It starts with

One thing I don′t know why

It doesn't even matter how hard you try

Keep that in mind I designed this rhyme

To explain in due time

All I know

Time is a valuable thing

Watch it fly by as the pendulum swings

Watch it count down to the end of the day

The clock ticks life away

It′s so unreal

Didn't look out below

Watch the time go right out the window

Trying to hold on, but didn't even know

Or wasted it all just to watch you go

I kept everything inside

And even though I tried, it all fell apart

What it meant to me will eventually be

A memory of a time when

I tried so hard and got so far

But in the end it doesn′t even matter

I had to fall to lose it all

But in the end it doesn′t even matter

One thing, I don't know why

It doesn′t even matter how hard you try

Keep that in mind I designed this rhyme

To remind myself how

I tried so hard

In spite of the way you were mocking me

Acting like I was part of your property

Remembering all the times you fought with me

I'm surprised

It got so far

Things aren′t the way they were before

You wouldn't even recognize me anymore

Not that you knew me back then

But it all comes back to me in the end

You kept everything inside

And even though I tried, it all fell apart

What it meant to me will eventually be

A memory of a time when

I tried so hard and got so far

But in the end it doesn′t even matter

I had to fall to lose it all

But in the end it doesn't even matter

I've put my trust in you

Pushed as far as I can go

And for all this

There′s only one thing you should know

I′ve put my trust in you

Pushed as far as I can go

And for all this

There's only one thing you should know

I tried so hard and got so far

But in the end it doesn′t even matter

I had to fall to lose it all

But in the end it doesn't even matter


Static storage duration objects are initialized in two phases. First, "static initialization" is performed, and only after all static initialization is performed, "dynamic initialization" is performed. In static initialization, all objects are first initialized with zeros; after that, all objects that have a constant initialization phase are initialized with the constant expression.


"Just by living, people hurt others without even realizing it. So long as humanity exists, hate will also exist. There is no peace in this accursed world. War is just a crime paid for by the pain of the defeated." - Pain


gracias profesora por enviarme este video educativo

Acaso quiere invocar el diablo en mi casa :(((((((((

Mi estimada licenciada, esto no tiene nada que ver con el proyecto Quimestral de Filosofia :0 ==> :(

Maestra...esto no tiene nada que ver con las semillas 😨

Esto no tiene que ver con la ley de Dalton.

esto no es filosofía ni la idea de la fenomenología

JAJAJAJ esto no es programacion lineal entera


We're no strangers to love You know the rules and so do I A full commitment's what I'm thinking of You wouldn't get this from any other guy I just want to tell you how I'm feeling Gotta make you understand Never gonna give you up, never gonna let you down Never gonna run around and desert you Never gonna make you cry, never gonna say goodbye Never gonna tell a lie and hurt you We've known each other for so long Your heart's been aching but you're too shy to say it Inside we both know what's been going on We know the game and we're gonna play it And if you ask me how I'm feeling Don't tell me you're too blind to see Never gonna give you up, never gonna let you down Never gonna run around and desert you Never gonna make you cry, never gonna say goodbye Never gonna tell a lie and hurt you Never gonna give you up, never gonna let you down Never gonna run around and desert you Never gonna make you cry, never gonna say goodbye Never gonna tell a lie and hurt you We've known each other for so long Your heart's been aching but you're too shy to say it Inside we both know what's been going on We know the game and we're gonna play it I just want to tell you how I'm feeling Gotta make you understand Never gonna give you up, never gonna let you down Never gonna run around and desert you Never gonna make you cry, never gonna say goodbye Never gonna tell a lie and hurt you


Pretty bird with feathers falling

Pretty as a lady calling

For her pink and midnight lover

As she stares into the water

And a yellow moon is rising

And there can't be no disguising

That the pretty bird is dying

With a silver arrow lying at its side

Rivers of blood,

Oceans of tears,

Life without death,

And death without reason

To the whole United Nations,

To your greatest expectations

To the moment that you realize

As a dark figure slips from out of the shadow

Pretty bird closes its eyes, pretty bird dies

Another pretty thing dead on the end of the shaft

Of the Zen Archer

A man in parts forgotten

With an outlook that is rotten

And an attitude to match it

Finds relief inside a hatchet

And he halved someone in Boulder

Justifiability is in the hands of the beholder

And you just don't know what people will do next

Mountains of pain,

Valleys of love,

Death without life,

And life without meaning

To the promise kept and broken

To the love that's never spoken

Just as surely as I'm in your ears

A dark figure slips from out of the shadow


What a thrill
With darkness and silence through the night
What a thrill
I'm searching and I'll melt into you
What a fear in my heart
But you're so supreme!
I give my life
Not for honor, but for you
Snake eater
In my time there'll be no one else
Crime, it's the way I fly to you
Snake eater
I'm still in a dream, snake eater!
Someday you go through the rain
Someday you feed on a tree frog
This ordeal, the trial to survive
For the day we see new life! I give my life
Not for honor, but for you
Snake eater
In my time there'll be no one else
Crime, it's the way I fly to you
Snake eater
I'm still in a dream, snake eater!


A seasoned witch could call you from the depths of your disgrace,
And rearrange your liver to the solid mental grace,
And achieve it all with music that came quickly from afar,
Then taste the fruit of man recorded losing all against the hour

And assessing points to nowhere, leading every single one
A dewdrop can exalt us like the music of the sun,
And take away the plain in which we move,
And choose the course you're running

Down at the edge, round by the corner,
Not right away, not right away

Close to the edge, down by a river,
Not right away, not right away

Crossed the line around the changes of the summer,
Reaching out to call the color of the sky
Passed around a moment clothed in mornings faster than we see
Getting over all the time I had to worry,
Leaving all the changes far from far behind
We relieve the tension only to find out the master's name

Down at the end, round by the corner
Close to the edge, just by a river
Seasons will pass you by

I get up, I get down
Now that it's all over and done,
Now that you find, now that you're whole

My eyes convinced, eclipsed with the younger moon attained with love
It changed as almost strained amidst clear manna from above
I crucified my hate and held the word within my hand
There's you, the time, the logic, or the reasons we don't understand

Sad courage claimed the victims standing still for all to see,
As armored movers took approached to overlook the sea
There since the cord, the license, or the reasons we understood will be

Down at the edge, close by a river
Close to the edge, round by the corner
Close to the end, down by the corner
Down at the edge, round by the river

Sudden call shouldn't take away the startled memory
All in all, the journey takes you all the way
As apart from any reality that you've ever seen and known
Guessing problems only to deceive the mention,
Passing paths that climb halfway into the void
As we cross from side to side, we hear the total mass retain

Down at the edge, round by the corner
Close to the end, down by a river
Seasons will pass you by
I get up, I get down

In her white lace, you could clearly see the lady sadly looking
Saying that she'd take the blame
For the crucifixion of her own domain

I get up,
I get down,
I get up,
I get down

Two million people barely satisfy
Two hundred women watch one woman cry, too late
The eyes of honesty can achieve
How many millions do we deceive each day?

I get up, I get down
I get up, I get down

In charge of who is there in charge of me
Do I look on blindly and say I see the way?

The truth is written all along the page
How old will I be before I come of age for you?

I get up, I get down
I get up, I get down
I get up, I get down

The time between the notes relates the color to the scenes
A constant vogue of triumphs dislocate man, so it seems
And space between the focus shape ascend knowledge of love
As song and chance develop time, lost social temperance rules above
Ah, ah

Then according to the man who showed his outstretched arm to space,
He turned around and pointed, revealing all the human race
I shook my head and smiled a whisper, knowing all about the place

On the hill we viewed the silence of the valley,
Called to witness cycles only of the past
And we reach all this with movements in between the said remark

Close to the edge, down by the river
Down at the end, round by the corner
Seasons will pass you by,
Now that it's all over and done,
Called to the seed, right to the sun
Now that you find, now that you're whole

Seasons will pass you by,
I get up, I get down
I get up, I get down
I get up, I get down
I get up


The Emoji Movie is a cinematic masterpiece, truly the absolute pinnacle of human creation everything pales in comparison to this work of art. The plot is beautiful it has me gripping my seat for the full length of the runtime every time that it blesses my screen. When they found themselves in Candy Crush, I felt nothing but pure euphoria as Candy Crush is easily the greatest thing to bless the video game industry. The Just Dance scene made me get up in the theatre to boogie to the beat as I hoped that my efforts would be enough to get them through. Every time the scary evil emoji, Smiley came on-screen with her killer robots I was terrified, I was extremely scared and hoped that they would not get the good guys. The protagonists are the greatest to ever grace the big screen, with Gene, Jailbreak, and Hi-5 synergizing to form the greatest team of heroes since Paw Patrol. Gene is very relatable showing the audience that they can aspire to be whatever they want and that it is just everybody else holding them back from reaching their potential. Gene is an amazing character and the way he gets back up every time he fails is truly a work of art, his becoming a yellow piece of candy in Candy Crush was also very funny. Hi-5 voiced by James Cordon is absolutely hilarious, James Cordon is already a very, very funny man who gives me uncontrollable side-splitting laughter. In this movie, he is somehow even funnier everything he does is hilarious, and he clearly deserves to be in the V.I.P section at the start of the movie, and anybody who cannot see that is an idiot. Jailbreak is just another addition to the great characters seen throughout the film, her goals are mysterious and unclear, yet she helps Gene and Hi-5 on their honorable quest. She is an amazing hacker and super cool emo girl which makes the plot twist of her being the Princess so much better. The plot twist was the greatest ever seen in cinema on a level that has never been seen before. There as so many more amazing characters that I could write about such as Gene's parents but if I were to write about every good character in this piece of true cinema I would be here forever. The best part of this movie is the truly hilarious side-splitting humor, I touched on this briefly when mentioning the greatest comedian ever James Cordon, but I fear that I did not truly do the humor justice. Therefore, I will continue to write about the genius behind the comedy in this movie which is only to be truly comprehended by the smartest of all individuals. An interaction between the Poop emoji and his son is a notable example of this, Poop: Okay, Son, what should we do after the potty? Poop's Son: Should we wash our hands? What should we do? [They both start laughing] Poop: We're number two! Even while writing this, I am laughing, the genius behind that joke is perfect and every aspiring comedian should be taking notes. This is but a glimpse, a small window into the comedic genius and beauty behind the comedy throughout the film. The Emoji Movie is truly God's greatest gift towards humankind, we are truly not worthy of such a perfect gift as The Emoji Movie.


