles? eh? -- uh right so how come there's the bear and some.... harps? and all kinds of other things just kinda... floating around in intergalactic space? either really close up, or really huge... -- still totally want a screensaver that looks like that
what you do is what the whole universe is doing at the place you call 'here and now'. you are something that the whole universe is doing, in the same way that a wave is something the whole ocean is doing. the real you is not a puppet which lfe pushes around. the real deep down you is the whole universe.
My apologies, but that statement only makes sense if there's just ONE wave in the ocean, or ONE actor in the whole universe--basically, the conditions of this sim called Everything being promoted in this video. :)
In the real world there are manifold waves in the ocean, and acting upon the ocean besides, from outside. Ditto with people--7.2 Billion others, and that doesn't begin to address what lies outside of the human that could influence us.
Systems Theory as such only begins to touch what reality is like, but it's the best we have. With Chaos Theory, we're always too late, too late to be the small influence that starts a hurricane. But with Systems Theory we can at least see how three things can yield (at least) seven outcomes in two-dimensional space. We get a hint at how complicated and messy things are.
In truth, the real me, the real you, the real anyone, is a clock, ticking down the days and minutes until we are no longer real. That is it, that is all, and whatever else happens to us. . . well, you tell me, is it good will, ill will, or just stupid will?
My guess (hope?) is that the simulation, as such, isn't finished yet. In other parts of the video you do see smoother and more realistic flying and swimming animations, so I'm guessing that in the finished game there might be 100 percent fewer flipping bears? Maybe?
This just makes me sad. No, not because of the flipping bears--some animations later in the video are better than that.
The whole philosophical point of this sim seems to be that point of view is irrelevant. Not just universal or a feature happening everywhere--the whole idea is that the "I" position, or the "middle" position, is a bug, a glitch, nothing more. I'm really not sure I'm on board with this. Context is what's missing here. Sure, you can look at the laws of thermodynamics and insist that "all is delete" or whatnot, that everything can and will be erased and reduced to the hottest mess of chaos possible.
But that fundamental nihilism of reality isn't what's informing this sim. Instead, all distinctions between life and non-living mass and energy are erased in favor of a hippie-ish "It's all connected *meeeaaannnn*" solipsism. And ok, while chaos theory informs some things, you're not going to find a bacterium on Earth that can secrete the right amino acids needed to chaotically influence ET exo-people light-years away to show up in our back yard. That's not how reality works.
Mainly this sim has me torn between saying "Well yeah, but the truth actually exists" and "Well yeah, but I"m partial to ME actually existing." And somewhere in between those two, I'm not sure this sim's going to work for me.
If I had to describe this game to someone, it would be as if goat simulator, spore, and the mountain did some acid, shrooms and x, had an orgy then 9 months later universe sandbox 2 had their offspring through osmosis.
How small we are, relatively, is scary. But also, how small can something be before turning into nothing? Is that even possible to determine? If there's an atom then that atom must be made of something, and so on. That's a scary thought too.
@MsKTMvalley One answer my friend that is Allah SWT. We didn't just come to be, there was nothing and all of a sudden something, there is a cause for our existence. It is to worship God ie Allah SWT.
You're talking about our relative biosphere. I don't think the actual, physical atoms/ planets / suns / galaxies / local clusters give a hoot about what life and what we do (... as I anthropomorphize the inanimate.) Life depends upon life at lower levels, and we all depend on molecules and chemistry, but there's a firewall around suns. Planets don't care about what we do -- but WE do (or should.)
The "viewpoint changing trick" is obvious to anyone that actually bothers to think -- there don't seem to be many. Life at whatever level grabs what it can: power and luck win and obtain resources while weakness and bad luck" lose those same resources. I don't think spiders care about us, we're just another "occasional disaster" that happens while they're trying to find food. If they're lucky/good they get some. If not, they leave for better pastures (or not) and continue to do so until they die. If it's hospitable you stay; if not, you go. Sound familiar?
Good game to get people worrying about something other than their own personal viewpoint, but quit trying to put Gaia in the universe. Atoms don't give a damn. (Conversely, see Dust in Pullman's "His Dark Materials".) Also, go stay and work at an actual working farm sometime. In all our technological brilliance we've forgotten a lot that our great grandfathers knew.
Carra Bussa There's a lot of assumptions in your thinking. While I'm not saying you're wrong I think you missed some of the points raised in the background monologue. To paraphrase: "you can see yourself as your experience right now, or conversely you can see yourself as everything". Spiders do 'care' about what humans are doing, they change their behaviours when we change ours near them, that's basically the definition of caring. Causality is a bit confusing but the same will eventually be true on the larger scale. One day we'll be able to effect the universe in the same way we currently effect the whole planet with our actions. And remember that being everything includes all time as well. It's all happening now, just from a different perspective. It just depends on whether you see thought as an illusion, created by complexity, or a real thing. If you see through the illusion of consciousness this all makes a lot more sense
it's not about 'caring', but the life that exists on a planet does affect its atmosphere and does change it. at various times in the earth's history the earth has been different temperatures, had different atmospheric compositions, different weather patterns, etc., and that was due to its life. the air organisms breath in and out does affect the atmosphere, which affects a lot of things on a planet. obviously a planet isn't alive and can't "care", but it does certainly affect it; every living thing literally (though minutely) does affect the planet's atmospheric composition.
now, the sun, you could make a better argument that the sun is not affected by what its planets do, and that's mostly true, although a sun's gravitation is slightly affected by the presence or absence of planets. maybe not earth very much, but certainly jupiter and saturn; the sun's location and movement throughout the galaxy (as it rotates around it every quarter billion years or so) is affected by those planets existing. over a long time, those can matter; the existence or non-existence of a planet could affect where a star moves and whether it winds up in a black hole or pairs with another star in a binary system or not. the video is not about each part 'caring' about the other parts, merely about it 'affecting' or 'interacting' with them.
In all seriousness though, I understand the scope of this is gigantic but surely there's a way to have some basic animation rigs for legs and other things that can be applied as a whole to creatures with legs, etc?
Seriously? Although this may have taken some time to create why on earth did this get an Oscar nomination?! Pause the video. Lighting effects are rudimentary, shadows are off and subpar and what's the deal with the animals? I think they were just trying to save CPU time and avoid animations so they flipped their graphics end over end. This blows.
the game starts you out as a pronghorn, then teaches you how to become other things. you can become anything you can see in the game, and you can even ascend or descend to other levels, like atomic levels, subatomic. in the game you collect little clips of alan watts philosophy and discover stuff.
Why would I want to spend money on this? It just seems like the thoughts I have on occasion put into a game so big that it can't provide decent animation. Is it JUST to make you think? Cause I can do that for free.
The predictable ideological battles in the comments, as when games do anything remotely surprising or even just different. "Is this a game, what is games, what is art, am I a bug," etc.
My fave is always going to be the "this isn't a real game because of economic reasons" guys. The most basic of the gamers.
actually, i recommand to listen to the speech of alan watts and don't watch the clip cause it's kinda stupid... if you really need to see some artificial animation to understand what he's talking about or to feel something - just turn off your computer and start live real life.
This must be for kids. Nothing here that a good reader or thinker doesn't already know. Yet, it might come in handy when more powerful entities start pointing fingers......
plz fix animal movment truly ruins game ik that sound dumb but at least make them walk like insecs curent movment is just so bad beautiful game otherwise great job just plz fix animal movment
The information may be good, but it's information from the universe that any child of the actualy generation knows, the"game" is a trash, ridiculous and poorly made do not understand why this shit will win Oscar. It's a kind of Spore with fallacies of life and the universe that does not take the person anywhere.
I hated that background dialogue. I've been fed enough times the higher orders theory, and I was genuinelly surprised it moved so many people. And the stumbling animals, and final moment with gigantic animals in space? I felt that the film was trying to fill me with awe, and a sense of contemplating nature, but that sillines got me out of the experience fast. Anyways, I'm interested in what it'll end up being. Really liked Mountain, so I won't miss this, but I can't say this film sold it for me.
Silliness and delight is all part of the experience of awe and contemplation. Silliness might be expressed in an abstract way, but it is not merely divorced from reality. Silliness is part of our reality, part of our psychology and part of how we come to understand the world around us. Play is part of our nature. "When the great man learns the Way, he follows it with diligence; When the common man learns the Way, he follows it on occasion; When the poor man learns the Way, he laughs out loud; Those who do not laugh, do not learn at all. "
We all see Ourselves in the middle. Except Rump says he thinks he is the best. And alternately says people are the greatest and then they are shit. I guess when You are a rump everything looks like shit, and shit is the greatest.
This stuff really disturbs me... I mean not what I see, but the fact that I am unable to apriciate it at any level. I really want but I can't. And seeing the mass of people loving it makes me question myself: "Am I stupid? Am I narrow minded because I don't like this?! is this the kind of content that todays people desire? I'm not in the majority so the problem must be with me I guess ?!? " It's clear that there is a lot of work behind it, and the system itself is impressive but... it kinda makes me insecure....
Even though I'm excited about this project, I really appreciate your comment. I used to be a huge gamer, but got bored of the majority of games and was tired of playing games that were JUST fun, so now I feel like an outsider looking in. This kind of game gets me excited because I was already an Alan Watts fan, and I never thought I'd see a gamification of one of his lectures.
And I don't think you're stupid. You just have a different frame of reference than those who are excited about it. But maybe later games like this will be more interesting to you than they are now.
No, you're absolutely not stupid. You have to think of this game as art, rather than just a game. Some people are going to appreciate it, some people are not going to appreciate it, and that's okay. No one says you have to like it or dislike it or even form an opinion on it. Personally, the game is impressive to me because of the concept behind it, not necessarily the graphics or story line, etc.
Don't worry so much. Everything isn't made for everyone and that's fine.
Games are really weird, it's the only medium where a big chunk of the audience expects to like every game that comes out. It would be ridiculous in music. Nobody would expect black metal fans to also be really into 90s dutch techno and vice versa.
As much as I would love to approach other mediums with the same sort of attitude and thematics that video games can achieve, there are points where such a thing is impossible. Some messages cannot be achieve outside of interactive media. The fact that video games are called "games" is a limiter. It makes people assume that the most important aspect of a game is for it to be fun.
"Games' was a term given to it upon its inception, and now and project that is not inherently fun is thus thrown away simply because it is not. Nobody will complain about books for not being entertaining simply because the name of the medium deems they have to be. Same goes for film. It's sad that in being called "games", the assumption that they must be entertainment first is imperative.
It is this assumption that makes it so every developer I talk to is so focused on that "fun" element that they forget to tell a basic story. I wish there were more storytellers in this medium, and there wasn't this inclination to instead make sports like it were the only way to create an environment for players to interact with.
There's nothing wrong with wanting to enjoy yourself without having to get involved with deep ideas. The best thing to do is just to make sure you're giving deep ideas a chance every now and then. Push yourself to get invested into something a little pretentious. If you do that and still decide it's not for you, you're just as open minded as anyone else.
+Joey Wolf pretty much, yeah, but i see myself get bored of it in like 10 minutes, this is why i think it's just a waste of money (for me at least). I'm OK with game to be pretendous, it's just that it looks not really joyful experience, to say the least
The fact that you question your own opinion indicates that you are hardly stupid. And if it makes you insecure, it is because it is something you are either unfamiliar with, or lack the ability to comprehend within the paradigms you feel comfortable with. This is not necessarily a shortcoming; merely an elucidation that you are an individual, unique in your experiences and thus your perceptions. You also have a choice: To either turn away from that which you do not find appealing, and seek out that which does; or challenge yourself and your insecurity. Either choice, when it comes to art, is the appropriate one.
I feel what you feel, but I understand that for me it's because I thought all those thoughts myself - there's nothing new in this video for me. And that's why I don't find it interesting a bit.
Don't worry, you're not the only intelligent person who thinks this game looks 'meh'. The fact they couldn't be bothered to give the large animals proper walking animations in itself shows a lack of care.