Giorno's childhood was filled with unhappiness and loneliness due to bullies and the abuse by his stepfather. During his early childhood, he was initially cold and uncaring towards anyone and believed himself to be scum just for the way people treated him. Those that knew him easily thought he'd grow up to become a twisted individual. This changed when he befriended an injured gangster he saved. As the man protected Giorno from those that did him wrong in return for his aid, he learned that he could trust people. Since then, he has become a more confident and solicitous person.[4]

A defining characteristic of Giorno, and shared among his peers through him, is his resolve (覚悟 kakugo); something that can be described as his ability to make important decisions without hesitation and seeing them through to the very end, even in the face of pain, sorrow, and tragedy. Throughout Part 5, Giorno's resolve is such that in the heat of battle, he is frequently willing to allow himself to be injured if it leads to an advantageous situation. An ambitious individual, he readily takes any occasion to achieve his final goal of becoming a "Gang-Star". Upon beginning to cooperate with Passione gangster Bruno Bucciarati, Giorno wastes no time in infiltrating the gang, and steadily works his way up the ranks. His assassination of Polpo was partially a way to get a promotion for Bucciarati. Later, Giorno also tried to personally approach the Boss of Passione, and planned to plant a tracking device on him.[5]


The Hog Rider card is unlocked from the Spell Valley (Arena 5). He is a very fast building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy.

Strategy

His fast move speed can boost forward mini tanks like an Ice Golem in a push. At the same time, he can also function as a tank for lower hitpoint troops such as Goblins as he still has a fair amount of health. Most cheap swarms complement the Hog Rider well, as they are nearly as fast as him and usually force more than one card out of the opponent's hand.

The Hog Rider struggles with swarms, as they can damage him down and defeat him quickly while obstructing his path. Barbarians in particular can fully counter him without very strict timing on the defender's part, though be wary of spells.

A Hunter can kill the Hog Rider in 2 hits if placed right on top of it. However, if you place something in front of the Hog Rider, the Hunter's splash will damage the Hog Rider and hit the card in front of it more.

The Hog Rider in conjunction with the Freeze can surprise the opponent and allow the Hog Rider to deal much more damage than anticipated, especially if the opponent's go-to counter is a swarm, or swarms are their only effective counter to him. Skeletons and Bats will immediately be defeated by the spell, while Spear Goblins, Goblins, and Minions will be at low enough health to be defeated by a follow up Zap or Giant Snowball.

However, this strategy isn't very effective against buildings as the Hog Rider will take a while to destroy the building, giving the opponent ample time to articulate another counter.

Against non-swarm troops, it can deal a lot of damage during the freeze time, but this can allow the opponent to set up a massive counterpush. For this reason, players should either only go for a Hog Rider + Freeze when they have other units backing it up from a counterattack, or if the match is about to end and they need to deal as much damage as possible.

It is not a good idea to send in a Hog Rider simply to destroy a building, especially if it is the only building targeting unit available, as defeating Crown Towers becomes substantially more difficult. Spells or simply waiting out the lifetime of the building are more effective. The exception to this is an Elixir Collector placed in front of the King's Tower. If a Hog Rider placed at the bridge, he can destroy the Collector for a positive Elixir trade, though the damage from both Princess Towers will usually mean he does not survive to deal any damage to them. However, if the opponent sends in defending troops, it can be an opportunity to gain spell damage value.

In a deck with several low-cost cards, it might be worth it to simply send the Hog Rider against one building. These decks shuffle their card rotation quick enough, that they will arrive to their next Hog Rider before the next building arrives in the opponent's card rotation.

Long-ranged troops like Musketeer and Flying Machine can snipe those buildings, preserving some of the Hog Rider's health, possibly allowing it to get some Tower damage.

When there are buildings placed in the middle to counter the Hog Rider, understanding the placement of the Hog Rider and the type of building placed can help the Hog Rider to bypass certain buildings.

Passive buildings such as spawners and Elixir Collector have a larger hitbox than defensive buildings; which means that if a passive building was placed 3 tiles away from the river in the middle of the opponent's side, then it is impossible for the Hog Rider to bypass that placement as the Hog Rider will get pulled to that building.

Defensive buildings have a smaller hitbox than a passive building, which means if that if a defensive building was placed three tiles away from the river in the middle of the opponent's side, a Hog Rider placed at the very left or right side of the Arena may be able to bypass it due to its smaller hitbox.

If the player has a building already placed down in the center of the arena, and the opponent tries to bypass it with a Hog Rider at the edge of the arena, they can use certain air troops to push the Hog Rider towards the building as it jumps over the river, effectively denying the bypass attempt. They must be already hovering over the correct placement, as very quick reflexes are required to correctly perform this technique.

For Bats, Skeleton Dragons, and Minion Horde, they should be placed right in front of the Hog Rider as soon as it is deployed.

For Minions, Skeleton Barrel, Mega Minion, Flying Machine, Electro Dragon, Baby Dragon, Inferno Dragon, Balloon, and Lava Hound, stagger the above placement one tile to the right if the Hog Rider is placed on the left side of the arena, and vice versa.

They can also use ground troops to achieve the same result. Something like an Ice Golem deployed at the Hog Rider’s landing spot will obstruct his path and force him to go around the unit, which causes him to be closer to the building instead of the Crown Tower.

The Hog Rider can kite Very Fast non-building targeting troops due to his own Very Fast speed and building only targeting if he is placed on the fourth tile from the bridge, slightly into the opposite lane. He can also stall grounded units when placed right at the bridge. He will pull them towards him while deploying, and then be untargetable by them when he jumps over the bridge. After landing, he will pull them back. This can be useful when the player needs to deal damage in the same lane they are defending. It will also help separate troops behind a tank in a large push.

A Tornado placed on the second tile front of the player's King's Tower and staggered two tiles towards the Princess Tower will activate it without any damage dealt to the Princess Tower, helping them in defending future pushes. This can also be a method of mitigating all damage dealt to a Princess Tower, but doing this more than three times may result in the King's Tower's health being low enough to be targeted directly, opening up the possible threat of a back door three crown. A better alternative is to pull the Hog away from the Princess Tower into the attacking range of all three Crown Towers, which will negate all damage as long as none of them are already distracted

A very powerful combo is the Hog Rider, the Musketeer, and the Valkyrie, typically referred to as the Trifecta. The Musketeer will defend against most troops, while the Valkyrie can protect her and the Hog Rider from swarms or high damage units. The Hog Rider is used to deal damage to the tower.

This can be effectively countered by Lightning, one-shotting the Musketeer and severely damaging both the Valkyrie and Hog Rider. The Minion Horde is also effective, but the enemy can Zap them and the Musketeer will one-shot them all. Even if the Musketeer is defeated, the Hog Rider and Valkyrie will have enough time to severely damage the Tower.

The Hog Rider should be placed behind the Valkyrie to give it a boost so that it stays in front of the Hog Rider, protecting it.

A Hog Rider combined with a Goblin Barrel can be awkward for the opponent to defend against. Timing it so that the Hog Rider is tanking the tower shots for the Goblins is the most effective way to deal damage. However, a Barbarian Barrel can shut this down with minimal Tower damage for a positive Elixir trade, as long as the Goblin Barrel was placed directly on the Tower.

Pairing the Hog Rider with the Balloon can deal devastating damage. If executed properly, the Hog Rider will act as a tank while the Balloon threatens to deal massive damage. The Hog Rider can also destroy any buildings attempting to slow down the combo. However, this combo is very vulnerable to swarms and anti-air cards as neither of the troops target anything but buildings. Additionally, they are easy to separate, due to the disparity in move speeds. Alternatively, the Hog Rider and the Balloon can be played in different lanes to spread the opponent's defenses thin. However, a building or Tornado can bring them back together for an easier defense.

The Hog Rider can be paired with the Lumberjack as both a swarm bait and damage combo. It is a very fast combo with an extremely high damage output potential, so the enemy will likely try to counter it with a swarm. If this happens, use a spell like Arrows to render the opponent defenseless. If they manage to defeat the Lumberjack, the dropped Rage will make the Hog Rider even more dangerous than it normally is.

A fast and deadly combination is the Hog Rider and Mini P.E.K.K.A. combo. Both units are fast but the Mini P.E.K.K.A. does much more damage and does not attack only buildings so the Mini P.E.K.K.A. can deal with troops like the Executioner and Musketeer. However, this combo can be defeated with swarms like Skeleton Army, which will defeat both of them since neither of them can deal area damage. They are also unable to target air troops, so the Minion Horde can stop this easily.

A risky play is to deploy the Hog Rider at the bridge as soon as the match starts. If the opponent does not react fast enough, the Hog Rider will deal a significant amount of damage to the Princess Tower. This can also allow the player to quickly scout the opponent's deck if they happen to react to him fast enough.


Gore Magala is a very unique wyvern, sharing traits and similarities to that of the Elder Dragons, possessing six limbs, including the clawed wings on its back. Though, its overall appearance and stance resembles a quadrupedal wyvern. Its body is covered in dark exoskeleton plates, with notable features including the hidden feelers that are folded alongside its face, the lack of visible eyes and fanged jaws that are actually parts of its external armor plates. The other unique part is its wings, which are covered in jet-black fur that resemble a tattered and ragged cape. The claws on its wings are extremely prehensile, and even seem to possess opposable thumbs. They are used for grabbing, help at running and maintaining stability. When not engaged in combat, Gore Magala tends to cloak its body with its wings by latching them onto its back.


“The party told you to reject the evidence of your eyes and ears. It was their final, most essential command.”<br>—George Orwell 1984

“The party told you to reject the evidence of your eyes and ears. It was their final, most essential command.”
—George Orwell 1984


For every instruction in the Linux kernel, there are several software libraries (such as BIND, libpng, as well as the gummiboot program) that must be loaded.

Finally, since the kernel starts up before the first process is loaded (so that it can be used as a kernel crash dump), the system must have a way to identify a kernel process.

Since userspace programs are executed in a controlled environment, they are sometimes used as a means to gain information about the operating system, by identifying such processes.

The Linux kernel uses the PID-read/write interfaces to read and write the processes' PIDs.


Close your eyes, you'll be here soon

一二三四五分

時々本当に寝たい

でもこのワードできない

おやすみ

おやすみ

おやすみ

おやすみ

おやすみ、おやすみ

Close your eyes and you'll leave this dream

おやすみ、おやすみ

I know that it's hard to do

Days go by

しょうがない

Moments pass

Shattered glass

Hands of time

Where's that chime?

In my head

I'll just

I'll just

I'll just

I'll just

Hands (hands!) Of time will wring my neck

Every little moment spells regret

But I don't have to feel this way

As a voice inside my head

おやすみ

おやすみ

おやすみ

おやすみ

おやすみ、おやすみ

Close your eyes and you'll leave this dream

おやすみ、おやすみ

I know that it's hard to do

Hey!

Hey!

Hey!

Hey!

Hеy!

Hey!

おやすみ、おやすみ

Close your eyеs and you'll leave this dream

おやすみ、おやすみ

I know that it's hard to do

おやすみ、おやすみ

Close your eyes and you'll leave this dream

おやすみ、おやすみ

I know that it's hard to do


Making my way downtown

Walking fast, faces pass and I'm homebound

Staring blankly ahead

Just making my way

Making a way through the crowd

And I need you

And I miss you

And now I wonder

If I could fall into the sky

Do you think time would pass me by?

'Cause you know I'd walk a thousand miles

If I could just see you tonight

It's always times like these when I think of you

And wonder if you ever think of me

'Cause everything's so wrong, and I don't belong

Living in your precious memory

'Cause I need you

And I miss you

And now I wonder

If I could fall into the sky

Do you think time would pass me by?

Oh, 'cause you know I'd walk a thousand miles

If I could just see you tonight

And I, I don't wanna let you know

I, I drown in your memory

I, I don't wanna let this go

I, I don't

Making my way downtown

Walking fast, faces pass and I'm homebound

Staring blankly ahead, just making my way

Making a way through the crowd

And I still need you

And I still miss you

And now I wonder

If I could fall into the sky

Do you think time would pass us by?

'Cause you know I'd walk a thousand miles

If I could just see you, oh-oh

If I could fall into the sky

Do you think time would pass me by?

'Cause you know I'd walk a thousand miles

If I could just see you

If I could just hold you tonight


The Event Horizon is a craftable post-Moon Lord spell tome that is the direct upgrade to the Relic of Ruin. It fires a ring of stars around the player that orbit their location at the time it was used, and home in on nearby enemies. If no enemies are nearby, the stars expand outwards, go back inwards again and finally drift off. Upon contact with enemies, they transform into lingering black holes with half damage and infinite piercing, rapidly dealing damage while stationary before dissipating after 1.5 seconds.

Its best modifier is Mythical.

@thebroken0wastaken are you guys talking abt calamity?

Did you just copy paste the summary from a Terraria wiki article?

Not like I'm complaining though lol

this weapon is decent if you’re solo vs yharon but i’d use the one from the decryption computer


Dear God, please give me strength when I am weak, love when I feel forsaken, courage when I am afraid, wisdom when I feel foolish, comfort when I am alone, hope when I feel rejected, and peace when I am in turmoil. Amen


The Nindyr is a Tier 3 terrestrial herbivore. The species is available in the Session Gacha, and the stored version is available in the Shoom Shop for Shoom 375 Shooms.

Second Color Palette: It has a second color palette, which is unlocked by receiving 7,500 damage from other players.

Contents

1	Description

2	Appearance

3	Abilities

4	Carry-able Creatures

4.1	Can-Carry List

4.2	Carried-By List

4.3	Can-Grab List

4.4	Grabbed-By List

5	Trivia

6	Gallery

Description

“	A foraging pack herbivore. When threatened, it tries to distract the predator using it's bright and large webbed hands, which almost look like eyes.	„

~ In-game Description

Appearance

Nindyr's lower body resembles that of the main body of a rhinoceros, with a heavy build and stout appearance. It has many circle-shaped neon luminescent markings on its body, as well as a centaur-like body. It is quadrupedal with two arm-like limbs coming from its upper body. Its back feet are hoofed, while its front feet resemble claws, along with it having a medium-length, webbed tail, and scales/small spikes covering its body. Its face resembles that of a koala or a wombat.

Nindyr has no gender dimorphism.


The bar chart demonstrates the numbers of high school students who had done the English exam for National Graduated High School and University Entrance Examination. In here, there are 3 important points that should be discussed: The shape, the normal distribution, and the area.
Firstly, the shape of the graph is right-skewed. To be more specific, most of the exam takers have the grade lower than 5 out of 10. Moreover, the mode of this chart is 3.8 on a scale of 10. Therefore, it can lead to lower the minimum average for the examination ( 5 over 10).
Secondly, the normal distribution is so abnormal because the chart does not show the bell curve which illustrates the fairness of every single current test on the world. On the other hand, more than 45 percent of examinees are below than 4.5 while the normal distribution should be 50% for higher than the average and 50% for lower than the average.
Lastly, based on the chart, we can divide into 3 groups. Group 1 is from 0 to 3.8. In this group, one third of participants fall into this area. This is an upward trend From 13 test takers with zero point to 38064 test takes with 3.8 points. Group 2 is from 3.8 to 8.8 This section is appropriately 60% of contestants and this shape is saddle curve between 38064 contestants in 3.8 scores to 12654 contestants in 8.8 scores. The last group is the rest of the chart with nearly 10% of learners. In here, that is a deeply dip. There are 425 10-point test papers compared with 12654 8.8-test papers ( reduced by 96 percent).
In conclusion, the chart illustrates three important features: the shape is not fairly distributed, positive skewness, and the unfairness on each level of the grade scale.


I've come here from nowhere

Across the unforgiving sea

Drifting further and further

It's all becoming clear to me

But violent winds are upon us and I can't sleep

Internal temperatures rising and all the voices won't recede

I've finally found what I was looking for

A place where I can be without remorse

Because I am a stranger who has found an even stranger war

I've finally found what I was looking for

Here I come

I sharpen the knife and look down upon the bay

For all of my life a stranger I remain

A stranger I remain

A stranger I remain


The Engineer is a soft-spoken, amiable Texan from Bee Cave, Texas, USA with an interest in all mechanical things. He specializes in constructing and maintaining Buildings that provide support to his team, rather than fighting at the front lines, making him the most suitable for defense. The Engineer's various gadgets include the Sentry Gun, an automated turret that fires at any enemy in range, the Dispenser, a device that restores the health and ammunition of nearby teammates, and Teleporters that quickly transport players from point A to point B.

Because the Engineer's ingenious devices are under constant threat from explosives and devious enemy Spies, a good Engineer must keep his gear under a watchful eye and under repair with his Wrench at all times. When the Engineer needs to get his hands dirty, his trio of generic yet capable weapons, along with the assistance of his helpful hardware, make him more than capable of holding his own in a fight. If need be, the Engineer can even pick up and haul constructed buildings to redeploy them in more favorable locations. While usually viewed as a defensive class, the Engineer has a selection of high-tech weapons that allow him to destroy projectiles or to build faster-deploying, less damaging Sentry Guns, which give him great utility at the front lines too. His Teleporters are also a key point to both the offensive and defensive team's success, allowing slower, heavier classes to reach the front-lines quicker.

The Engineer is voiced by Grant Goodeve in the game, and by Nolan North in the short film Expiration Date.

You did not not copy and paste Dr. Lalve's Engineer Guide Script to a .exe video.

Hey look buddy, I'm an engineer. That means I solve problems, not problems like "What is beauty?" Because that would fall within the purview of your conundrums of philosophy. I solve practical problems, for instance: how am I going to stop some mean mother Hubbard from tearing me a structurally superfluous be-hind? The answer, use a gun, and if that don't work... Use more gun. Take for instance this heavy caliber tripod mounted lil' old number designed by me, built by me, and you best hope... Not pointed at you.


We're no strangers to love

You know the rules and so do I (do I)

A full commitment's what I'm thinking of

You wouldn't get this from any other guy

I just wanna tell you how I'm feeling

Gotta make you understand

Never gonna give you up

Never gonna let you down

Never gonna run around and desert you

Never gonna make you cry

Never gonna say goodbye

Never gonna tell a lie and hurt you

We've known each other for so long

Your heart's been aching, but you're too shy to say it (say it)

Inside, we both know what's been going on (going on)

We know the game and we're gonna play it

And if you ask me how I'm feeling

Don't tell me you're too blind to see

Never gonna give you up

Never gonna let you down

Never gonna run around and desert you

Never gonna make you cry

Never gonna say goodbye

Never gonna tell a lie and hurt you

Never gonna give you up

Never gonna let you down

Never gonna run around and desert you

Never gonna make you cry

Never gonna say goodbye

Never gonna tell a lie and hurt you

We've known each other for so long

Your heart's been aching, but you're too shy to say it (to say it)

Inside, we both know what's been going on (going on)

We know the game and we're gonna play it

I just wanna tell you how I'm feeling

Gotta make you understand

Never gonna give you up

Never gonna let you down

Never gonna run around and desert you

Never gonna make you cry

Never gonna say goodbye

Never gonna tell a lie and hurt you

Never gonna give you up

Never gonna let you down

Never gonna run around and desert you

Never gonna make you cry

Never gonna say goodbye

Never gonna tell a lie and hurt you

Never gonna give you up

Never gonna let you down

Never gonna run around and desert you

Never gonna make you cry

Never gonna say goodbye

Never gonna tell a lie and hurt you


So it's into the Void

Now me girls and me boys

From Mother's hands we go

We'll be be sailing to the sun

Till the voyage is done

Then we'll be sleeping in the cold below

Sisters! Below, below

We're going where the winds don't blow

Yes we're all bound down

To the deep and we'll be

Sleeping in the cold below, below

Sleeping in the cold below

Our sailing ship

Is for the hard and the quick

We roll our load and go

There's a living to be made

Or there's Hell to pay

When you're sleeping in the cold below

Sisters! Below, below

We're going where the winds don't blow

Yes we're all bound down

To the deep and we'll be

Sleeping in the cold below, below

Sleeping in the cold below

There's a man on high

With the Devil in his eye

And a golden hand, I'm told

It can hurt you, it can hold you

He can kick you or console you

When you're sleeping in the cold below

Sisters! Below, below

We're going where the winds don't blow

Yes we're all bound down

To the deep and we'll be

Sleeping in the cold below, below

Sleeping in the cold below

Oh Sisters you

So wise and true

When it's my time to go

Won't you lay me down

Under Granum Crowns

And I'll be sleeping in the cold below

Sisters! Below, below

We're going where the winds don't blow

Yes we're all bound down

To the deep and we'll be

Sleeping in the cold below, below

Sleeping in the cold below

Today we sail

On the Solar Rail

For there's much we just don't know

So farewell with a kiss

Then it's fast for the mist

Till we're sleeping in the cold below


The enemy ascended beyond your control
Or was that all your intention?
They have managed to demolish whatever we made
But you're failing to comprehend

If they can, they will easily butcher you whole
While you're blinded by your depression
I have gotten to the point where I'm just too afraid
That you're going to meet your end

My screams echo out through the fire
And your rival dares stand in my way
Yes, this is a hardship most dire
And one day you will heed what I say

This is my message to my master
This is a fight you cannot win
I think that past your great disasters
Their victory stirs below your skin

If you proceed, I will not blame you
I will move forth and win your war
But if I should die before you continue
You shall have heard my final dying roar


The thin white duke does not disappoint
Reviewed in the United States on December 23, 2018
I remember fondly my purchasing the album version of this when it first came out. I was already well into being a Bowie fan, and while I was concerned that Let's Dance was a weird departure from all I had come to know about Bowie, I still couldn't shake off the feeling this was a fun album. A fun and well-recorded album.