And then the fact they use "this could win an Academy Award!" as advertising (which is the only reason I'm here), and then present.....this, well, it's insulting. That is never winning an Academy award, sorry. The fact that it 'could be nominated', applies to a lot of things, it's only due to it's length that it meets the criteria, not to it's quality.
The fact that you are analyzing your own thoughts and behaviors means you are anything but narrow-minded. Just because you don't appreciate this narrative on the same level as other deep thinkers doesn't mean you are any less of one. Your mind may be oriented towards other profound senses of meaning.
Don't ever allow your perception of yourself to be negatively influenced by comparison to others' thoughts. You have a unique and creative mind which can blossom in the most beautiful of ways if you allow yourself to escape the constraints of societal expectations.
I don't understand why you would release a trailer where large land creatures tumble rather than move naturally. The small animals and fishes make somewhat a realistic moving pattern. Just seems like bad advertising. It lost me every time visually when I see them tumble. Its better to listen to the guy and not watch the film.
I'm not sure which is more sad; the fact that you took the time out to post this or the fact that you don't recognize things found in nature. Those flowers aren't collectibles in some video game; they're real flowers found in the real world. Look up Foxglove, Lily of the Valley, Bluebells, Day Lilies, Calla Lily and educate yourself.
Полная оккультная ерунда не имеющая отношения к реальности. Такой философией увлекаются люди не знающие послание Творца для людей. Иисус Христос есть откровение Автора и Творца жизни о Себе. Читайте Новый Завет и поймете смысл жизни. Вот цитаты из Нового Завета: "Смотрите, братия, чтобы кто не увлек вас философиею и пустым обольщением, по преданию человеческому, по стихиям мира, а не по Христу; ибо в Нем обитает вся полнота Божества телесно" "ибо Им создано всё, что на небесах и что на земле, видимое и невидимое: престолы ли, господства ли, начальства ли, власти ли, - все Им и для Него создано; и Он есть прежде всего, и все Им стоит." "ибо благоугодно было Отцу, чтобы в Нем обитала всякая полнота, и чтобы посредством Его примирить с Собою все, умиротворив через Него, Кровию креста Его, и земное и небесное." "И беспрекословно - великая благочестия тайна: Бог явился во плоти, оправдал Себя в Духе, показал Себя Ангелам, проповедан в народах, принят верою в мире, вознесся во славе."
Ok so I watched the whole thing here. Let me ask a question. What the hell is the gameplay in this? What is the point of the game? Why should I give you $20 or $40 or whatever to play your new game, because so far I have seen nothing here that inspires me to 'play' instead of 'watch', and I've been watching for 10 minutes and ain't feeling it.
It's $15, and from what I can tell the gameplay is what you make of it. It's a perspective game, each experience is your own. You play the game how you want to play it, you explore and you create.
It's supposed to be a introspective thinking game concerning your actual life -- not the in-game avatar -- and it's SURE not a shooting game. If it gets people to think about more than themselves it's probably a good thing, but he's way too "Meta" and Universe-Gaia for me. (You probably need to use a Yoga position to fully enjoy it.) See Spore and Osmos on Steam for more of an actual "game."
seen as though the entire game mechanic follows pretty logically from the philosophy cited within it, probably nothing. he just used his brain a little.
The animals lack anatomically based animation both because it would be prohibitively expensive to develop but ALSO, and more importantly, because the lack of individual expression is indicative to the core concept of the game.
If you want to appreciate the concept the way the designer intended, stop looking at the way things are (moving) and start looking at the relationship BETWEEN those things. Did you notice that the only behaviors appear to be moving, acknowledging the presence of another, and showing affinity for another? It is all relationship based, not individual based. A bear is a mosquito is a planet is a mitochondria. But as soon as you give the bear a sweet run cycle you start defining it as a separate entity, which is the illusion the game means to shatter.
I thought this was just pretty neat but seeing all this pseudo-philosophical bullshit in the comments makes me want to think again. The moment where I read "Approach this as a human, not a gamer," made me realise that this thing was made to pander to pretentious losers who think it matters what kinds of video games you waste your time with.
The comment you're referencing wasn't meant to be read as an insult to gamers; what they're asking is that people approach the title as a human first, and gamer second. Not because being a gamer is somehow bad, but because this format is atypical of what most would traditionally call a "game". The worry is that if a person brings forth all of their preconceived notions of what a game is, their eyes will be closed off to what the developer was hoping the audience would take away (ie. if you're focusing on the animation or unclear objectives, you're not coming at the project with the right perspective).
Also, I'm not trying to be critical of your view in any way, I hope it doesn't come off as such, but I've noticed a lot of people use the term "pretentious" to put down other people for "getting" something they don't. I don't think it's correct to use here, most of the comments I've read certainly aren't stupid or pretentious, but just coming from another point of view. Nobody here is dumb for getting it or not getting it
>Steam on April 21st Glad you're not limiting this to PS4, at least, but as I only get media via torrents, I guess I'll have to wait until April 22nd, or later, if it doesn't become popular because some 1 million + sub Youtuber or Twitch streamer, features it on their channel. Shame how all this works, but that is just the way it is for us at the bottom.
It's not a game dude. It's supposed to be a virtual spiritual experience. A work of interactive art. The gameplay is completely beside the point.
I don't find it fun, I find it philosophically stimulating. If you find it pretentious, I can totally understand. Works like this are not for everyone.
Caitlin Luera Yeah like people need to get inside a trash can and play around with eat and nibble on it to know it's trash. It's not like you just look into a trash can and can see it's trash.
I'm not offended I just think it looks like trash. Trash doesn't offend me it's just trash. You're the one clearly offended by my opinion that you're not obligated to read or reply to.
Eh...I gotta admit,your description is kinda of accurate,this isn't the first nor last game to come with this "artistic vibe" as an excuse to make the game void,"Journey" is basically that. I hope the game turns out good tho
Journey was garbage too. You know what game was artistic but also a good game? Shadow of the colossus. People put effort into something and it turned out to be a masterpiece in all the aspects a game could be. This? It's just someone cashing in.
Shadow of the Colossus is just so fluid between a great piece of art and a great game,but it's been so long since it's release that I think people don't even know it anymore,The Last Guardian is great and much better than any average game nowadays but I don't see it reaching the peak the SotC did.
One of the deepest, most beautiful game trailers I've ever seen. Whether or not this is a success, I admire and demand its existence. Gaming is capable of so much more than Candy Crush, Civilization and Call of Duty. Games don't just have to challenge our reflexes. Bravo, David OReilly. Bravo.
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how does civilization challenge your reflexes
26 likes"Everything is narrated by the brilliant British philosopher Alan Watts." - The video description.
24 likesAre you putting Civilization among the likes of Candy Crush and Call of Duty? Heresy!!
12 likesLee Hyde Civilization is a masterpiece.
5 likesAlso.... "Alan Watts recordings used with permission © Alan Watts 1973"
3 likesup until now I didn't realise anyone had ever claimed "gaming is not capable of more than Candy Crush, Civilisation and Call of Duty", but now I know this is apparently a belief, I support your cause of passively expecting indie games with philosophy lectures played over the top to keep happening
5 likesit's not, it's a complete strawman
2 likesI bought this game because of the Trailer. Also it was on Sale.
0 likesI smiled like a little kid when you went even higher past the universe and ended up in a cell again.
317 likesThis trailer made my day. Now I got some Alan Watts to listen to...
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There's a decades old SF novel (1950s I think) where the protagonist gets injected with a "shrinking vial", placed on a block of dense lead, and shrinks, finding a world on an atom, starting out as a giant, shrinking to "normal' size, then shrinking to a relative microbe and finding a new world over and over and over in different worlds. After a zillion worlds it's implied he visits his own world again while he continues to shrink forever.
26 likesThat sounds inspiring.
1 likewhat's the novel called?
2 likesYeah, really......Im intrigued now.
0 likesthanks!
0 likesThe Shrinking Man by Richard Matheson kind of mentions that as a possibility, but those events don't actually occur in the novel
3 likesBtw, what's the novel where shopping carts evolve and become sentient?
0 likesBeunibster one of Terry Pratchett's books, I think its Reaper Man? Death takes a vacation on a farm.
0 likesThat's it! I've been wondering for years and somehow I knew this comment thread would answer. :)
3 likesScepticism Inc. by Bo Fowler
1 likeCheers m8
@C B That's called Horton Hears a Who. :-)
0 likesi'm amazed at how cyclical they made this. Not just literally, zooming out from galaxies into microscopic particles, but emotionally- it begins with the ridiculous, ascends to the sublime, before wrapping right back around to ridiculous.
45 likesfuck.
No game has ever made me feel such a pure bliss as much as this game. This game is an amazing experience.
9 likesNot gonna lie, this is not the type of game I would usually enjoy playing, but this trailer is so well made, with a beautiful speech in the background making it perfect. Well done
33 likesBeen playing this for a few years now, it still has things to discover, and Alan Watts always has something interesting and awesome to say and a new perspective to share.
5 likesNever quite got the concept behind this game in what I'd seen so far. I get it now. This is amazing, David.
24 likesSome people say this is too pretentious or not a video game.
162 likesYou need to open up your mind to art effort put into this. This is beautiful and I can't express how much it moved me.
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it is obviously a video game. It's just a video game that I don't fee the need to buyafter watching this amazing video.
1 likethe game will only be as beautiful if you're listening to Alan Watts recordings and Boards of Canada music while playing.
9 likes+Watcher08121 345, Breath of the Wild has nothing to offer but the premise of the simulated content itself.
2 likesPortal has nothing to offer but the premise of the simulated content itself.
It happens that most people seem to like the simulated content of Prtal and Breath of the Wild.
It's an artsy fartsy game, get over it.
A game is an interactive visual and (usually) audio medium where the player of the game interacts with the game through a peripheral to influence the audio and/or visual outputs. In general, games hav ethe player take control of one or more avatars which they control directly through use of the peripheral. Everything fits all of this.
3 likes"All" Breath of the Wild has to offer is the premise it simulates, but you seem to not notice that that does in fact cover every single game, as well as every movie, anime, cartoon etc. What Breath of the Wild simulates many people enjoy ie. riunning around killing enemies and going through dungeons. Portal simulates test chambers, and it's premise is using the portal gun to solve puzzles. Everything simulated amusingly animated animals and plantes and such and the premise is of controlling many different living and non living things and to perhaps give you perspective, but just moving arounf the animals can be enjoyable on it's own too.
I think it works better as a youtube video than a game, in that I won' buy this game, but it is still a game.
The Stanley Parable is a video game. It simulates an invisible office worker and his choices, wehich you make, with the intention of giving a meta-commentary on video games and choice in their narratives.
0 likes+Watcher08121 345, I have reccently learned that Everything has a goal: You can collect the thoughts of things you interact with to earn thoughts of "your' own which will display along the bottom of the screen once you've earned them after collecting enough other thoughts (kind of like achievements in other games).
1 likeOnce you have collected all of them, you gain the opportunity to enter the previously un-enterable golden figures. Doing so lets you interact with a completely different world, which you get trapped in, and then you have to search through this world to trigger a sequence of events that lets you escape the golden figure you entered.
it's still not a game though....
0 likesyou're wrong
0 likesHow so?
0 likesit has rules, mechanics, several goals, and even a victory state. What exactly is it missing besides not looking subjectively fun to you specifically?
1 likeyou just need to open your mind above triviality first
0 likesI'm not saying this is not a videogame because I don't like this "game".
0 likesSimply because something is an interactive experience it does not belong to videogames automatically in my oppinion. We should define this kind of content with something else, it's something new. But video game!? deffinitely not!
And by the way what kind of goal or victory state are you talking about here?!