All these years later we could argue about whether or not this is really Bowie (listening to everything else by Bowie would suggest, at least to me, that this release was an anomaly), but that argument aside I am very surprised at my reaction to this remastered version.

First, it, like so many other 90's remasters of Bowie's work, is very well done. They simply updated the mastering to reflect the digital nature of CD instead of the analogue nature of album and cassette. They did not get involved in the coming loudness war. They kept this simple and clean. And I think it sounds fabulous.

Second, yes; it sounds very 90's. And while that may not generally be viewed as a compliment considering the nature of so much of 90's pop music, and this is, after all, a very pop-sounding album, it's Bowie. And Bowie brings something more to this 90's sound. The music is simply better. The voice outstanding. The lyrics, generally speaking, interesting and poignant.

Listening to it today, in 2018, it actually stands up far better than I had expected. It's not so much a stroll down memory lane, but a new release in some ways. It's a window into another Bowie, who said something like "I can take your pop music, and your pop producers, and make something better. You're going to love this."

I won't kid you or myself.. this isn't in the same calibre as Heathen... Scary Monsters... Lodger... but it is a very enjoyable and listenable CD. If nothing else, China Girl is alone worth purchasing this CD.


chocomint's Made of Fire HDDT 98.54 full combo. Without a doubt, one of the most impressive plays ever set in osu! history, but one that takes some experience to appreciate fully. In the 12 years that this map has been ranked, chocomint's score remains the ONLY DT FC, and there's much more to unpack about this score. While some maps easily convey how difficult they are through the raw aim, or speed requirements, Made of Fire is much more nuanced than it may seem at first glance. To help illustrate just how difficult this play is, I would like to break down and analyze aspects of the map and the play itself. Right off the bat, we get a sense of the density of the notes, and the reading difficulty associated. With DT applied, the map becomes around 243 bpm, and approximately AR 9.67, a higher note density than most players are used to. Still, this should be manageable, but adding to the difficulty is the constant rhythm of, and spacing of the patterns which continues for the entire map. These would already pose a significant challenge to players' rhythm sense, reading, and finger control, but with hidden, the reading becomes MUCH harder. This is all bread and butter to someone like chocomint, who plays maps with similar patterns all the time, but everything we've gone over is just the beginning. Ask any top player what the hardest part of Made of Fire is, and they will all say the aim control. Many of the patterns in this map are continuous with strange velocity and angle changes, which need very fine adjustments in a player's aim to hit. None are more apparent than the various zig-zag patterns, which appear in the highest spacing sections. These require a player to aim to each note in a 1/4th beat time window, while potentially changing to an almost opposite direction. This is where chocomint shines, as almost no players have the level of aim control which he does. Bringing it all together is where the magic of this play really lies. DT alone makes the aim control barely in reach for any other player, but adding hidden makes these highly control-intensive patterns nearly impossible. Following the rhythm on such a map can be hard already as well, and trying to keep high accuracy, given the layout of the patterns, becomes ridiculous too. The real challenge is diverting focus between the aim aspect and the tapping aspects of the map, while keeping your reading in check as well. Keeping up with the map the entire way through to such a degree is exactly why chocomint's play is so astonishing. It's hard to put into words how much skill goes into a play like this, but to get an idea, I recommend trying the map for yourself. chocomint's HDDT score truly is in a league of its own when it comes to the aspects described earlier. Just over 2 years after it was set, some players are now approaching DT FCs, but not with nearly as high accuracy, and the majority lacking hidden. For now, it will remain a dream play for every top play, and a reality for chocomint. Hopefully this video has given you some more insight into, and appreciation of, one of osu!'s best plays of all time.

I wasn't excepting a osu meme on this comment section

bruh i cant even pass this map on nomod smh

@ClassicMist360 fr! surprised to see any osu meme here


In medicine, a prosthesis (plural: prostheses; from Ancient Greek: πρόσθεσις, romanized: prósthesis, lit. 'addition, application, attachment'),[1] or a prosthetic implant,[2][3] is an artificial device that replaces a missing body part, which may be lost through trauma, disease, or a condition present at birth (congenital disorder). Prostheses are intended to restore the normal functions of the missing body part.[4] Amputee rehabilitation is primarily coordinated by a physiatrist as part of an inter-disciplinary team consisting of physiatrists, prosthetists, nurses, physical therapists, and occupational therapists.[5] Prostheses can be created by hand or with computer-aided design (CAD), a software interface that helps creators design and analyze the creation with computer-generated 2-D and 3-D graphics as well as analysis and optimization tools.[6]


We're no strangers to love
You know the rules and so do I
A full commitment's what I'm thinking of
You wouldn't get this from any other guy

I just wanna tell you how I'm feeling
Gotta make you understand

Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you

We've known each other for so long
Your heart's been aching, but
You're too shy to say it
Inside, we both know what's been going on
We know the game and we're gonna play it

And if you ask me how I'm feeling
Don't tell me you're too blind to see

Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you

Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you

(Ooh, give you up)
(Ooh, give you up)
Never gonna give, never gonna give
(Give you up)
Never gonna give, never gonna give
(Give you up)

We've known each other for so long
Your heart's been aching, but
You're too shy to say it
Inside, we both know what's been going on
We know the game and we're gonna play it

I just wanna tell you how I'm feeling
Gotta make you understand

Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you

Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you

Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you


Glasses are really versatile. First, you can have glasses-wearing girls take them off and suddenly become beautiful, or have girls wearing glasses flashing those cute grins, or have girls stealing the protagonist's glasses and putting them on like, "Haha, got your glasses!' That's just way too cute! Also, boys with glasses! I really like when their glasses have that suspicious looking gleam, and it's amazing how it can look really cool or just be a joke. I really like how it can fulfill all those abstract needs. Being able to switch up the styles and colors of glasses based on your mood is a lot of fun too! It's actually so much fun! You have those half rim glasses, or the thick frame glasses, everything! It's like you're enjoying all these kinds of glasses at a buffet. I really want Luna to try some on or Marine to try some on to replace her eyepatch. We really need glasses to become a thing in hololive and start selling them for HoloComi. Don't. You. Think. We. Really. Need. To. Officially. Give. Everyone. Glasses?


Travis Scott
Highest in the room

I got room

In my fumes (yeah)

She fill my mind up with ideas

I'm the highest in the room (it's lit)

Hope I make it outta here (let's go)

She saw my eyes, she know I'm gone (ah)

I see some things that you might fear

I'm doin' a show, I'll be back soon (soon)

That ain't what she wanna hear (nah)

Now I got her in my room (ah)

Legs wrapped around my beard

Got the fastest car, it zoom (skrrt)

Hope we make it outta here (ah)

When I'm with you, I feel alive

You say you love me, don't you lie (yeah)

Won't cross my heart, don't wanna die

Keep the pistol on my side (yeah)

Case it's fumes (smoke)

She fill my mind up with ideas (straight up)

I'm the highest in the room (it's lit)

Hope I make it outta here (let's go, yeah)

We ain't stressin' 'bout the loot (yeah)

My block made of queseria

This not the Molly, this the boot

Ain't no comin' back from here

Live the life of La Familia

It's so much gang that I can't see ya (yeah)

Turn it up 'til they can't hear (we can't)

Runnin', runnin' 'round for the thrill

Yeah, dawg, dawg, 'round my real (gang)

Raw, raw, I been pourin' to the real (drank)

Nah, nah, nah, they not back of the VIP (in the VIP)

Gorgeous, baby, keep me hard as steel

Ah, this my life, I did not choose

Uh, been on this since we was kids

We gon' stay on top and break the rules

Uh, I fill my mind up with ideas

Case it's fumes

She fill my mind up with ideas (straight up)

I'm the highest in the room (I'm the highest, it's lit)

Hope I make it outta here

I'm the highest, you might got the Midas touch

What the vibe is? And my bitch the vibiest, yeah

Everyone excited, everyone too excited, yeah now

Play with the giants, little bit too extravagant, yeah now

Night, everyone feel my vibe, yeah

In the broad day, everyone hypnotizing, yeah

I'm okay and I take the cake, yeah


"The Only Thing I Know for Real" is the boss theme for Samuel Rodrigues in Metal Gear Rising: Revengeance.

The lyrics describe how he has forgotten the reasons why he fights, but that he can't stop himself because he feels as though it is the only way he knows how to live. The lyrics references Raiden and Sam’s final duel, and his involvement in Desperado Enforcement LLC.

The demo version of this song is "heavier" than the main game's Maniac Agenda Mix; voice, drums and battery are most pronounced, like Locked & Loaded. Unlike most of the boss themes, the lyrics are lost in the second phase of the fight, when Sam is forced to rely on his cybernetic arm and martial arts skills. Some of the lyrics mention a “mountain,” which is his goal to realize why he fights. The lyrics, “Because the mountains don’t give back what they take” references him losing his arm before the events of the main game. The lyrics, “It’s only the cold wind I feel” could be referencing the Winds of Destruction.

bro it not that deep it just creepy hahah video

Lyrics

Memories broken
The truth goes unspoken
I’ve even forgotten my name

I don’t know the season
Or what is the reason
I’m standing here holding my blade

A desolate place
Without any trace
It’s only the cold wind I feel

It’s me that I spite
As I stand up and fight
The only thing I know for real

There will be blood-shed
The man in the mirror nods his head

The only one left
Will ride upon the dragon’s back

Because the mountains don’t give back what they take
Oh no
There will be blood-shed
It’s the only thing I’ve ever known

Losing my identity
Wondering have I gone insane
To find the truth in front of me
I must climb this mountain range
Looking downward from this deadly height
And never realizing why I fight


Amazing music, been studying a lot to it,  the tune is catchy and the instrument choice is original


Red sun, red sun over paradise

Red sun, red sun over paradise

Golden rays of the glorious sunshine

Sending down such a blood-red light

Now, the animals slowly retreat to the shadows, out of sight

Arid winds blow across the mountains

Giving flight to the birds of prey

In the distance machines come to transform Eden, day by day

Only love is with us now

Something warm and pure

Find the peace within ourselves

No need for a cure

When the wind is slow, when the fire's hot

The vulture waits to see what rots

Oh, how pretty, all the scenery

This is nature's sacrifice

When the air blows through with a brisk attack

The reptile tail ripped from its back

When the sun sets

We will not forget the red sun over paradise


There I was completely wasting

Out of work and down

All inside it's so frustrating

As I drift from town to town

Feel as though nobody cares

If I live or die

So I might as well begin

To put some action in my life

Breaking the law, breaking the law

Breaking the law, breaking the law

Breaking the law, breaking the law

Breaking the law, breaking the law

So much for the golden future

I can't even start

I've had every promise broken

There's anger in my heart

You don't know what it's like

You don't have a clue

If you did you'd find yourselves

Doing the same thing, too

Breaking the law, breaking the law

Breaking the law, breaking the law

Breaking the law, breaking the law

Breaking the law, breaking the law

You don't know what it's like...

Breaking the law, breaking the law

Breaking the law, breaking the law

Breaking the law, breaking the law

Breaking the law, breaking the law

Breaking the law..


We're no strangers to love
You know the rules and so do I (do I)
A full commitment's what I'm thinking of
You wouldn't get this from any other guy
I just wanna tell you how I'm feeling
Gotta make you understand
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you
We've known each other for so long
Your heart's been aching, but you're too shy to say it (say it)
Inside, we both know what's been going on (going on)
We know the game and we're gonna play it
And if you ask me how I'm feeling
Don't tell me you're too blind to see
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you
We've known each other for so long
Your heart's been aching, but you're too shy to say it (to say it)
Inside, we both know what's been going on (going on)
We know the game and we're gonna play it
I just wanna tell you how I'm feeling
Gotta make you understand
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you


Hayabusa's first form is considerable as an offense against Metal enemies, as he has a wide hitting range and a prominent Critical Hit chance (30%). However, certain Metal Enemies, like Super Metal Hippoe and Metal One Horn, can easily reach his blind spot. Preventing this can be done so by a steady stream of meatshields. Hayabusa also works well in tandem with Paladin Cat, since the former can attack Metal units at a distance, while the latter defeats the Metal Enemies that reach to his blind spot (if he Crits). If you additionally have Princess Kaguya or other good metal stallers, like the Cats gained from the Cyclone Stages, you will likely never have problems with Metal Enemies ever again.


I met a traveller from an antique land,

Who said—“Two vast and trunkless legs of stone

Stand in the desert. . . . Near them, on the sand,

Half sunk a shattered visage lies, whose frown,

And wrinkled lip, and sneer of cold command,

Tell that its sculptor well those passions read

Which yet survive, stamped on these lifeless things,

The hand that mocked them, and the heart that fed;

And on the pedestal, these words appear:

My name is Ozymandias, King of Kings;

Look on my Works, ye Mighty, and despair!

Nothing beside remains. Round the decay

Of that colossal Wreck, boundless and bare

The lone and level sands stretch far away.”


No matter what dreams or hopes you had...
No matter how blessed a life you’ve lived...
It’s all the same if you’re shattered by rocks
Everyone will die someday.

Does this mean life is meaningless?
Was there even any meaning in us being born into this world?
Would we say that of our fallen comrades?
Their lives...were they meaningless?

NO, THEY WEREN’T!
It’s us who gives meaning to our comrades lives!
The brave fallen!
The anguished fallen!
The ones who will remember them...are us, the living!
We die trusting the living who follow to find meaning in our lives!
That is the sole method in which we can rebel against this cruel world!

MY SOLDIERS, RAGE!
MY SOLDIERS, SCREAM!!
 MY SOLDIERS, FIGHT!!!


I’ve come here from nowhere

Across the unforgiving sea

Drifting further and further

It’s all becoming clear to me

The violent winds are upon us and I

Can’t sleep

Internal temperatures rising

And all the voices won’t recede

I’ve finally found what

I was looking for!

A place where I can be without remorse

Because I am a stranger who has found

An even stranger war

I’ve finally found what

I was looking for!

Here I come

I sharpen the knife

And look down upon the bay

For all of my life

A stranger I remain

A stranger I remain

A stranger I remain


Standing here
I realise

You were just like me, trying to make history

But who's to judge, the right from wrong
When our guard is down i think we'll both agree, that

VIOLENCE BREEDS VIOLENCE

BUT IN THE END IT HAS TO BE THIS WAY

I've carved my own path
You followed your wrath
But maybe were both the same

The world has turned and so many have burned
But nobody is to blame

Yet, staring across this barren wasted land
I feel new life will be born

BENEATH THE BLOOD STAINED SAND

BENEATH THE BLOOD STAINED SAND


Vacuum packing is a method of packaging that removes air from the package prior to sealing. This method involves (manually or automatically) placing items in a plastic film package, removing air from inside and sealing the package. Shrink film is sometimes used to have a tight fit to the contents. The intent of vacuum packing is usually to remove oxygen from the container to extend the shelf life of foods and, with flexible package forms, to reduce the volume of the contents and package.


Thanks Mark for traumatizing me, Really appreciate it! ;D


Memories broken

The truth goes unspoken

I’ve even forgotten my name

I don’t know the season

Or what is the reason

I’m standing here holding my blade

A desolate place

Without any trace

It’s only the cold wind I feel

It’s me that I spite

As I stand up and fight

The only thing I know for real

There will be blood-shed

The man in the mirror nods his head

The only one left

Will ride upon the dragon’s back

Because the mountains don’t give back what they take

Oh no

There will be blood-shed

It’s the only thing I’ve ever known

Losing my identity

Wondering have I gone insane

To find the truth in front of me

I must climb this mountain range

Looking downward from this deadly height

And never realizing why I fight


Matpat's Brain is going to POP if he interprets this as an ARG and tries to solve it


The thing I really like about Planes is that we learn that WWII happened in the Cars universe. Which means there was a Cars Hitler, a Cars holocaust, a Cars Pacific War, a Cars D-Day, a Cars nuking of Hiroshima and Nagasaki, a Cars Rape of Nanking, a Cars Battle of Iwo Jima...

This leads to so many important questions, like: were the Cars Little Boy and Fat Man nukes sentient? Was it a suicide mission? Are ALL Cars nuclear weapons sentient? Did Tsar Bomba have a personality? What kind of car was Car Hitler? A VW? A forklift?

Was there a Cars 9/11? Were the planes hijacked, or were the planes themselves radicalized? I could go on

also car hitler must've been a mercedes forklift

@B. Elzebub I wonder what neanderthals were in cars universe

where did you get the idea that bombs and missiles were sentient?

There was a Cars 9/11 because the airport in Tokyo from Cars 2 has the security system assigned after 9/11 incidents, so this means they put them cause 9/11 happened as in real life.

If cars ww2 was a thing, was there a cars Julius Caesar? Was he a chariot? Was it just the cart-thingy that was sentient and just had to stare at a horse's ass all day, literally eating their shit, or were the horses part of the organism? What about the Egyptians? Were there cars cave-vehicles? What did they look like before the invention of the wheel? I HAVE SO MANY QUESTIONS.

>What kind of car was Car Hitler<br>He was a Mercedes Benz, or Horch

>What kind of car was Car Hitler
He was a Mercedes Benz, or Horch

rape of nankin didnt happen tho, you made that one up


There lived a certain man in Russia long ago

He was big and strong, in his eyes a flaming glow

Most people looked at him with terror and with fear

But to Moscow chicks he was such a lovely dear

He could preach the Bible like a preacher

Full of ecstasy and fire

But he also was the kind of teacher

Women would desire

Hey, hey, hey, hey, hey, hey, hey, hey

Hey, hey, hey, hey, hey, hey, hey, hey

Hey, hey, hey, hey, hey, hey, hey, hey

Hey, hey, hey, hey, hey, hey, hey, hey

Hey, hey, hey, hey, hey, hey, hey, hey

There lived a certain man in Russia long ago

He was big and strong, in his eyes a flaming glow

Most people looked at him with terror and with fear

But to Moscow chicks he was such a lovely dear

He could preach the Bible like a preacher

Full of ecstasy and fire

But he also was the kind of teacher

Women would desire

Ra ra Rasputin

Lover of the Russian queen

There was a cat that really was gone

Ra ra Rasputin

Russia's greatest love machine

It was a shame how he carried on

He ruled the Russian land and never mind the Czar

But the kazachok he danced really wunderbar

In all affairs of state he was the man to please

But he was real great when he had a girl to squeeze

For the queen he was no wheeler dealer

Though she'd heard the things he'd done

She believed he was a holy healer

Who would heal her son

Ra ra Rasputin

Lover of the Russian queen

There was a cat that really was gone

Ra ra Rasputin

Russia's greatest love machine

It was a shame how he carried on

But when his drinking and lusting

And his hunger for power

Became known to more and more people

The demands to do something

About this outrageous man

Became louder and louder

Hey, hey, hey, hey, hey, hey, hey, hey

Hey, hey, hey, hey, hey, hey, hey, hey

Hey, hey, hey, hey, hey, hey, hey, hey

Hey, hey, hey, hey, hey, hey, hey, hey

"This man's just got to go", declared his enemies

But the ladies begged, "don't you try to do it, please"

No doubt this Rasputin had lots of hidden charms

Though he was a brute, they just fell into his arms

Then one night some men of higher standing

Set a trap, they're not to blame

"Come to visit us", they kept demanding

And he really came

Ra ra Rasputin

Lover of the Russian queen

They put some poison into his wine

Ra ra Rasputin

Russia's greatest love machine

He drank it all and said, "I feel fine"

Ra ra Rasputin

Lover of the Russian queen

They didn't quit, they wanted his head

Ra ra Rasputin

Russia's greatest love machine

And so they shot him 'til he was dead

Oh, those Russians


[Intro: Pastor T.L. Barrett / Choir & Future]

You're the only power (Power)

You're the only power that can

You're the only power (Power)

You're the only power that can

Oh, oh, oh, father

(If young Metro don't trust you, I'm gon' shoot you)

[Pre-Chorus: Kid Cudi & Pastor T.L. Barrett / Choir]

Beautiful mornin', you're the sun in my mornin', babe

Who can I turn to?