There is only a gamemechanic where you can switch forms from small creatures to huge (there are a lot of 3d modells to choose from which are organised in a specific order), while you can find random psichology quotes "ingame" which has nothing to do with the "game" at all.
now you're just being ridiculous
0 likesThe read more button isn't just for show, you know
0 likes"Once you have collected all of them, you gain the opportunity to enter the previously un-enterable golden figures. Doing so lets you interact with a completely different world, which you get trapped in, and then you have to search through this world to trigger a sequence of events that lets you escape the golden figure you entered."
I am sorry, but with that god-awful animation, it is as beautiful as watching Tommy Wiseau try to act.
0 likesyou really do not understand animation if you think that
0 likesVous ici ?
0 likesEstoy alucinando con esto, es tan hermoso!!
2 likesYou are a genius, David! Love this philosophical work! Thank you!!!
This is a unbelievable project. Have you ever thought of making a short film or movie or documentary about something like this, about the way the game was made or what it's about. Watch indie game the movie if you haven't already because this game would make a amazing documentary. This is everything I have ever wanted to make and everythway I wanted to make people feel. Thank you.
34 likesReplies (2)
I think it will probably serve as it's own documentary... in the way that best suits the style. But I dig people who like to know how everything works, even if maybe we aren't supposed to? Dangerous kind of emotion to make people want to feel something. I dig how that is though. You either feel bad because no one sees or understands your art, you end up forcing people into camps and subject them to mind control, or just go, "Eh, what a fabulously wonderful, shitty and absurd existence this is.
9 likesIt already is<3
0 likesI'll have to wait for the PC release, but I've been waiting for this since you first started talking about it on FB. I dig the addition of Watt's voice. He's gotten me through a lot of putting up with myself. The way the animals moved reminded me of the horse and that made me smile.
9 likesThis actually made me cry, not in a bad way. It's because now I know.
25 likesI'm not alone thinking this way :3
That was the best existential crisis I've ever had
139 likesEverything you do continues to inspire me Dave. Thanks for making this.
2 likesThis is a huge inspiration to me, thank you for making this. Thank you that you made not only this beautiful game, but also this beautiful film. Truly wonderful.
0 likesI've always wanted to create something like this, an experience where you can explore not just the universe but also time, and at every scale.
0 likesThis is pretty close to how I would have done it as well, but this is even more abstract than I would have come up with.
Just absolutely love the "Lecture" I'm hearing as narration. Wonderful, wonderful stuff.
0 likesI am so happy to finally see gameplay footage, I have been following this game for quite some time. It looks gorgeous and I am very pleased that it will be eventually released on PC.
0 likesYou are a genius! Well done this game. Just perfect! I really enjoyed the final level and teaching. I love you man! Keep on going! 💜💫🦉
0 likesthis is so deep and beautiful i cried, its so good and i love it
2 likesWow. This goes into the whole "Year Million" show and how I've been feeling my whole life. The point is to just live the best and happiest you can. Don't stress yourself on what you can not control. Be content. Be happy.
3 likesThis looks beautiful and I will be purchasing it immediately when it comes out on steam
0 likesthis was genuinely life changing. eternal nothingness. thank you for making this game and sharing it.
1 likeSensacional!!! Lindo!!! Emocionante!!! <3
0 likesFirst off, I'd like to say that I approve of exploring ideas using interactive experiences (games?) like this. Interactive experiences should provide some ways to handle topics that other mediums don't provide, and these can be good. So I sorta hope this project does well enough.
9 likesHowever, I think I rather disagree with many of the philosophical ideas expressed in the first 3.5 minutes of this video.
I'm quite skeptical that say, bacteria, for example, experience any sort of qualia.
I believe that humans are qualitatively different from other animals, at least other animals that we have encountered. (Perhaps in the future this could change somewhat)
Now, do starfish have qualia? What about tardigrades/waterbears? I don't know, and perhaps it is impossible for me to know, but I very much doubt that it is really the same sort of thing as for humans.
I do think the human point of view is privileged over that of animals we see, not only from our own point of view by nature of being our point of view, but also as a fact independent of our point of view.
However, I do think exploring the idea of points of view through an interactive-experience/game is a great idea! (I also have an idea for an experience/game with a related topic, though one which is /much/ more limited in scope. The chances that I'll actually get it to a publishable state are very small and I don't want to go off topic by talking about it too much, so I will stop now.)
Oh also, I should say congratulations on making this, and it looks cool, even if I don't agree with the philosophy expressed.
(Also the movement animations are funny. Don't mind the people who think they look "bad" or whatever, especially if they fit the point you are going for better.)
Replies (1)
"....that every creature in the universe that is in any way sensitive and in any manner of speaking conscious ..."
1 likeI don't think that bacteria and starfish meet those requirements, which were mentioned at the very beginning of the video.
Always with those trailers that tell you everything!
7 likesYeah, I'm buying this game. Stunning work, David.
3 likesa slow smile crept on my face as soon as we zoomed in on the grass. this is such a beautiful concept, and it's so well done i love everything about it. Thank you, I applauded at the end even though I'm alone in my room :D
0 likesThis game looks to be another amazing artwork from David O'Reilly. You never cease to amaze me.
3 likesWould you believe me if I said to you that I (being a huge fan of Alan Watts) only came to know that a video games with his voice existed in an exam, while reading and making a summary of texts about video games and their link to art ?
1 likeThis is crazy i'm going to play it right away
This game is breathtaking. I really do hope it gets the popularity and attention it deserves.
0 likesAfter every your video I feel inspired. You are a real artist, thanks for your work
1 likeYes, this is a video game, and it seems to fail in the traditional sense of a video game. By that I mean, people are used to games being objective-based, with some end goal or purpose in sight. But this game really challenges that original meaning and sheds some light on what other purposes a game could serve. Overall, the underlying mechanics are extremely impressive. With a large team, I bet this could turn into a pretty successful educational series. Thanks for posting this. I've shared it with some other co-workers and they were also impressed by the concept of this game.
27 likesReplies (6)
You say "challenges the original meaning [of what a game is]", I say, it doesn't need to be interactive when a video does it so wel already.
1 likeWatcher08121 345 To be fair, it was literally published as a video game for a console. But yeah, it would certainly be classified as a simulation.
2 likes+Watcher08121 345 literally all video games are interactive simulations. In Mario you interact with a simulation of the fictional mushroom kingdom, for instance.
0 likes+Watcher08121 345 you can't just say everything isn' a game because it lacks undefined requirements for being a game. What are these parameters that Everything lacks?
0 likesmovelea This is true. If you wanted to develop an argument, we would need to establish or define the requirements.
0 likes+Charlie Sloan,
1 like'a contest or sport played according to rules with the players in direct opposition to each other'.
that definition leaves out every single player game.
squirrels do somersaults and plants pop up with heart icons nonsensically. this is all very brilliant and thought provoking, you see, because there's a british guy narrating and that means that someone with a lot of intelligence is in charge of the production, no question. if it seems stupid, you obviously aren't oxford material.
2 likesKeep up the awesome work!!
1 likeHoly shit, this was unexpectedly deep. Respect!
9 likesAmazing work like usual :)
2 likesI've looked on ancient buildings and towering monoliths without shedding a tear; but this video makes me feel loved and alive. Thank-you.
0 likesnever been brought to tears by a gameplay film before, thank you
1 likeWhat a superb thought provoking game.
1 likeI actually like this. It's "outside the box" thinking, and we need more ideas like that. I'd buy this like Goat Simulator: a simple game to mess around with, as a break from "normal" games to relax with. Shame it's for PS4, hope it comes to the Box.
0 likesWow. Starts as just a silly game about rolling animals, turns into something amazing and beautiful.
0 likeslooks awesome. does it have any type of storyline or purpose or is it just like No Man's Sky
1 likeAlan Watts is amazing! What a great game!!
1 like0:21: What the fuck is this?
485 likes10:30: What the fuck am I?
Replies (2)
Because it's not an expensive game and it's really amazing. Trust me, the game is great.
3 likesTotally agree with it. It is really an exceptional experience.
1 likeIt's things like this video that make life worth living.
10 likesI could watch and listen to this for hours. This is astonishing.
2 likesMe encuentro en ese estado en el que cuestiono como el todo puede contener lo bueno y lo malo y ser considerado un ser benefico para si mismo y por ende para todo lo existente, sea "en terminos humanos" bueno o malo.
2 likesSiento que este corto guarda mucha relacion con esa concepcion que tengo del mundo, de pasar de niño a ser dogmatico con cierta religion, a volverme un renegado falso ateo para comenzar ya no a negar o afirmar, si no mas bien a dudar como agnostico y por ende a buscar una respuesta que nos englobe a todos.
Parte de eso consiste al panteismo, una muestra que si bien es cierto no me da forma de explicar los fenomenos sobrenaturales que engloba lo que no podemos ver o entender como agnostico, si me permite tratar de entender la funcion del mundo en si, tomando en cuenta la materia viva e inerte, y como hay una dependencia de una a la otra, como un sistema, como parte de un cuerpo, como un ser humano, que siente, piensa y desea felicidad.
It's absolutely breathtaking. Followed your work for some years now, but only found out about this game in a youtubers playthrough. As soon as I saw the aesthethic of everything, I thought. Looks just like David OReillys work. And after the first second of the "walking" animation, I knew it could be none other. Thank you for making this game and I wish you the best of luck in your future endeavours!
0 likesFascinating talk and the game is an exercise in perception. Very interesting!
0 likesThis is maybe the most interesting gameplay film I've seen yet. Thank you for this gift
3 likesI bought it the instant this video ended.
0 likesThis is incredible and cannot wait to "play".
Love your use of Alan Watts. Bravo, brother!
0 likesI dunno why this trailer made me emotional. It's like the Civilization trailers feels. :'D Oh the great expanse of everything, and human and cosmic achievements.
3 likesAlan Watts is great... Used to listen to all his talks in the past... This game started on the right foot with me... now I need to buy it...
0 likesthis is all too much. how do you even begin developing a game like this
142 likesReplies (4)
glad to see you finally rcognize it as a game, Watcher
4 likesto make this youtube video specifically. That's my theory.
5 likesI assume the same way you bake an apple pie...
17 likesFirst you must invent the universe.
Focusing on truth.. and then building layers . . Focusing on layers..and then the big picture again.. just like the game is.. it is built. 👌🤞🦄🕊️🌸
0 likes10th time watching it, this film absolutely made my day
4 likesthis is so cool. some of the imagery like the bears in space is kind of trippy
0 likeshey David. I'm into The external World since the beginning. I was sure you would keep doing great stuff. and this is great above every fokin expectation NICE JOB Man . I wish I could talk with you about this and the external world some day .
0 likessincerely yours
C
I so love Alan Watts' speeches.
1 likeAmazing words from an amazing philosopher
1 likeAlways amazes me with your beautiful art
1 likeBeautiful, simply beautiful. Thank you very much David OReilly
1 likeAlan Watts and a David O'Reilly video game? My life has culminated to this moment
21 likesIf this doesn't have a physical disc release, you should definitely consider it! Even a small volume release through limitedrungames.com 👍
0 likesWhat a cool! I’ve never seen such a beautiful and intelligent trailer.
0 likesHave you ever thought of making it VR? That would be soooo cool
1 likeMy god that was beautiful.
4 likesEver since this came out on ps4 and then again on Switch this game doesn't cease to amaze me. The bliss that comes over you from the vibes, the snippets of Watts' speeches, the way everything interconnects - the fact alone that for example being a fish under water, changing yourself into a galaxy there, going into that galaxy onto a planet and further below, back outside that galaxy and still being under water where you were a fish a moment ago, it just melts my mind in a very good way. One of the best games and things in general ever made.
0 likesabsolutely excellent!
1 likeWho am i to tell you what's good, but who are you to tell me what's bad? If it's junk to you, then why are you here? This IS a game b/c SOMEONE will be entertained by it. Just b/c that someone isn't you, doesn't make it less of a game.
3 likesreally beautiful movie. very impressed!
0 likesI've been flitting between Wildlands, Horizon, Mass Effect - bored. But this! What a fantastic trailer, can't wait :)
0 likesThis is nominated for an academy award in the short film category
0 likesI can see this video played in a contemporary museum. Nice.