Nothin' unwanted

After all, who can I turn to?

Beautiful mornin', you're the sun in my mornin', babe

If I don't turn to you

Nothin' unwanted

No other help I know, I stretch my hands

[Chorus: Kanye West & Pastor T.L. Barrett / Choir]

I just wanna feel liberated, I-I, na-na-na

Who can I turn to?

I just wanna feel liberated, I-I, na-na-na

After all, who can I turn to?

If I ever instigated, I am sorry

If I don't turn to you

Tell me who in here could relate, I-I-I

No other help I know, I stretch my hands

[Verse: Kanye West, with Kelly Price]

Now, if I fuck this model

And she just bleached her asshole

And I get bleach on my T-shirt

I'ma feel like an asshole

I was high when I met her

We was down in Tribeca

She'll get under your skin if you let her

She'll get under your skin if you— (Uh)

I don't even wanna talk about it

I don't even wanna talk about it

I don't even wanna say nothin'

Everybody gon' say somethin'

I'd be worried if they said nothin'

Remind me where I know you from

She lookin' like she owe you somethin'

You know just what we want

I wanna wake up with you in my—

Related Songs

Famous

Kanye West

Ultralight Beam

Kanye West

Running Up That Hill (A Deal with God)

Kate Bush

[Pre-Chorus: Kid Cudi, Pastor T.L. Barrett / Choir & Kelly Price]

Beautiful mornin', you're the sun in my mornin', babe

Who can I turn to?

Beautiful mornin'

Nothin' unwanted

After all, who can I turn to?

Beautiful mornin', you're the sun in my mornin', babe

If I don't turn to you

Nothin' unwanted

No other help I know

[Chorus: Kanye West & Pastor T.L. Barrett / Choir]

I just wanna feel liberated, I-I, na-na-na

Who can I turn to?

I just wanna feel liberated, I-I, na-na-na

After all, who can I turn to?

If I ever instigated, I am sorry

If I don't turn to you

Tell me who in here could relate, I-I-I

No other help I know, I stretch my hands


We're no strangers to love
You know the rules and so do I
A full commitment's what I'm thinking of
You wouldn't get this from any other guy
I just wanna tell you how I'm feeling
Gotta make you understand
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you
We've known each other for so long
Your heart's been aching but you're too shy to say it
Inside we both know what's been going on
We know the game and we're gonna play it
And if you ask me how I'm feeling
Don't tell me you're too blind to see
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you
Never gonna give, never gonna give
(Give you up)
We've known each other for so long
Your heart's been aching but you're too shy to say it
Inside we both know what's been going on
We know the game and we're gonna play it
I just wanna tell you how I'm feeling
Gotta make you understand
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye
Never gonna tell a lie and hurt you
Never gonna give you up
Never gonna let you down
Never gonna run around and desert you
Never gonna make you cry
Never gonna say goodbye


Last Prism is a Hardmode, post-Moon Lord magic weapon that has a 1/9 (11.11%) chance of dropping from the Moon Lord. It fires several beams of light that converge into one focused beam as it charges, dealing massive damage. It has one of the highest base DPS in the game at the cost of rapidly consuming mana.

The Last Prism projects 6 beams that deal individual damage as they begin to rotate, then spin faster as they converge into one thick beam. This process takes exactly 3.365 seconds, each beam continuing to deal the weapon's full listed damage. The fully-converged beam deals 3 times the listed damage, or 300 damage per hit. Unlike most piercing attacks, the weapon hits 12 times per second (every 5 game ticks[1]). The mana cost will increase sharply as the beam converges.

Due to its high mana cost (144 mana per second; 12 mana 12 times per second when fully charged), players will struggle to maintain the beam for more than 1-2 seconds. Usage of the Mana Flower, Magic Cuffs, Nebula armor, and a large supply of Super Mana Potions with the Last Prism is recommended.

When combining the Last Prism's base damage of 100 with Accessories such as the Celestial Emblem, Sorcerer Emblem, Avenger Emblem, and other damage boosters such as Nebula armor or the clairvoyance buff from the Crystal Ball, it is possible to double the damage output.

Its best modifier is Demonic or Deadly for damage output, or Mystic for mana conservation because it cannot get modifiers that affect knockback.


James Morgan "Jimmy" McGill, also known by his business name Saul Goodman and later by the alias Gene Takavic, is a fictional character who appears in the television series Breaking Bad and serves as the titular protagonist of its spin-off prequel series Better Call Saul. He is primarily portrayed by Bob Odenkirk, and was created by Vince Gilligan and Peter Gould.[2]

The character is an Albuquerque-based lawyer who embraces his tendencies as a former scam artist and begins to represent criminals while he himself becomes increasingly involved in the city's criminal underworld. Saul is an Irish-American but pretends to be Jewish to attract clients.[3] His business name, "Saul Goodman," is a play on the phrase "it's all good, man."                                                                                The need for a character like Saul came from two paths of Breaking Bad's development around the second season. First, as Walt and Jesse got themselves deeper into the drug business, the writers felt they needed a character to be a guide for them. At this point, they had written that Jesse's dimwitted friends like Badger were selling their drugs, and needed to envision what type of lawyer Walt and Jesse would enlist when they run into trouble.[5] This would later serve to introduce Walter to new concepts such as the disappearer services.[6] Secondly, they were at a point in Hank's character arc where he had suffered a major trauma in seeing Tortuga's severed head, and he would no longer be able to serve as the series' bit of lightness. They thus made Saul more of a comical character to fill this void.[5] The writers wrote this lawyer as loud, flashy, and over-the-top, as well as being a scammer himself.[6] The creators decided on the name "Saul Goodman" as a play on the phrase "[It]'s all good, man", so that even his most simple-minded clients would remember his name when they get arrested.[4] Gould credits Breaking Bad's creator Vince Gilligan for initially suggesting this idea for Saul's name.[5]

The Breaking Bad episode "Better Call Saul" was written by Peter Gould, and he has been ultimately credited with creating the character.[7] In terms of casting for the part, both Gilligan and Gould said that their crew included a number of fans of Mr. Show with Bob and David, including Gould's wife Nora, and Odenkirk's name quickly came up for the role.[7] Gilligan offered Odenkirk a four-episode guest role without the need to audition.[8] Odenkirk at the time had been focused on mentoring upcoming actors in comedy, and, needing an opportunity, readily took the role at the encouragement of his friend Reid Harrison,[6] having not seen any of Breaking Bad and thinking that it was only intended for a short stint.[9] Odenkirk watched available episodes of Breaking Bad before arriving for shooting and avoiding reading the script he had been sent knowing that it would likely be trimmed down before filming.[9] Odenkirk based the character's speaking style on producer Robert Evans, and spent time practicing speaking in Evans' style based on the autobiography The Kid Stays in the Picture.[6][10] Bryan Cranston helped Odenkirk to learn more about what Breaking Bad was about and to coach him on dramatic acting, something which Odenkirk lacked from his comedy background.[6] Odenkirk was scheduled to appear in the second season finale, but a prior commitment on How I Met Your Mother left him unable to do so; this led Gilligan to create the character of Mike Ehrmantraut, played by Jonathan Banks, to serve in place of Saul for that fourth episode.[8]

Saul was originally intended to appear in only four episodes of the second season of Breaking Bad, but instead became central to the narrative of the series.[11] Though originally written as a "two-and-a-half-dimensional" comic relief character, Saul's role became more in-depth, as Gilligan and Gould found they could use Saul as a "further entree to the criminal underbelly" for Walt in the later seasons.[7] This also allowed them to give the character more humanity, which the showrunners credited to Odenkirk's acting skills. They considered that like with Aaron Paul and Dean Norris, Odenkirk's acting capability significantly altered plans they had for these characters and the series in a beneficial manner, making them more central to the larger plot.[7] As Saul had proven to be a popular character with audiences, Gilligan and Gould already had started thinking about a spin-off involving Saul and approached Odenkirk on his interest to make it happen.[12] Odenkirk had initially turned down the continuing role, wanting to be with his family in Los Angeles and feeling he had enough fame with the success of Breaking Bad, but his children assured them that they would be fine and he should not turn the opportunity down.[8]

Once Breaking Bad was completed, Gilligan and Gould worked to establish what the spinoff series would be about, ultimately coming onto the idea of a prequel named Better Call Saul that would feature Jimmy McGill and how he would become Saul Goodman. The showrunners realized that Saul was, as seen in Breaking Bad, "comfortable in his own skin" and had nowhere else to go, that they could instead explore how Saul got to that point, mirroring the same type of self-destruction that occurred to Walter White in Breaking Bad.[7] They saw Jimmy as an "earnest, sweet guy whose brain naturally cooks up dishonest solutions to the challenges in front of him", where by the time of Breaking Bad, Saul is a "front" for one who "seemed to enjoy being a showy cheeseball",[11] and a "hermetically sealed slickster".[13] Rhea Seehorn, who plays Kim Wexler, Jimmy's romantic interest in Better Call Saul, said that one aspect of Jimmy she incorporated into her acting was the spontaneity of Jimmy slipping into and out of the Saul Goodman character, or as Gould had described to her, "right there at the moment", a factor that for Kim and other associates of Jimmy can cause confusion and concern.

Breaking Bad established little of Saul's origins, but revealed that Saul Goodman was not his real name, and that his real last name was McGill.[15] This gave Gilligan, Gould, and Odenkirk a chance to flesh out more of Jimmy's backstory for Better Call Saul. Odenkirk and Gilligan set Jimmy's hometown as Chicago, in part as it was Odenkirk's own hometown as well as a homage to the notorious corruption in the political history of Chicago as inspiration for the character.

In 2014, as a publicity stunt for the launch of Better Call Saul, a billboard for "James M. McGill, Attorney at Law" was placed in Albuquerque, mimicking a billboard that appeared on the series, with a phone number connecting to a voicemail message recorded by Odenkirk.

ok this is not so bad lmao, everything else is cringe


"From the moment I understood the weakness of my flesh, it disgusted me. I craved the strength and certainty of steel. I aspired to the purity of the Blessed Machine.

Your kind cling to your flesh, as if it will not decay and fail you. One day the crude biomass that you call a temple will wither, and you will beg my kind to save you. But I am already saved, for the Machine is immortal…

...even in death I serve the Omnissiah."