10 likesthis made me cry, the narration is beautiful......
0 likes(i legit cried)
Amazing beautiful introduction to dependent arising in a way that speaks to those that have little knowledge or interest in buddhist ideas...
0 likesWonderful, just wonderful, Best game i played in 2020
0 likesSeems like it has the potential to be a truly beautiful experience, only the goofy way the quadrupeds move kind of ruined it for me.
0 likesGraphics: 8/10
0 likesNarration: 7/10
Idea: 10/10
Animation: 999999999999999999999999/10
That was an astonishingly good trailer.
1 likeI would have liked to see the Acme Retirement Center as a game this was like a motivational game where you are simply exploring look for an objective in the game but devs make subliminal plots because they are the ones that made that one specific game not all games will be made this way this is just to show artwork and mechanics in a game nobody has ever seen yet but you could never compare to your own imagination, great art work style hopefully you are funded this work is very professional looking
0 likesGorgeous and moving.
0 likesThis is a phenomenally lucid description of what Schopenhauer called the Will.
0 likesIt's really art, isn't it? Art is the only reason we care, whether we call it that or not. We see beauty in things in the moment (relationships, progress, sunsets, people), or we just see the motion of things (molecules, cars, years, controversies), all out of focus. That's why things matter.
0 likesThis is the best thing I've seen in a long , long time.
1 likeAs with Mountain, it's not a game so much as a semi-interactive existential crisis. And as with mountain, I somehow find it utterly captivating.
1 likeCame here because Game Grumps...
1 likeSir...you have blown my mind, this game is beautiful, and I'm definitely buying it for the PC.
Replies (1)
GG mentioned this?? Could you link me?
0 likesThis is amazing
2 likesThis game showed me the purpose of my life
4 likesThis is by far the most deep video I have seen on youtube. It's hard to believe but pewdiepie send me here. This is amazing. I love your voice David. You truly had a glimpse at the truth.
0 likesthis was beautiful
0 likesthis would be great, redone using the unreal engine and megascans, nanite, lumen, and actual physics, going down into molecular levels with the rocks and then onto quantum mechanical assets of those molecules and atoms... then onto electrons, probability clouds, quarks and quantum states..
0 likesthen back out to be a wolf, bear, duck, ant, whatever, at photorealistic quality...
One of the first things which everybody should understand
118 likesis that every creature in the universe
that is in any way sensitive
and in any manner of speaking conscious
regards itself as a human being.
It knows and is aware of
a hierarchy of beings above it
and a hierarchy of beings below it.
That is to say, that wherever you are,
and whoever you are, and whatever you are
you're in the middle.
That's the game.
Your senses, extend a certain direction.
In all directions.
And therefore give you the impression of being in the middle.
Because the definition of a person
is where you look from.
Now everything in the world
feels like that.
And also, it has its own kind
you see, spiders
and hydras,
and sea urchins, and so on,
don't look very natural to us.
We say, "Well I wouldn't want to look like that!".
But they say when they see us, well
"What kind of an awful thing is that?"
And what a lot of nonsense it does.
Now, we come here, right at the start
to an extremely important principle.
Which is:
the different points of view you get
when you change your level of magnification.
That is to say, you can look at something
with a microscope and see it a certain way.
You can look at it with a naked eye
and see it in a certain way.
You look at it with a telescope
and you see it in another way.
Now which level of magnification is the correct one?
Well obviously, they're all correct.
They're just different points of view.
When we examine our bloodstreams
under a microscope, we see there's one
hell of a fight going on.
All sorts of micro-organisms
are chewing each other up.
And if we got overly fascinated
with our view of our own bloodstreams
in the microscope, we should start taking sides.
Which would be fatal!
Because the health of our organism
depends of the continuance of this battle.
What is, in other words, conflict at
one level of magnification
is harmony at a higher level.
Now could it possibly be, therefore
that we, with all our problems,
conflicts, neuroses, sicknesses,
political outrages, wars, tortures,
and everything that goes on in human life
are a state of conflict
which can be seen in the larger perspective
as a situation of harmony.
Every minute little fruit fly or gnat
or bacterium
I will go so far as to say
is an event upon which this
whole cosmos depends.
This thing goes both ways.
It's not only, that
every little organism which exists
depends on its total environment.
The reverse is also true, that the
total environment depends on each
and every one of those little organisms.
So that you could say,
this universe consists
of a, an arrangement
of patterns
in which every event
is essential to the whole thing.
Now, we screen that idea
out of our consciousness
just as we pay attention
to the figure and ignore the background.
So,
we see one way of looking at things,
mainly, that the organism is very
frail against the environment. It lasts
a long time, the environment
but the organism lasts only a short time.
But actually, the whole thing
is arranged, in a
polar system. Where the
enormous depends on the tiny, and the tiny
depends on the enormous.
When you came into this world
there gradually arose into being the
sensation of 'I'.
And it stays there a while
it goes though a development and then it drops off.
But, all the time, everywhere
there are other 'I's' starting up.
See?
Whether they be human, animal
anything you like.
It could be in other galaxies, et cetera
always, they're starting up.
Now-
we would think, there is no connection between them.
No, in the same way there is no
connection between the molecules in your hand.
And yet you say, it is a hand.
But if you look at it under a powerful enough microscope
the molecules in your hand are miles apart!
What's the connection between this galaxy and other galaxies?
Well we can't see any connection.
And yet, there are gravitational
swings, whereby they respond
to each other and move, in a certain
collective order.
See, what we're doing in this, is not
setting down a doctrine.
But it is doing an exercise in perception.
You could see it either way.
You can see yourself, in other words
as existing only now.
That's the only you there is.
The alternative to that
logically, is to see yourself as everything.
So in all this, you see, when you get a game going, of this kind
there comes the point of what you might call 'emotional investment'.
When you feel
that the outcome of this particular
feature in the game is urgent.
See, this matters.
And it's up to you what you think matters.
We teach our children
what matters, what's important for them to learn.
And we teach them basically
that it's important to live.
And in a way, every being in this world
is torn between
going on and goofing off.
We feel - that's the basis of our distinction between work a play.
Play is everybody needs some time to goof off.
But they must go back to work, because you've got to
farm and fish and manufacture and produce
so that you can go on.
But when you see you have this terrifying urgency to go on
and feel you must - this is important, this matters
we screen out of our consciousness the fact that this is our own
volition and our own game.
And the difficulty is that as we become
disturbed and anxious about this
it's more difficult to keep the game going.
In proportion as we are frightfully concerned to survive
we start fighting other people.
We start clobbering our neighbors and whatever it is.
All the old fights start.
And it is these fights which, more than anything else
at the moment, you see
are endangering the entire human project.
But all fundamentally based on the illusion
that it's utterly important that we survive.
But you see, in all this, what underlies
is
the illusion
that I am going on.
That I constitute
a real continuity
from this moment
to the next moment
to the next moment
to the next moment.
What are you afraid of losing when you die?
Yes, everything that you've acquired as an individual
stored in your brain
is dissolved and distributed.
But at the same time, it is equally obvious
that when you die, there won't be following the moment of death
everlasting nothingness.
So...
you can become aware
of this tremendous interconnectedness of everything
just as fronts go with backs and tops with bottoms
insides and outsides
solids with spaces
so everything that there is goes together.
It makes no difference whether it lasts a long time
or whether it lasts a short time.
A galaxy goes together with all the universe
just as much as a mosquito.
You can get a certain vision of life
where everything is seen
to be a complex pattern of rhythm
dances
the human dance
the flower dance
the bee dance
the giraffe dance.
And that's what this all is, it's jazz.
You see?
This is a big jazz, this world.
And what it's trying to do is to see how
jazzed up it can get.
How far out
this play of rhythm can go.
Just captioned the crap out of this thing.
Replies (5)
Kevin Chiu and you did a damn good job of it
8 likesThank you. Just thank you.
2 likesExcept no.
1 likeSweet now I can screenshot this and recite it whenever I wanna blow my cousin's mind. Thank you.
2 likesThank you. ❤️
1 likeAmazing. Thanks for this
0 likesI love it its beautiful! It made me cry! It made me think !Its original what can you posibly say to it i dont know i just dont and im a guy who is accused as a very very funny and talkative guy who doesnt run out of words thanks David
0 likesReplies (1)
Fuck those other game trailers that are tempting me to click them this beautiful piece is tempting me more to watch it and rewatch it again
1 likeThe trailer is amazing!!!!!!!
0 likesSimply Astounding.
0 likesThese tears streaming from my eyes
1 likeI can almost see them at every level now
simply..... inspiring.
0 likesEverything small is just a small version of something big!! I understand everything!!
1 likeMagnificent!
0 likesWOW, unbelievable amazing!
0 likesThat was beautiful
0 likesPlease Share this more. People who love this, share it.
0 likesIf folks want to better understand some of the philosophical underpinnings of this game I would recommend 'a thousand plateaus,' especially the chapter 'of one or several wolves'
0 likesA small child once thought
5 likesThe reason we exist is because
Without someone to observe it
The universe would not
Why do people seem to either be in love with this game or hate it immensly for no reason?
11 likesReplies (16)
Prolly because the Alan Watts audio with the footage of small/big things makes it seem deep to some, while to others it may seem as silly, pretentious advertisement of a product that would get boring in like 10 minutes.
7 likesFrom my observations, people seem to have the having the most emotional reaction to the jerky movements of the animals. Maybe they are sublimating an inability to understand or enjoy the lecture part of it, and displacing it on that. Or maybe it really is that the combination of the two seem too anachronistic to them. My reaction at the animals was to laugh, because I thought it a perfect representation of the kind of sensation Alan Watts tries to convey in his lectures, that is, that our reality is our perception and absurdist humor can be used to hone our consciousness of it.
1 like@Kaput Otter: Yes, but the thing is the guy who made the lecture is unaffiliated and doesn't seem to be contributing any further considering the man has long passed. Is it a narrative driven game despite that, such as The Stanley Parable or Dear Esther? Probably not, but it sure seems to cash in on the idea without even really implementing it.
0 likesThe flipping bears doesn't help
4 likesAs a lecture with cool visuals, it's great. As a game I'd ever want to play, it's terrible.
1 likeIt really depends on how much you like pretentious art pieces. I like them a lot, so I'm way into this, but I can understand other people want to have a defined 'point' to a game when they play it.
1 likedo you actually know what pretentious means? it means when something affects greater importance than it actually possesses. so you basically just said i like fake art.
0 likes+Watcher08121 345 Remind me what Everything is missing for it to qualify as a game, because I'm pretty sure you haven't actually made that bit clear yet.
0 likesAnything not commented on is probably fine in my view
0 likeschance - I don't think chance needs to be included as a requirement of games. Plenty of games are very linear and are hard programmed to spawn things in a certain layout and for them to act in specific ways. It's possible you meant the ability to act differently, but that's player freedom, not chance. In super Mario 64, every time you play, the same things will be in every level, and if you were to at the exact same way as a previous playthrough, you'd end up with an identical experience.
Game Rules - You can move the character you are controlling, and when you inreact with other creatures of the same type, they become part of what you control. You can at any point change what you are controlling by pointing at it and chosing to do so, but only on creatures within range of sight. Movement is halted by physical obstacles including other typesd of lifeforms than the type you currently control and parts of the environment. Non flying creatures cannot fly and must move along the ground.
effect - I don't thbink this should be a part of the criteria for games either, unless you mean "It makes me feel like I'm having fun" counts as an effect.
basic criteria - I'm not sure what's missing from Everything here, and also there exist games without an even playing field. I wanna be the Guy is marketed on being unfairly hard, and it's definitely a game.
goal - also not required. I don't know if you read my scribblenauts post, but the sanbox mode where you aren't given a goal is still fun as a game. There is no goal to minecraft, especially if you turn of mobs. Survival is a player devised goal, not one enforced by th systems in place. the only reward for staying alive in minecraft is you get to keep playing minecraft and doing whatever the heck you want.
competition/challenge - I efer back to scribblenauts and minecraft.Alternatively, already covered in the Game Rules part where the limitations on interaction were listed.