"it's a long way down... Do you want to jump?"
Close
your eyes, you'll be here soon

一 二 三 四 五分  / Ichi ni san shi go fun

時々 本当に寝たい  / Tokidoki, hontou ni netai

でも このワードできない  / Demo, kono waado dekinai

おやすみ  / o ya su mi

おやすみ  / o ya su mi

おやすみ  / o ya su mi

おやすみ  / o ya su mi

おやすみ おやすみ  / oyasumi oyasumi

Close your eyes and you'll leave this dream

おやすみ おやすみ  / oyasumi oyasumi

I know that it's hard to do

Days go by

しょうがない  / shou ga nai

Moments pass

Shattered glass

Hands of time

Where's that chime?

In my head

I'll just

I'll just

I'll just

I'll just

Hands (hands!) of time will wring my neck

Every little moment spells reegret

But I don't have to feeel this way

As a voice inside my head

おやすみ  / o ya su mi

おやすみ  / o ya su mi

おやすみ  / o ya su mi

おやすみ  / o ya su mi

おやすみ おやすみ  / oyasumi oyasumi

Close your eyes and you'll leave this dream

おやすみ おやすみ  / oyasumi oyasumi

I know that it's hard to dooo
[gun cocks, air horns commence]
(hey!)
[music]
(hey!)
[music]
[air horns]
(hey!)
[music]
(hey!)
(hey!)
(hey!)
おやすみ おやすみ  / oyasumi oyasumi

Close your eyes and you'll leave this dream

おやすみ おやすみ  / oyasumi oyasumi

I know that it's hard to doo

おやすみ おやすみ  / oyasumi oyasumi

Close your eyes and you'll leave this dream

おやすみ おやすみ  / oyasumi oyasumi

I know that it's hard to doo


Sabi mo ako'y ang tanging iibigin
Salungat ang aking nadama
Patuloy-tuloy pa rin ang aking puso
Naninawala sa ating sumpaan
Bathala bakit nagkaganyan
Ako bang may sala
Parang ako'y pinagtampuhan
Panalangin ng aking katinuan
Nawa ay hinding siphayo ang aking mapala
Nais ko sanang itanong kung sino ba ang totoo
Panalangin ko sana na walang iba
Nais ko sanang itanong kahit alam ko ang sagot
Itigil na ang duda
Tiwala na ako ang sinisinta mo
Paparating na silakbo ay napigil
Nitong lila sa mukha kong gigil
Mula sayo ang minsan magkamali
Nahingin ang iyong pagtangi
Sa ilalim ng buwan nasaksihan ko ang lahat pati
Ang dahilan ng dalas mong paglisan
Dibale, O aking sinta ika'y pinatawad
'Di na kailangan magpaliwanag pa
Mahal pa din kita
Nais ko sanang itanong kung sino ba ang totoo
Panalangin ko sana na walang iba
Nais ko sanang itanong sinong hitad ba ito
Tigil na ang duda
Tiwalang iningatang iyong pinatay
Bahay Kubo
Dahil maliit
Ang nagtipon doon ay hindi mag-ari
Katawan, ulo, bisig ng ina ay wala nang paglagyan para kay kuya
Tingan ang tamplasang bruha
'Di karapat dapat sa kanya
Habang ako'y nangungulila bawa't araw
'Di na hahayaan ang langit ang humusga
Diba, pangako mo
Tayong dalawa
Magsasama hanggang wakas
Nais ko sanang itanong kung pagmamahal ba ito
Kung 'di ka lang din sa akin walang pwedeng makatamo
Dugong nagpatibok sa puso
Dating nagmahal sa akin
Ngayon ay sumaboy sa kisame, pader at sahig
Puso mong pinangako sa akin
Minarapat lang na bawiin
Sa aking mga kamay ay pipintig magpakailanman


GoldSrc (/ˈɡoʊldsɔːrs/ GOHLD-sorss) is a proprietary game engine developed by Valve. At its core, GoldSrc is a heavily modified version of id Software's Quake engine. It originally made its debut in 1998 with Half-Life, and would power future games developed by or with oversight from Valve, including Half-Life's expansions, Day of Defeat, and multiple games in the Counter-Strike series.


Memories broken

The truth goes unspoken

I’ve even forgotten my name

I don’t know the season

Or what is the reason

I’m standing here holding my blade

A desolate place

Without any trace

It’s only the cold wind I feel

It’s me that I spite

As I stand up and fight

The only thing I know for real

There will be blood-shed

The man in the mirror nods his head

The only one left

Will ride upon the dragon’s back

Because the mountains don’t give back what they take

Oh no

There will be blood-shed

It’s the only thing I’ve ever known

Losing my identity

Wondering have I gone insane

To find the truth in front of me

I must climb this mountain range

Looking downward from this deadly height

And never realizing why I fight

The time has come to an end

Yeah, this is what nature planned

Being tracked by a starving beast

Looking for it's daily feast

A predator on the verge of death

Close to its last breath

Getting close to its last breath

Rules of nature

And they run when the sun comes up

With their lives on the line (alive)

For all that I've (no choice)

Gotta follow the laws of the wild (alive)

With their lives on the line (no choice)

Out here only the strong survive

What's done is done

Survived to see another day

The game of life

The hunter and the agile prey

No guarantee

Which of them will succeed?

Strong or weak?

Rules of nature

Rules of nature

@Tomáš Kanka its crazy cus.. i love eating yogurt whats your favorite kind of snack

@liv Oh no...you turned into one of the dolls! You have a spinning head or something woo scary

@Tomáš Kanka i watched a full playthrough of it and havent been the same

Standing here, I realize you were

Just like me trying to make history.

But who's to judge the right from wrong.

When our guard is down I think we'll both agree.

That violence breeds violence.

But in the end it has to be this way.

I've curved my own path, you've followed your wrath;

But maybe we're both the same.

The world has turned, and so many have burned.

But nobody is to blame.

It's tearing across this barren wasted land.

I feel new life could be born beneath

The blood stained sand.

@Tomáš Kanka comments has changed. Its no longer about 666

@Tomáš Kanka because some streamer or something played metal gear rising and now we have secondaries

Red sun, red sun over paradise

Red sun, red sun over paradise

Golden rays of the glorious sunshine

Sending down such a blood-red light

Now, the animals slowly retreat to the shadows, out of sight

Arid winds blow across the mountains

Giving flight to the birds of prey

In the distance machines come to transform Eden, day by day

Only love is with us now

Something warm and pure

Find the peace within ourselves

No need for a cure

When the wind is slow, when the fire's hot

The vulture waits to see what rots

Oh, how pretty, all the scenery

This is nature's sacrifice
When the air blows through with a brisk attack

The reptile tail ripped from its back

When the sun sets

We will not forget the red sun over paradise

Why is Metal Gear here? I've expected everyone to have a single brain cell and just spam 666 in the comments


AZER isn't so great? Are you kidding me? When was the last time you saw a player with such aim ability and movement with a tablet? Alex puts the game in another level, and we will be blessed if we ever see a player with his skill and passion for the game again. Cookiezi breaks records. Rafis breaks records. Azer breaks the rules. You can keep your statistics. I prefer the magic.


First, you'll need to get through Night 1. That should be a breeze—there's not much to do on that night. Then, on Night 2, the real process begins.

Night 2 - Go to Camera 8, and click on the Ballon Boy poster on the left—right where the cursor is on this image:

Once you do, you should end up at this mini-game:

Get all the balloons, but don't go through the exit that appears. Instead, go to the top left, and jump out of the blue box, like so:

You'll hit a bottom that looks glitchy. Walk to the right, past the room with the sad crying kids

And you'll eventually walk into the room with the last balloon:

Grab it, you'll end up back at the original game. Here, click on camera 7. On the arcade machine, click on the buttons in this specific order—top left, bottom left, top right, bottom right. Thanks to FNAF's 3 love of static, it's a bit difficult to see, but...

If done right, Mangle's mini-game should start up:

You have to collect your endoskeleton pieces without the the character in the green shirt touching you. Once you do this, ignore the exit once more and jump out of the purple box.

You'll fall down glitch land once more, to a giant horrifying crying kid. Ignore the kid and walk to the left. On the next screen, make your way up the balloons until you reach a cake.

This should bring you back to the original game.

Here, go back to Balloon Boy's mini game on camera 8, by clicking on his poster. Collect all the balloons, and then jump out of the box on the left side. You should fall down and hit a balloon, like so:

Make your way to the right side, where you'll find a crying kid. You'll be able to comfort the kid with cake!

Now beat night 2, and start night 3. You'll need to click on the cupcake on four different cameras: 2, 3, 4, and 6. It's a bit tough to see where the cupcake is, but here's a GIF that should hopefully help you out:

If done right, Chica's mini-game should start up:

Go to the left. On this new screen, ignore the cake, and jump down to the next screen. There, you should see some crying kids. Ignore them too. Hop over the green square on the left, like so:

Go up to the kid, and give him cake.

Now beat night 3, and go into night 4. In your office, there are a few panels you can click. You need to click them in this specific order: 395248.

That should bring you to a new mini game:

Okay, this one is complicated. If you want to watch it in action, skip to the 4:07 mark in PrettyGrumpyBear's video. Otherwise, here are the written instructions.

If you touch a kid, the game will glitch out, and Freddy will fall down over and over again. Don't worry, that's supposed to happen. After a bit of falling, you'll finally hit a bottom. It'll look exactly like the first screen with the kids—you're just finally on solid ground again. Here, walk to the right twice, until you get to an exit screen, like so:

Don't go through that door. Instead, immediately jump up on this screen—you'll start glitching up this time. Before you hit the top of this first screen, jump to the right. This next screen is, once again, the same one with kids and Springtrap. Jump to the top of this new box, and walk to the right. Before you hit the edge on the left, jump up to the screen above.

This screen is, once again, the one with three children—but you are actually someplace new! This time, Freddy should glitch into the room. Get to the right edge of this box, and jump up. You should start glitching up once more. Once at the top of this new box, walk to the left, and jump up before you hit the edge. You'll go into another screen with the three kids. Inside the box, go to the left edge, and jump up. You'll get on top of the box.

Walk to the right edge of the box, and jump over to the right. If you pull all of this off, you'll find the crying kid who decided to hide inside of fucked up glitch land:

Give him cake. Yes, even though this one is a butt.

Now beat night 4, and go into night five. In your office, on the right, there's a plushie. Click on it. It's a bit hard to see, but, it's right at the cursor here:

A Shadow Bonnie mini-game should start up.

Press the "S" key, and you'll start glitching out. Press it repeatedly, until you get to Ballon Boy's mini game:

You'll want to jump through the wall on the left side. Outside the box, press "S" until you see a small crying kid:

Though you are a horrendous, not-comforting version of Bonnie, you'll make the child happy with some cake. Because cake is so powerful, it can quell the sadness of ghost children, don't you know?

Once you do that, you should end up at the main game once more. Click on camera 3. Here, click on the marionette picture on the right side—see where the cursor is?

This should start up a new mini game:

As you walk to the right side, you'll see the kids you've given cake to thus far. Eventually you'll get to another screen where there's a crying kid. Just keep walking to the right, until you put another cake up. This should cheer the last kid up. The kids should all disappear, and the masks will fall down, like this:

Woo! Almost done. Now you just need to beat night five, and you should automatically be taken to a mini game where you have to push Purple Man, the murderer, into the suit:

The suit will kill Purple Man, who was the worst:

And finally, you'll hit the game over screen. Unlike the bad ending, you'll note that the animatronic heads aren't lit up. The going theory is that, by doing aaaaall the stuff in the mini-games, you're putting the children to rest—so the animatronics stop being haunted.


The story of Starsector concerns a dense region of space in the Perseus Arm left relatively unharmed by the calamity that destroyed the Domain. For over 200 cycles, humanity has been losing its grip on civilization and struggling desperately to hang on to what is left.

What will you discover in the ongoing development of the world of Starsector?

Single player, gritty, dystopian sci-fi setting
Classic top-down gameplay style enhanced by modern technology
A procedurally generated galactic sector seeded with well-known core worlds and factions
Develop your character into a hot-shot pilot, a smuggler, a stern admiral, an industrial magnate – or anything in between
Outfit ships with your weapons of choice and add hull modifications to create devastating tactical combinations
Explore hundreds of locations to find habitable worlds, rich resource deposits, and lost technology
Assemble a large, powerful fleet or a finely-tuned task force with hand-picked officers and crew
Cripple core world supply lines to create easy prey for piracy or bolster the rule of law and try to reverse the Sector’s descent into chaos
Survey forgotten worlds and establish new colonies among the ruins
Use lost and forbidden technologies to advance your cause – can you afford to pay for the consequences of your hubris?
Leave your mark upon the world and determine the fate of the Sector with your decisions


Steorra begins the battle with 2 actions per turn. She will change weaknesses after each break. Each set of weaknesses has a corresponding number of shields (see infobox).

Steorra stands imposingly before you...: Used whenever Steorra recovers from a break. Steorra changes weaknesses and shields to a different set. Always followed by Shooting Star.

Attack: Physical attack, single target.

Wandering Star: Elemental damage, Type Light.png. Single target. Chance to inflict Status Confusion.png Confusion for 2-5 turns.

Baleful Star: Heavy elemental damage, Type Dark.png. Single target.

Shooting Star: Elemental damage, Type Wind.png, Type Light.png, Type Dark.png. Targets entire party. Hits three times, once per element.

Restore Balance: Debuff. The following actions occur:

Removes all Buffs from a single ally

Applies Debuff Celestial Intervention.png Celestial Intervention (Enemy), preventing target from receiving any Buffs for 5 turns.

Song of the Starseer: Buff. Steorra gains the following effects for 4 turns:

Buff Increased Physical Defense.png Increased Physical Defense

Buff Increased Elemental Defense.png Increased Elemental Defense

Buff Increased Evasion.png Increased Evasion

Buff Increased Speed.png Increased Speed

Physical Reflection: Steorra gains 3 charges of Buff Moon's Reflection.png Counterattack, allowing her to counter physical damage with Reflect. Removed on break.

Reflect: Physical attack. Targets the ally who targeted Steorra with a physical attack. Critical damage.

Expends a charge of Physical Reflection.

Steorra's body grows as light as the air: Used once Steorra reaches 50% of her maximum HP. Steorra increases her actions per turn to three. Unlocks the following abilities:

Lost Star: Elemental damage, Type Light.png. Targets random allies. Hits 4-6 times. Chance to inflict Status Confusion.png Confusion for 2-5 turns.

Supernova: Elemental damage, Type Light.png. Targets entire party. Removes one BP.

Heavenly Protection // Grants a chance of having all damage nullified: Buff. Grants a chance of having all damage nullified for the remainder of the battle, analogous to the Starseer support skill: Divine Aura.

Ethereal Healing: Recovery. Used only once. The following effects occur:

Immediately heals Steorra 17806 HP, 10% of her maximum HP.

Applies a permanent Buff Regen HP.png Regen HP buff for the rest of the battle, regenerating 3562 HP, 2% of Steorra's maximum HP, after Steorra's third action per turn.

Steorra's globe surges with the power of the stars: Steorra enters boost mode for 1 turn. Uses Omniscience if not broken before Steorra's next action.

Omniscience: Heavy elemental damage. Targets entire party.


1.19.1 is an upcoming minor update to Java Edition to release on the week of July 25, 2022. It adds to allay duplication, updates the chat system, and fixes bugs.

This update was originally planned to be released on June 28, 2022, but it has been postponed and is expected to release on the week of July 25, 2022.

General
Chat
Messages that are not signed with the Secure Chat system, or have been tampered with by the server will now be marked.
Messages with missing or invalid signatures are marked as "Not Secure".
Messages that are detected as modified are marked as "Modified".
A warning will toast when connecting to a server that doesn’t enforce secure chat.
The trust status of messages is displayed with both a coloured indicator and an icon.
The coloured indicator is always visible.
The icon is only visible when the chat screen is open.
Hovering over the icon will provide more information about the trust status.
For modified messages, the original secure text will also be displayed in the tooltip.
Resource Pack
Added report_button.png, which contains 3 new icons for the report chat function.
Added chat_tags.png, which contains 2 new icons about trust statuses of messages.
Social Interactions screen

The screen that appears in-game when an account is banned. In this case, the ban is permanent.

The list of players on the Social Interactions screen now places entries for players with recently seen messages at the top of the list.
It is now possible to report a player for sending abusive messages in the chat on the social interactions screen.
Multiple chat messages can be selected for reporting.
The category of the chat report can be selected from a list of Chat Report Categories, as follows:
Child sexual exploitation or abuse
Someone is talking about or otherwise promoting indecent behaviour involving children.
Defamation, impersonation, or false information
Someone is damaging someone else's reputation, pretending to be someone they're not, or sharing false information to exploit or mislead others.
Drugs or alcohol
Someone is encouraging others to partake in illegal drug-related activities or encouraging underage drinking.
Harassment or bullying
Someone is shaming, attacking, or bullying you or someone else. This includes when someone is repeatedly trying to contact you or someone else without consent or posting private personal information about you or someone else without consent ("doxing").
Hate speech
Someone is attacking you or another player based on characteristics of their identity, like religion, race, or sexuality.
Imminent harm - Self-harm or suicide
Someone is threatening to harm themselves in real life or talking about harming themselves in real life.
Imminent harm - Threat to harm others
Someone is threatening to harm you or someone else in real life.
Non-consensual intimate imagery
Someone is talking about, sharing, or otherwise promoting private and intimate images.
Terrorism or violent extremism
Someone is talking about, promoting, or threatening to commit acts of terrorism or violent extremism for political, religious, ideological, or other reasons.
Additional comments can be entered to provide more details and information regarding the report.
Reported players can now be banned from online play and Realms after moderator review.
The game will show a notice screen on startup if a player has been banned from online play.
The reason and the duration of the ban are shown on this screen.
Splash
Added the splash "Technoblade never dies!" for the commemoration of Technoblade.
Changes
Blocks
Sculk Catalysts
Now drop 5 XP instead of 20 XP.
Mobs
Allays
Can now dance when a nearby jukebox is playing.
If an allay is given an amethyst shard while dancing, it can "duplicate", creating another allay and consuming the shard.
It has a 5-minute cooldown between each duplication.
The newly created allay does not share the original allay's properties (such as custom name).
Controlled by a CanDuplicate tag (set to true by default).
Command format
General
The run_command click event for text components no longer supports sending chat messages directly or any commands that send chat messages.
/tell raw should be used instead.
General
Chat
Moved the chat scrollbar to the right of the chat window.
When writing chat messages, the signing status of the displayed chat messages is shown with a coloured indicator.
The indicator will either appear to the left of the chat input field, or to the left of the chat preview if a chat preview is being used.
The indicator will be light blue when the displayed message is signed.
The indicator will be light yellow when Chat Preview is enabled and a preview is waiting to be signed.
System messages are now displayed with a gray color indicator.
Insecure chat messages logged in the server are prefixed with a [Not Secure] tag.
The order of chat messages are now cryptographically verified.
This will be used for validating the context of chat messages for Player Reports.
Chat types added to the chat_types registry are now only used for player chat, and not system messages.
The system and game_info chat types have been removed.
The msg_command chat type has been split apart into msg_command_incoming and msg_command_outgoing.
The team_msg_command chat type has been split apart into team_msg_command_incoming and team_msg_command_outgoing.
The team_name chat type parameter has been renamed to target.
This chat type parameter is now used by msg_command_outgoing.
Chat types have been simplified and are now only required to define chat and narration decorations.
Chat types no longer support overlays.
A system message should instead be used to display overlays.
Chat Preview
The background of the chat preview will also display slightly faded when a preview is waiting to be signed.
The "While typing" mode no longer displays previews if the message has not been modified by the server.
Chat Preview is now enabled in singleplayer, and will display when using commands that have selector substitution such as /say.
Previewed hover events and click events are now highlighted with a solid background.
Chat styling
The style field default value is no longer present in the JSON file for chat types.
game_info.json now contains a narration setting by default.
Options
Added "When Sending" Chat Preview option for updating chat previews only when attempting to send a message.
To confirm sending a message, a second hit of the ↵ Enter/↵ Return key is required.
The previous "ON" setting has been renamed to "While typing".
Pause menu
The social interactions screen is now available via the Pause screen when in a multiplayer game.
Protocol
Custom servers can set their own auto-completion options for regular chat via a new network packet.
Custom servers can hide player chat messages from display via a new network packet.
This does not delete player chat messages from chat logs.
server.properties
enforce-secure-profile is now defaulted to true for dedicated servers.

this isnt the place to talk about a minecraft update 💀


It's too late, I've already been infected by the knowledge, now I am nothing but a humble servant of Dr. Morb