It's not a fun looking game, I can get behind that, but there are plenty of ways to say that while agknowledging that it's a video game. FOr instance, say it has limited challenge and you care about challenge in your gaming, say it's shallow and offeres little to no replayability, say it's more interesting as a youtube video with narration, which I did.
Yes, I know what pretentious means. :V The answer is, I don't take myself very seriously.
0 likesI didn't throw out criteria, I threw out an even palying field becasue not all games are fair to the player.
0 likesIf I haven't made myself clear, I won't be buying or playing this game becaue it looks super boring. I care about what your criteria exclude, which I already said. Mario 64 has no element of chance, Minecraft and Scribblenauts has no real goal, I still don't understand what you mean by effect but if it's what I think it is, plenty of games are made with gameplay at the core and not a narrative or deeper meaning. Tetris comes immediately to mind. Challenge was also unclear, but it seemed to be covered by the limitations set on the palyer, which everything does have. It resits some actions.
One might say it's simulating the experience of surviving. Crafting is a thing you can do, but it's not required. You can play for as long as you want not even mining or crafting, just rnning around, because the game lets you do that.
0 likesThank you for clarifying effect as interatcivity, which Everything has. You run into another planet while controlling a planet and now you control 2 planets. You point at a smaller thing, and now you control the smaller thing.
You're referring to a failure state, which not all games have either. Kirby's Epic Yarn has you only ever "lose" a level if you quit out. You cannot die in The Stanely Parable. Since there is no goal in the sandbox of Scribblenauts, you can't lose.
I've fallen out of the Minecraft loop, but when i did paly it, it had no ending and no in game goal aside from build stuff if you want, or don't. Everyone I knew called it a game back then. It certainly seems to have resonated well with the youtube gaming audience.
0 likesFrom what I've seen, the game's goal is to have checked out every type of thing available, as if they were collectibles. This triggers new quotes and dialogue and allows you to take their forms in different scopes of dimension. Granted, the lack of failure state that sets you back declassifies it from most game genres, with this exploration "goal" I suppose it can be classified as an adventure of sorts.
3 likesNo-one hates it.
0 likesSome people just facepalm.
Cause it's the Internet and EVERYONE must have an opinion about ANYTHING. Even if that opinion changes one minute later it must be shared! Apparently...
0 likesbeautiful! where was the talking in the background from? I believe I've heard him before somewhere talking about dreams.
77 likesReplies (7)
it's from the Alan Watts lectures
56 likesThankyou!
3 likesYou might have also heard parts of his lectures sampled in a couple of STRFKR (Starfucker) songs!
11 likesStereo Games Alan Watts. One of the most magical human beings gifted to mankind.
29 likesI think he pooped into a computer and this is what came out.
7 likesn u a g e s - Dreams, this might be the one you heard about dreams.
4 likesyes
1 likeBeautiful. Insta-buy on Steam.
1 likeThis is probably the coolest thing I have ever seen.
0 likesWhen a video game trailer is so fucking good it gets nominated for an Academy Award
0 likesIntriguing at worst and incredible at best. Can't wait to see what this is about. If anyone know's what music is playing around the 8 min mark, please let me know!
0 likesI have no idea what I just watched but it made me feel many, many things. Often conflicting and at the same time.
1 likeWHOA. I'm glad I kept watching. Once I heard Alan Watts speak, I immediately clicked like.
0 likesIf life is a game. This is Game changing
1 likeVery good! Awesome !!!
0 likes"Everything that is, goes together."
2 likesHoly moly I'm so excited
5 likesILYSM I can't wait for it to come out on Mac, gonna buy it as soon as it's on the market.
1 likeNow THIS is an "open world" game! First "open universe" game?
0 likesLet me know when it hits Xbox or the PC, definitely looks worth a look.
0 likesРебят, это нечто. Надеюсь, этот ролик получит Оскара.
0 likesFinally a game with an actual God mode
0 likes¡wow! i love it
0 likesBoom! Mind Blown and expanding into the universe to become one with everything.
0 likesA shame Peter Jones isn't among us anymore, but the narrator still did a pretty good job making this sound like The Hitch Hiker's Guide to the Galaxy.
0 likesThis is one of the best things I've ever seen. Was gonna say videos, but nah. It's one of the best things.
1 likeMasterpiece
0 likesThis is just too good to be true.
0 likesBest walking animation in 2017. 10/10
0 likesIt's like what every Indie Game ever made tried to accomplish. ; ;
4 likesReplies (3)
definitively no. Not everyone is trying to make an iteractive lecture on the meaning of life or existence. SOme people do want to just make fun mechanics to play.
1 likeThat's not what I said, pay atention. I love this interactive lecture on perspective, it's great. I also enjoyed The Stanly Parable. I can't speal to those other2, but I'm sure there good too.
1 likeWhat OP was doing was shitting on this game for not being different enough from, quote "every other Indie Game ever", and that's a load of bull. Indie games are a huge mised bag, there's so much variety. This game is not like plenty of other indie games. It's not like Undertale, it's not like Fez, it's not like Downfall, it's not like Axiom Verge, etc.
Op was the one not recognizing diversity or creativity, mate.
it's all good
0 likesFirst video game to qualify for an Oscar. Not bad.
0 likesIt's beautiful.
0 likesBoy, the Gurren Lagann videogame looks amazing!
3 likesI love the concept as a consciousness of coexistence; very close at the base of my doing and way of live (or as I try to do) ;)
0 likesI'm not sure the enthusiastic comments are moved by what's onscreen or if it's just Alan Watts doing all the heavy lifting. Everything looks more to me like an evolved form of that "Scale of the Universe" Flash than anything with deeper meaning. Unless this comes with a repository of Alan Watts's lectures, I don't see terribly much value. Awesome trailer, though.
1 likewonderful.amazing,awesome... everything ! :O
0 likesI could listen to this for hours....
0 likesThis is amazing, is that a video game?
0 likesmasterpiece!
0 likesYou know ....if you look carefully , Alan watts is just reinstating the , ''obvious'' in a waaaaay .. more cooler and eloquent matter , period.
0 likesBeautiful, just beautiful. Anyone know which talk from Alan Watts this is exactly? Can I get the background music somewhere?
0 likesWhen the video started I thought it was going to be another wacky Goat Simulator styled game but I almost cried (almost!) by what followed.
0 likesSeeing a lot of comments about whether this is really a "game" or not :
0 likesSeems like more a sandbox than a game, but that's not a bad thing. Games usually have an objective, a set of rules you adhere to, and a skill that you get better at. Without those three components, you wind up with "play" and not a "game."
"Play" would be like running with, rolling , kicking a ball around. There's no real objective in what you're doing, you're just kind of interacting and finding out the properties of the ball. "Game" would be like soccer, using only your feet to kick the ball into a designated area more time than the opposition trying to stop you. Now you have some unchanging objective to get better at.
A game will never NOT have a purpose, but play has fluidity in purpose, and that's a key distinguishing factor when we look at "open-ended" games, which are really about play.
At least from what I've seen here, it lacks an objective and skill you get good at. Again, not trying to dismiss the work of this, just an observation when we're trying to talk about what things are. I work at a design firm as an animator so I'm aware of some of the horrors employees can go through.
Nonetheless, this is a great trailer and I'm happy to see it got nominated for an Academy Award.
That's...so...awesomly...awesome
0 likesI love this.
0 likesI mean the speech is inspiring but honestly the game just looks fucking hilarious.
0 likeslove this. As an atheist, I would have maybe suggested that it's a nothingness everlasting instead of an everlasting nothingness.
1 likewhat a time to be alive
0 likesTrailer lacks a smooth camera, but otherwise I like it :-)
0 likeslooks cool!
0 likesWhat a beautiful face
0 likesI have found in this place
That is circling all round the sun
And when we meet on a cloud
I'll be laughing out loud
I'll be laughing with everyone I see
Can't believe how strange it is to be anything at all
What a beautiful thing you've created.
0 likesbrilliant :)
0 likesHmm, a video game trailer could be eligible for an Oscar?! Interesting!
0 likesIt should come to the Switch.
0 likes<3 the voice of Alan Watts
0 likes#watts
I would be great to add subtitles, please!
0 likesI don't even play videogames and I watched that whole 10 minute video.
0 likeswalking animation be the best :)
2 likeswho needs to put 1 foot in front of the other when you can just do a somersault instead
Это гениально! Оскара ему, оскара...!!!
1 like4пда, спасибо за новость
David i love your art
0 likesCan't wait for PC version.
0 likesI really wish I hadn't watched this on the way to work. I'm pretty sure the interconnectedness of the universe doesn't rely on me drinking yorkshire tea and writing plsql
0 likesThe British accent is the lord of all accents!
2 likesOh good, just what my existential dread needed.
3 likesCongrats on the Oscar Nomination
0 likeswow. that was moving.
0 likesThank you Mr. O'Reilly :) From One Source All Things Depend
2 likesIs this going to be available as a physical copy or only digital?
0 likesthis is art
0 likesLooks cool, but I have one small question. What actually is it?
1 likeThe advertisement for the game popped up and as I was about to skip it I heard Alan Watts talking, and I knew this one's special:)
0 likesOh yeah, I played this at That.Party / Wild Rumpus a few years ago. Thought it was neat but didn't know it was being presented by Double Fine.
0 likesWhen bear started to move I started to laugh :D
0 likesCongratulations on oscar nomination!
0 likesOk, you need to do something about the way the animals move. This looks like an ambitious project, and it is very poetic, possibly quiet deep, but nonetheless it is impossible to take it seriously with these cartwheeling lions. Unless the way the animals move is intentional, in which case I really need the explanation.
0 likes10 minutes long isn't a trailer, it's a short films.
1 likeAMAZING
0 likesYou're the only God worth believing in, David. Thank you for existing.
0 likesDoes anyone know which Alan Watts lecture this is?
0 likesI'll listen to more of them of course, but I am rather intrigued by this one.
Replies (2)
From what I can tell, it looks like it's from his book Taoism: Way Beyond Seeking.
3 likesThanks, appreciated. :)
0 likesthank you for this
1 likeThis is one of those games I'll be intrigued by for a good hour or so, and then never play it again.
71 likesReplies (3)
Khan or when I'm depress
0 likesor high
18 likesBut you'll probably never forget that one hour.
3 likesBeautiful...
0 likesSo, you made Corona, right? Like, in this game. But it came out. Into the real world. I'm shocked, I guess.
0 likes"And then God made bears.... Too many bears... So he dialed back on the bears..."
2 likesThis is like if Spore and Katamari had a baby.
I get the "philosophy" of the game, but I don't get the mechanics.
1 likeIs it just a big sandbox where you move stuff around?
Still a better open universe than no mans sky
0 likesreminds me of a more abstract katamari damacy
6 likesIs that Alan Watt speach? or Manly P. Hall? it sounds familliar!
0 likesThis whole universe is about Actions, and Consequences.... specially for people. That's what is all about...
0 likesГениально 💫💫💫👍🏻👍🏻👍🏻☯️
0 likesbrilliant
0 likesThe first game truly based on Pandeism as a theological theory.
0 likesOReilly you make me smiley.
8 likesAt first I was like, what? But does have some interesting aspects. I was more interested in the speaker more than the video itself. Was like the video was accompanying the speaker. Not the other way around.
2 likesAs for Alan Watts:
0 likes“He who speaks does not know; he who knows does not speak” ― Lao Tzu
Well, at least it's not just a series of cutscenes interspliced with mindless shooting, like most games today...
0 likes2:43, not harmony, but rather undetectable/insignificant. 3:29, only necessary for matching the exact configuration. 7:56, most important message. 8:08, I may not be going on, but I cannot deny the consciousness/thought that arisen. 8:45, unless everything was created in my mind.
0 likesIs this audio actually in the game?
1 likeWhat is this Alan Watts recording? Where can I find it?? :)
0 likesmy thought processes through this
1 like-- oh hey it's a bear
-- aaaaaaah why is it rolling along instead of walking
-- why are all the animals rolling along
-- where did all those peacocks come from
-- OK so you can become a plant. And plants can move by speedgrowing a new part then making the old one instantly vanish.... ok, what?
-- the trees as well? huh?!
-- ah, you can be a bug. And the bugs move in a relatively sensible way. Why couldn't the large animals do similar?
-- pretty certain ladybirds aren't known for swarming like that
-- ooh, microscopic. strange.
-- this would make a pretty cool screensaver if it had an automatic / random shuffle zooming/moving/swapping mode
-- oop, somehow now we're an island. moving around in a similar way, against all normal laws of tectonics
-- and now a planet. Not moving. Just evolving in a blobby way
-- aaaaand now a galaxy... this would also make a cool screensaAAH WHY ARE THERE SUDDENLY LOTS OF GALAXIES
-- that's really going to cause a serious radiation soak / gravitational density problem in the local spacetime
-- and we've turned into ... shapes? um. ok. pretty though. restating desire to see a screensaver version.
-- zooming out into.... atoms? pollen and sand grains? this old idea again. huh.
-- old bits of bone and shell count as animals?
-- so a lion instead of a bear. Seems fair, even though this initially looked Wild West rather than.... alright, so that's rolling around too. And... bossing around the other lio----OK WHY IS IT EXPANDING
-- SO NOW WE HAVE A GIANT LION ROLLING AROUND WTF ... and giant gazelles. But also normal size ones.
-- what exactly were these guys smoking
-- so now we're just going for a slideshow of everything else. that's neat i guess. turtles and birds and things.
-- the background lecture is kinda zen but at this point it's making me feel actively suicidal because of ruminations on the pointlessness of everything. Also possibly an inspiration for Pullman. Yknow, Dust and all that. The physical parts of your brain return to literal dirt, and the electrical patterns of consciousness to ethereal dust... =jumps off a bridge=
-- balloons? space shuttles? eh?
-- uh right so how come there's the bear and some.... harps? and all kinds of other things just kinda... floating around in intergalactic space? either really close up, or really huge...
-- still totally want a screensaver that looks like that
anyone knows the exact lecture that was used for this video?
1 likewhat you do is what the whole universe is doing at the place you call 'here and now'. you are something that the whole universe is doing, in the same way that a wave is something the whole ocean is doing. the real you is not a puppet which lfe pushes around. the real deep down you is the whole universe.
2 likesReplies (1)
My apologies, but that statement only makes sense if there's just ONE wave in the ocean, or ONE actor in the whole universe--basically, the conditions of this sim called Everything being promoted in this video. :)
1 likeIn the real world there are manifold waves in the ocean, and acting upon the ocean besides, from outside. Ditto with people--7.2 Billion others, and that doesn't begin to address what lies outside of the human that could influence us.
Systems Theory as such only begins to touch what reality is like, but it's the best we have. With Chaos Theory, we're always too late, too late to be the small influence that starts a hurricane. But with Systems Theory we can at least see how three things can yield (at least) seven outcomes in two-dimensional space. We get a hint at how complicated and messy things are.
In truth, the real me, the real you, the real anyone, is a clock, ticking down the days and minutes until we are no longer real. That is it, that is all, and whatever else happens to us. . . well, you tell me, is it good will, ill will, or just stupid will?
This made me think about the whale and the pot plant from Hitchhikers Guide to the Galaxy.
0 likesHaha, movement really amazing!
0 likesI have only one question: why for such a huge project they made the animals roll? that's too funny to take it seriously lol
1 likeReplies (2)
My guess (hope?) is that the simulation, as such, isn't finished yet. In other parts of the video you do see smoother and more realistic flying and swimming animations, so I'm guessing that in the finished game there might be 100 percent fewer flipping bears? Maybe?
0 likesAFAIK from the "Horse raised by spheres" video it's more or less a style choice. You can say the same about the eyes of many creatures~
0 likesIts up to each of us to figure out what matters >> the answer to the internet
0 likesThe Horse Raised by Spheres has lore now
3 likesthat's so cool
0 likesnice inspirational speech
0 likes"The most beautiful video game." :/
2 likesFaaaarrr out!!!!!. I want that guy talking to me all the way through the game. Like a yogi or an inner conciousness.
1 likeWhen it will be available on MAC?
0 likesReplies (1)
Matiss Stein today
0 likesOnly reason why I'm weary about this is because Spore failed me so hard back in the day. This does look a lot better though...
1 likeGenius.
0 likesWasn't prepared to hear Alan Watts right now...
0 likesI wonder if a spider version of alan watts exists somewhere out there
0 likesalmost as fun as looking at google satellite view
0 likesYou don't play this game......it plays you.
0 likesWhat Watts speech/recording is the clip at 8:00 from?
0 likesI've never been able to find the words, thank you.
0 likesBeautiful. Which of Alan Watt's talk is this?
0 likesDavid, don't be that meta.
1 likeopen your mind, start the reactor
0 likesWhy don't the bugs flip? That was immersion breaking inconsistency.
0 likesThis just makes me sad. No, not because of the flipping bears--some animations later in the video are better than that.
0 likesThe whole philosophical point of this sim seems to be that point of view is irrelevant. Not just universal or a feature happening everywhere--the whole idea is that the "I" position, or the "middle" position, is a bug, a glitch, nothing more. I'm really not sure I'm on board with this. Context is what's missing here. Sure, you can look at the laws of thermodynamics and insist that "all is delete" or whatnot, that everything can and will be erased and reduced to the hottest mess of chaos possible.
But that fundamental nihilism of reality isn't what's informing this sim. Instead, all distinctions between life and non-living mass and energy are erased in favor of a hippie-ish "It's all connected *meeeaaannnn*" solipsism. And ok, while chaos theory informs some things, you're not going to find a bacterium on Earth that can secrete the right amino acids needed to chaotically influence ET exo-people light-years away to show up in our back yard. That's not how reality works.
Mainly this sim has me torn between saying "Well yeah, but the truth actually exists" and "Well yeah, but I"m partial to ME actually existing." And somewhere in between those two, I'm not sure this sim's going to work for me.
why is a bear walking like a rolling die making me cry
5 likesReplies (1)
frost8888 I thought it was a comedic video at first just the way they were walking XD
0 likesThe discourse in this video is influenced by the Gaia Hypothesis of James Lovelock.
0 likesthis is the funniest goddamn thing i've ever seen with my own two eyes
0 likesIf I had to describe this game to someone, it would be as if goat simulator, spore, and the mountain did some acid, shrooms and x, had an orgy then 9 months later universe sandbox 2 had their offspring through osmosis.
0 likesthe Best thing on the internet I have seen today.
0 likesI just realized something... They say the universe is expanding.. But what if the universe is just one small organism beginning to grow...
29 likesReplies (4)
your latest potion is hitting you hard isn't it?
2 likesYes, our universe may be like a cell of some huge body. And this body may be tiny compared to other bodies.
0 likesHow small we are, relatively, is scary. But also, how small can something be before turning into nothing? Is that even possible to determine? If there's an atom then that atom must be made of something, and so on. That's a scary thought too.
1 like@MsKTMvalley One answer my friend that is Allah SWT. We didn't just come to be, there was nothing and all of a sudden something, there is a cause for our existence. It is to worship God ie Allah SWT.
0 likesthis is a trip
1 likeThe philosopher speaking is Allen Watts
0 likesWhat speech is this from exactly ? :o Does someone have a youtube link ?
1 likeYou're talking about our relative biosphere. I don't think the actual, physical atoms/ planets / suns / galaxies / local clusters give a hoot about what life and what we do (... as I anthropomorphize the inanimate.) Life depends upon life at lower levels, and we all depend on molecules and chemistry, but there's a firewall around suns. Planets don't care about what we do -- but WE do (or should.)
1 likeThe "viewpoint changing trick" is obvious to anyone that actually bothers to think -- there don't seem to be many. Life at whatever level grabs what it can: power and luck win and obtain resources while weakness and bad luck" lose those same resources. I don't think spiders care about us, we're just another "occasional disaster" that happens while they're trying to find food. If they're lucky/good they get some. If not, they leave for better pastures (or not) and continue to do so until they die. If it's hospitable you stay; if not, you go. Sound familiar?
Good game to get people worrying about something other than their own personal viewpoint, but quit trying to put Gaia in the universe. Atoms don't give a damn. (Conversely, see Dust in Pullman's "His Dark Materials".) Also, go stay and work at an actual working farm sometime. In all our technological brilliance we've forgotten a lot that our great grandfathers knew.
Replies (3)
Carra Bussa There's a lot of assumptions in your thinking. While I'm not saying you're wrong I think you missed some of the points raised in the background monologue. To paraphrase: "you can see yourself as your experience right now, or conversely you can see yourself as everything".
1 likeSpiders do 'care' about what humans are doing, they change their behaviours when we change ours near them, that's basically the definition of caring.
Causality is a bit confusing but the same will eventually be true on the larger scale. One day we'll be able to effect the universe in the same way we currently effect the whole planet with our actions. And remember that being everything includes all time as well. It's all happening now, just from a different perspective. It just depends on whether you see thought as an illusion, created by complexity, or a real thing. If you see through the illusion of consciousness this all makes a lot more sense
it's not about 'caring', but the life that exists on a planet does affect its atmosphere and does change it. at various times in the earth's history the earth has been different temperatures, had different atmospheric compositions, different weather patterns, etc., and that was due to its life. the air organisms breath in and out does affect the atmosphere, which affects a lot of things on a planet. obviously a planet isn't alive and can't "care", but it does certainly affect it; every living thing literally (though minutely) does affect the planet's atmospheric composition.
1 likenow, the sun, you could make a better argument that the sun is not affected by what its planets do, and that's mostly true, although a sun's gravitation is slightly affected by the presence or absence of planets. maybe not earth very much, but certainly jupiter and saturn; the sun's location and movement throughout the galaxy (as it rotates around it every quarter billion years or so) is affected by those planets existing. over a long time, those can matter; the existence or non-existence of a planet could affect where a star moves and whether it winds up in a black hole or pairs with another star in a binary system or not. the video is not about each part 'caring' about the other parts, merely about it 'affecting' or 'interacting' with them.
1 likeAnimations? We don't need no stinkin animations!
0 likesIn all seriousness though, I understand the scope of this is gigantic but surely there's a way to have some basic animation rigs for legs and other things that can be applied as a whole to creatures with legs, etc?
One step to madness
0 likescould i be an ALL POWERFUL GENIE like Jafar?
0 likesWho even dislikes this?
0 likesBring to Xbox and add multiplayer.
0 likesGood!
0 likesso when I die, there's everlasting nothingness? wtf thanks for making me depressed
0 likesHe sounds like the narrator from Little Big Planet
0 likesWhy did you leave the rolling/flipping animals animation, though? xD
1 likeЭто - троллинг разума! (This is the trolling of the mind!)
0 likesgood vibes
0 likesinteresting concept for a game , but in order to play this I'd have to be to stoned to move so hard to play .
0 likesIt is fatal if our microbes stop fighting but essential that we as humans do? You contradict yourself.
0 likesAlso nice logo. Reminds me of a certain star.
Seriously? Although this may have taken some time to create why on earth did this get an Oscar nomination?! Pause the video. Lighting effects are rudimentary, shadows are off and subpar and what's the deal with the animals? I think they were just trying to save CPU time and avoid animations so they flipped their graphics end over end. This blows.
0 likesCongratulations for Oscar
0 likesAm I the only one thinking of DMT watching this?
0 likesThe deadline for development is over and they launched it anyway, saying it's an artistic game...
0 likesI hate it when I suddenly become a galaxy.
0 likesAll these people saying the game is shit because of the animal animations.
0 likeslmfao.
Makes me wonder how much hate David's previous game, "Mountain," got.
how we went to tumbling bears to he nature of existence in 10minutes?
1 like7:50 what the fuck here I am having an existential crisis and there's fucking giant animals fucking taking over the world
1 likeSo how do I call in an AC-130?? Jeez this game is a hack!
0 likesIs it just be or does it really sound like the music is playing from BEHIND (I am watching this on laptop speakers). WTF?
0 likeswhoever came up with this should be named "cpt obvious"
0 likesSo what is the point of the game? What goals do you have to reach? Even Minecraft has structure... lol
1 likeany plans for PSVR?.....
0 likesIt's awesome.. Thou shalt make the translation to Spanish?
0 likescreativ or not, that is something you'll look at, have maybe a 10- 15 of playtime and then you'll never touch it again.
0 likesIs anyone else worried that this will be another "No Man's Sky" flop?
0 likesI like the voice.
0 likesCAN YOU PLEASE MAKE A BETTER VERSION OF THIS THESE ANIMATIONS ARE SO UNNATURAL!!!!
0 likesWE DID IT REDDIT! Xd!!
0 likes5:20 Dark energy.
0 likesshould've been called Jazz, not everything, because everything is Jazz.
0 likesI bought this game and am afraid to play it.
2 likesis the game fun ?
0 likesBut what is the game really about? What do you do the entire time?
0 likesReplies (2)
the game starts you out as a pronghorn, then teaches you how to become other things. you can become anything you can see in the game, and you can even ascend or descend to other levels, like atomic levels, subatomic. in the game you collect little clips of alan watts philosophy and discover stuff.
0 likesWhat do you discover?
0 likes*Moving around as stuff simulator 2017*
0 likesoh great 2017 came
0 likesnow we have open world walking goat simulator
holy shit
3 likes<3
0 likes<3
0 likesThe speech would work without the visuals. The visuals are more distracting than helping most of the time.
0 likesAnimal movement is hilarious but makes it impossible to take this game seriously
0 likesAnyone else here from the Penny Arcade comic?
0 likesIts like the only games that you make are supped up asset flips
0 likesNonimated for an OSCAR woot???
0 likesDavid yes please
2 likesWhy would I want to spend money on this? It just seems like the thoughts I have on occasion put into a game so big that it can't provide decent animation. Is it JUST to make you think? Cause I can do that for free.
0 likesOMG you know there is also Nintendo Switch too btw
0 likeswhat happened to the rest of your channel? everything except for 2 videos is straight up gone D:
3 likesReplies (1)
It's just private now, you can still see it all in his website
2 likessaw the trailer. Woah
0 likesWaiting to see turtles all the way down.
0 likesC A R A L H O
0 likesWill this be spore what is should have been?
0 likesThe predictable ideological battles in the comments, as when games do anything remotely surprising or even just different. "Is this a game, what is games, what is art, am I a bug," etc.
0 likesMy fave is always going to be the "this isn't a real game because of economic reasons" guys. The most basic of the gamers.
Wait this got an award
1 likeThis would be amazing when your high
1 likeWoW!
0 likesNext gen
7 likesToo deep for me
0 likesJazz?... He had me the whole time, then Jazz??
0 likesAN INVISIBLE DOT
0 likesON AN INVISIBLE DOT
Rated E for Existential
1 likeI'm torn between giving it a thumbs up for Alan Watts or a thumbs down for the obviously shit game
0 likesI went with a thumbs down since I can get my Alan Watts enlightenment in other places without having to watch a half assed "game"
Here i am, sitting while reading all of this wonderful comments, looking at the game which looks like complete waste of time.
0 likesWell that tripped me out.
0 likesWhere did I heard that part with the various dances... hmmm... oh right, Pogo - Do Something Rhytmic
0 likesAlan Watts <3 <3 <3
2 likesNo man sky looks better than ever.
5 likesAlan Watts!
3 likesactually, i recommand to listen to the speech of alan watts and don't watch the clip cause it's kinda stupid... if you really need to see some artificial animation to understand what he's talking about or to feel something - just turn off your computer and start live real life.
0 likesShooting stars: the game
1 likeQuantum fluctuation happens.
0 likesHundred years laters humanity goes extinct beacuse of events series started by this fluctuation.
wow
0 likeswow
0 likeswow
0 likesЛажа, как в свое время Спора. В которой отдельные части игры были никак не связанны между собой.
0 likesCool. But wtf is with the mammals and birds rolling around like that?
0 likesспасибо тем кто вводит людей в заблуждение и воспитывает безумие.
0 likesoh my god
0 likesjust wow. sign me up
0 likesI'm going to come back to this video at some point with some weed and blow up my mind
1 likeas with most video games it helps to be high
0 likesSean Carroll’s mindscape podcast sent me here :)
0 likesReplies (1)
which one? Did they mention this game?
1 likeWhy are people shitting on this? Have they even tried it out?
0 likesThis must be for kids. Nothing here that a good reader or thinker doesn't already know. Yet, it might come in handy when more powerful entities start pointing fingers......
0 likesdafuq
7 likesnice meme game
2 likesWoah that's pretty cool
1 likehits blunt
Everything's Sky
2 likesSo what's the goal, to see how many drugs you are actually made of?
0 likesplz fix animal movment truly ruins game ik that sound dumb but at least make them walk like insecs curent movment is just so bad beautiful game otherwise great job just plz fix animal movment
3 likesEverything is relative
0 likesthis game is on weed
0 likesWhat a huge jazz.
0 likes9:58 damn these spinners are everywhere
0 likesmy god
0 likesCan you please marry me now?
0 likesWhy is no one commenting on the animals just somersaulting around
1 likeThe begging is so random
0 likesWho spilled LSD on my computer!?!?
0 likesThe information may be good, but it's information from the universe that any child of the actualy generation knows, the"game" is a trash, ridiculous and poorly made do not understand why this shit will win Oscar. It's a kind of Spore with fallacies of life and the universe that does not take the person anywhere.
0 likesNeil degrasse tyson put to bed the idea of fractal universes, all the way up and down. Nice idea, but very unlikely according to the laws of physics.
1 likethis is supposed to be a game?
0 likesDRUGS | "Gameplay" but mostly Film
0 likesMakes you think, right?
0 likesI hated that background dialogue. I've been fed enough times the higher orders theory, and I was genuinelly surprised it moved so many people. And the stumbling animals, and final moment with gigantic animals in space? I felt that the film was trying to fill me with awe, and a sense of contemplating nature, but that sillines got me out of the experience fast.
2 likesAnyways, I'm interested in what it'll end up being. Really liked Mountain, so I won't miss this, but I can't say this film sold it for me.
Replies (3)
It takes a certain mindset.
1 likeResistance will make the less elegant bits stand out.
Wonder will .. well, make you wonder.
Philosophy a nutshell, perhaps?
Silliness and delight is all part of the experience of awe and contemplation. Silliness might be expressed in an abstract way, but it is not merely divorced from reality. Silliness is part of our reality, part of our psychology and part of how we come to understand the world around us. Play is part of our nature.
0 likes"When the great man learns the Way, he follows it with diligence;
When the common man learns the Way, he follows it on occasion;
When the poor man learns the Way, he laughs out loud;
Those who do not laugh, do not learn at all. "
-- Tao Te-Ching, Chapter 41 (translation unknown)
Fancy meeting you here. :>
0 likesoh look another meme game
1 likeYou fucking beautiful person you
1 likeWoah
0 likeswait.... wheres deer?
0 likesI don't understand what is going on, but it sure is weird.
0 likesSPACEBEAR!
0 likesWho is the narrator?
0 likesawe
0 likesWe all see Ourselves in the middle. Except Rump says he thinks he is the best. And alternately says people are the greatest and then they are shit. I guess when You are a rump everything looks like shit, and shit is the greatest.
0 likesi dong geth it. why is flyin as galaxy/planet/whatever else should be fun/interesting?
0 likes>Alan Watts
0 likesfuckin sold
why animals move in this unrealistic way seriously?? It looks ridiculous..
0 likesWho is that voice??
0 likesNo man's sky 2
0 likesRighteous
1 likeOscar PLS
1 likewhos coming from pewdiepie? :D
0 likesIs this anoter gone home or everybody go to the rapture again...
0 likesPeople! Go and watch more Alan Watts, thank me later.
0 likesim here because of pewds
0 likesthis Game ja gonna be shit
0 likesThis stuff really disturbs me...
48 likesI mean not what I see, but the fact that I am unable to apriciate it at any level. I really want but I can't.
And seeing the mass of people loving it makes me question myself:
"Am I stupid? Am I narrow minded because I don't like this?! is this the kind of content that todays people desire? I'm not in the majority so the problem must be with me I guess ?!? "
It's clear that there is a lot of work behind it, and the system itself is impressive but... it kinda makes me insecure....
Replies (21)
Even though I'm excited about this project, I really appreciate your comment. I used to be a huge gamer, but got bored of the majority of games and was tired of playing games that were JUST fun, so now I feel like an outsider looking in. This kind of game gets me excited because I was already an Alan Watts fan, and I never thought I'd see a gamification of one of his lectures.
32 likesAnd I don't think you're stupid. You just have a different frame of reference than those who are excited about it. But maybe later games like this will be more interesting to you than they are now.
No, you're absolutely not stupid. You have to think of this game as art, rather than just a game. Some people are going to appreciate it, some people are not going to appreciate it, and that's okay. No one says you have to like it or dislike it or even form an opinion on it. Personally, the game is impressive to me because of the concept behind it, not necessarily the graphics or story line, etc.
23 likesDon't worry so much. Everything isn't made for everyone and that's fine.
25 likesGames are really weird, it's the only medium where a big chunk of the audience expects to like every game that comes out. It would be ridiculous in music. Nobody would expect black metal fans to also be really into 90s dutch techno and vice versa.
the matrix is calling you out
4 likes'cause it looks extremely boring gameplay-wise imo
2 likes"wandering around as a shit with no purpose" seems to describe you pretty well
8 likesAs much as I would love to approach other mediums with the same sort of attitude and thematics that video games can achieve, there are points where such a thing is impossible. Some messages cannot be achieve outside of interactive media. The fact that video games are called "games" is a limiter. It makes people assume that the most important aspect of a game is for it to be fun.
6 likes"Games' was a term given to it upon its inception, and now and project that is not inherently fun is thus thrown away simply because it is not. Nobody will complain about books for not being entertaining simply because the name of the medium deems they have to be. Same goes for film. It's sad that in being called "games", the assumption that they must be entertainment first is imperative.
It is this assumption that makes it so every developer I talk to is so focused on that "fun" element that they forget to tell a basic story. I wish there were more storytellers in this medium, and there wasn't this inclination to instead make sports like it were the only way to create an environment for players to interact with.
There's nothing wrong with wanting to enjoy yourself without having to get involved with deep ideas. The best thing to do is just to make sure you're giving deep ideas a chance every now and then. Push yourself to get invested into something a little pretentious. If you do that and still decide it's not for you, you're just as open minded as anyone else.
2 likes+Joey Wolf pretty much, yeah, but i see myself get bored of it in like 10 minutes, this is why i think it's just a waste of money (for me at least). I'm OK with game to be pretendous, it's just that it looks not really joyful experience, to say the least
1 likePeter Kotschy, Penny Arcade's current comic is similar to how you feel.
0 likesLooks like the detective didn't get his morning coffee...
0 likesWell, there is an interesting thing in there about suicide actually (said by the speaker)
0 likesThe fact that you question your own opinion indicates that you are hardly stupid. And if it makes you insecure, it is because it is something you are either unfamiliar with, or lack the ability to comprehend within the paradigms you feel comfortable with. This is not necessarily a shortcoming; merely an elucidation that you are an individual, unique in your experiences and thus your perceptions.
4 likesYou also have a choice: To either turn away from that which you do not find appealing, and seek out that which does; or challenge yourself and your insecurity. Either choice, when it comes to art, is the appropriate one.
I feel what you feel, but I understand that for me it's because I thought all those thoughts myself - there's nothing new in this video for me. And that's why I don't find it interesting a bit.
0 likesDon't worry, you're not the only intelligent person who thinks this game looks 'meh'. The fact they couldn't be bothered to give the large animals proper walking animations in itself shows a lack of care.
1 likeAnd then the fact they use "this could win an Academy Award!" as advertising (which is the only reason I'm here), and then present.....this, well, it's insulting. That is never winning an Academy award, sorry. The fact that it 'could be nominated', applies to a lot of things, it's only due to it's length that it meets the criteria, not to it's quality.
an exceptional response
0 likesThe fact that you are analyzing your own thoughts and behaviors means you are anything but narrow-minded. Just because you don't appreciate this narrative on the same level as other deep thinkers doesn't mean you are any less of one. Your mind may be oriented towards other profound senses of meaning.
0 likesDon't ever allow your perception of yourself to be negatively influenced by comparison to others' thoughts. You have a unique and creative mind which can blossom in the most beautiful of ways if you allow yourself to escape the constraints of societal expectations.
lol this guy...
0 likesThat's the first step, man.
2 likesTake psychedelics.
1 likeI feel like, you just answered your own question
0 likesWhat the heck is going on?
1 likei was here
3 likesby Ronaldo cat of Galaxy
Replies (1)
fred rodrigues gato galáctico em ingles é galactic cat
0 likesI don't understand why you would release a trailer where large land creatures tumble rather than move naturally. The small animals and fishes make somewhat a realistic moving pattern. Just seems like bad advertising. It lost me every time visually when I see them tumble. Its better to listen to the guy and not watch the film.
2 likesThe movement is too terrible.
1 likeI don't like things that make me look deeply into myself. Thumbs down.
1 likeSo, umm... What is the point of this game?
0 likesclaps
0 likesGameplay you say... where is the game?
0 likesWow, this is pretentious and pretty poorly made graphically.
0 likesis it alan watts?
1 likeReplies (1)
yes
1 likeI love you.
0 likesWOKE AF
0 likesThe flowers at the end are the collectible plants from far cry 4.I hope you did not pay someone to make the models.
5 likesReplies (4)
David O'Reily is an animator and 3D modeler. He probably made them himself.
2 likesI'm not sure which is more sad; the fact that you took the time out to post this or the fact that you don't recognize things found in nature. Those flowers aren't collectibles in some video game; they're real flowers found in the real world. Look up Foxglove, Lily of the Valley, Bluebells, Day Lilies, Calla Lily and educate yourself.
8 likeschill that are not real flowers
0 likesHaha thanks for pointing that out! I do remember these flowers from Far Cry and crafting syringes from them 😂
1 likeПолная оккультная ерунда не имеющая отношения к реальности. Такой философией увлекаются люди не знающие послание Творца для людей. Иисус Христос есть откровение Автора и Творца жизни о Себе. Читайте Новый Завет и поймете смысл жизни. Вот цитаты из Нового Завета:
1 like"Смотрите, братия, чтобы кто не увлек вас философиею и пустым обольщением, по преданию человеческому, по стихиям мира, а не по Христу; ибо в Нем обитает вся полнота Божества телесно"
"ибо Им создано всё, что на небесах и что на земле, видимое и невидимое: престолы ли, господства ли, начальства ли, власти ли, - все Им и для Него создано; и Он есть прежде всего, и все Им стоит."
"ибо благоугодно было Отцу, чтобы в Нем обитала всякая полнота, и чтобы посредством Его примирить с Собою все, умиротворив через Него, Кровию креста Его, и земное и небесное."
"И беспрекословно - великая благочестия тайна: Бог явился во плоти, оправдал Себя в Духе, показал Себя Ангелам, проповедан в народах, принят верою в мире, вознесся во славе."
Ok so I watched the whole thing here. Let me ask a question. What the hell is the gameplay in this? What is the point of the game? Why should I give you $20 or $40 or whatever to play your new game, because so far I have seen nothing here that inspires me to 'play' instead of 'watch', and I've been watching for 10 minutes and ain't feeling it.
4 likesReplies (2)
It's $15, and from what I can tell the gameplay is what you make of it. It's a perspective game, each experience is your own. You play the game how you want to play it, you explore and you create.
6 likesIt's supposed to be a introspective thinking game concerning your actual life -- not the in-game avatar -- and it's SURE not a shooting game. If it gets people to think about more than themselves it's probably a good thing, but he's way too "Meta" and Universe-Gaia for me. (You probably need to use a Yoga position to fully enjoy it.) See Spore and Osmos on Steam for more of an actual "game."
5 likesim not buying this game if you cant even animate the fucking animals properly
0 likesWOW this looks really really f 'ing stupid.Why would you even put this out? LOL.
0 likesWtf was this dude smoking...
0 likesReplies (1)
seen as though the entire game mechanic follows pretty logically from the philosophy cited within it, probably nothing. he just used his brain a little.
1 likeLet's play crap!
0 likesI don't know, maybe.
0 likesAlan watts
0 likesit very drugs
0 likespewdie brought me here
0 likesI love fucking people thinking this was a game, it's only made to BLOW your mind - and oh, the walking animation kinda have a bit meaning into it.
0 likeswtfhellcrap? itssocrap!
0 likesWhy did they have to ruin this with that animal animation?
7 likesReplies (4)
Xekos629 Well is David being David
5 likesI agree. That animal animation killed it for me. The concept is innovative and very intriguing.
1 likeThe animals lack anatomically based animation both because it would be prohibitively expensive to develop but ALSO, and more importantly, because the lack of individual expression is indicative to the core concept of the game.
17 likesIf you want to appreciate the concept the way the designer intended, stop looking at the way things are (moving) and start looking at the relationship BETWEEN those things. Did you notice that the only behaviors appear to be moving, acknowledging the presence of another, and showing affinity for another? It is all relationship based, not individual based. A bear is a mosquito is a planet is a mitochondria. But as soon as you give the bear a sweet run cycle you start defining it as a separate entity, which is the illusion the game means to shatter.
And a Mithocondria is a power house of the cell, lol.
0 likesWeak game. Everything should include the ability to destroy everything. Where is the chaos in it otherwise?
1 likenaaaah nah nah nah nah nah nah naaaah Katamari Damaci.
4 likes#BigJazz
0 likes0:45 Bendu?
0 likesnam no nit norf eh sknih taggin tah tohw
0 likesHow was it you were able to get Alan Watts to provide his voice? It's a brilliant decision.
0 likesReplies (1)
43 years, 3 months, 26 days
3 likesbut close enough
Alan Wilson Watts (6 January 1915 – 16 November 1973)
58 years wasn't enough =(
2:00
2 likesDURR, fucking obviously, this is the most pretentious shit I've been subjected to since school.
What.
0 likesWhat is this I don't even
0 likesXd lazy animations
2 likeswhat smoke this guys ?
11 likesReplies (6)
what grammar you guy ?
46 likesArtur Araújo I smoke my guy.
3 likesArtur Araújo, it's Russian. A Russian sentence translated word-for-word.
0 likessmoke guys what you?
2 likesDmt
1 likelife
0 likesI thought this was just pretty neat but seeing all this pseudo-philosophical bullshit in the comments makes me want to think again. The moment where I read "Approach this as a human, not a gamer," made me realise that this thing was made to pander to pretentious losers who think it matters what kinds of video games you waste your time with.
11 likesReplies (3)
The comment you're referencing wasn't meant to be read as an insult to gamers; what they're asking is that people approach the title as a human first, and gamer second. Not because being a gamer is somehow bad, but because this format is atypical of what most would traditionally call a "game". The worry is that if a person brings forth all of their preconceived notions of what a game is, their eyes will be closed off to what the developer was hoping the audience would take away (ie. if you're focusing on the animation or unclear objectives, you're not coming at the project with the right perspective).
9 likesAlso, I'm not trying to be critical of your view in any way, I hope it doesn't come off as such, but I've noticed a lot of people use the term "pretentious" to put down other people for "getting" something they don't. I don't think it's correct to use here, most of the comments I've read certainly aren't stupid or pretentious, but just coming from another point of view. Nobody here is dumb for getting it or not getting it
In many contexts, including video games, It matters a lot the way we waste time.
0 likesVery true
0 likes>Steam on April 21st
0 likesGlad you're not limiting this to PS4, at least, but as I only get media via torrents, I guess I'll have to wait until April 22nd, or later, if it doesn't become popular because some 1 million + sub Youtuber or Twitch streamer, features it on their channel.
Shame how all this works, but that is just the way it is for us at the bottom.
Replies (1)
I think Markiplier will Letsplay it.
0 likesI hope it.
How is this fun at all
2 likesReplies (3)
What is it supposed to be then?
0 likesOMG SO DEEP
1 likeIt's not a game dude. It's supposed to be a virtual spiritual experience. A work of interactive art. The gameplay is completely beside the point.
0 likesI don't find it fun, I find it philosophically stimulating. If you find it pretentious, I can totally understand. Works like this are not for everyone.
Whats bad in this game?
0 likesEVERYTHING.
No, I laughed at the beginning and kept laughing. This looks terrible and I can't believe they're letting you put it on their consoles.
26 likesReplies (28)
Kurdish Anime Club Have you ever seen any of his animations?
15 likesMe I don't have to in order to have an opinion about what I just saw and what I just saw was terrible.
1 likeI think this strange movements and overall graphics is a design choice.
28 likesOh yeah, i'm sure you know aaall about quality animation from the anime you watch. -_-
6 likes????? I didn't even reply to you dude. I brought up anime because the guy who posted this comment has the name "Kurdish Anime Club"
3 likesOh okay lol.
0 likesTry to not be so hostile.
26 likesSo don't buy it? If you have productive feedback, leave it. Otherwise, why waste your time?
3 likesCaitlin Luera How about I don't buy it AND state my opinion. Works for me.
0 likesUneducated opinions. Nice.
5 likesCaitlin Luera I sure do need an education to know if I like something or not.
1 likeOh, so you HAVE played the game and your opinion is based on gameplay? That's all you had to say.
3 likesCaitlin Luera Yeah like people need to get inside a trash can and play around with eat and nibble on it to know it's trash. It's not like you just look into a trash can and can see it's trash.
1 likeSounds like you just need someone to talk to. So, tell me, why are you looking in a trash can?
3 likesIdk why did someone decide to put the inside of a trash can on the ps4?
1 likeYou should probably be asking yourself why you're so offended about a game that you're not obligated to buy.
3 likesI'm not offended I just think it looks like trash. Trash doesn't offend me it's just trash. You're the one clearly offended by my opinion that you're not obligated to read or reply to.
1 likeAbu Bakr Not offended at all. I personally won't have the time to play this game. You just seemed lonely and I thought I'd hear you out.
3 likesI'm sure.
1 likeAbu Bakr kek
2 likesEh...I gotta admit,your description is kinda of accurate,this isn't the first nor last game to come with this "artistic vibe" as an excuse to make the game void,"Journey" is basically that.
1 likeI hope the game turns out good tho
Journey was garbage too. You know what game was artistic but also a good game? Shadow of the colossus. People put effort into something and it turned out to be a masterpiece in all the aspects a game could be. This? It's just someone cashing in.
2 likes@Abu Bakr k
0 likesShadow of the Colossus is just so fluid between a great piece of art and a great game,but it's been so long since it's release that I think people don't even know it anymore,The Last Guardian is great and much better than any average game nowadays but I don't see it reaching the peak the SotC did.
1 likeAbu Bakr I agree. There's nothing on par with Shadow of the Colossus.
0 likes@Yug Inavoviristêncio TLG was more in the vain of ICO instead of SoTC.
1 like@Caitlin Luera k
1 likeMe want shooty shooty.
1 likethis shit better not be as artsy fartsy/boring as mountain
0 likesReplies (2)
I think it's probably more
2 likesSTANN.co what did you expect from mountain?!
5 likes